A quick summary of misc random test while in Maia with a UA.
We had two ideas for the final tests:
a) Destruct: Destroy on ground, and hope that a 'seeding' took place. Need to be revisited later, in days / weeks to recheck if something happens.
b) Non-Destruct: Leave it intact on ground, for the 'game to despawn it', perhaps 'permanently seeding' the location. Need to be revisited later, in days / weeks to recheck if something happens.
Option b was chosen.
The coords:
Maya A 2 B
-10.0493,-10.8135

Other tests conducted:
System-map sound testing
Checking System-map for audible clues, both while on planet, while in subspace and from a different system. Tried locking on to the location and listen for 'unexpected sounds'.
Nothing out of the ordinary in system map nor while tuning in to the planet + system from either.
Video in this post: https://forums.frontier.co.uk/showthread.php?t=195658&p=3347247&viewfull=1#post3347247
Same tests done with Galaxy-map, nothing out of the ordinary detected.
Drop test from ship, 70m above ground.
- UA degraded as expected from a ship ejection.
- Picked up with SRV, re-ejected. Degaradation stopped as expected.
- One wingmember noticed 100% health on UA. I noticed 99% health (after drop from SRV). I jumped out of system and came back. UA health was still 99% for me when I returned, (while wingman sat there watching it so it didn't despawn).
This indicates that the state of the UA is persistent, even if it shows different attribute values to wingmembers.
I'll attach the video later, altough the sound from the mic is pretty poor at stages it may be of value to get an idea of the UA soundscope in these situations.
EDIT: The album link if we ned to revisit it: http://imgur.com/a/Q1o9H
We had two ideas for the final tests:
a) Destruct: Destroy on ground, and hope that a 'seeding' took place. Need to be revisited later, in days / weeks to recheck if something happens.
b) Non-Destruct: Leave it intact on ground, for the 'game to despawn it', perhaps 'permanently seeding' the location. Need to be revisited later, in days / weeks to recheck if something happens.
Option b was chosen.
The coords:
Maya A 2 B
-10.0493,-10.8135

Other tests conducted:
System-map sound testing
Checking System-map for audible clues, both while on planet, while in subspace and from a different system. Tried locking on to the location and listen for 'unexpected sounds'.
Nothing out of the ordinary in system map nor while tuning in to the planet + system from either.
Video in this post: https://forums.frontier.co.uk/showthread.php?t=195658&p=3347247&viewfull=1#post3347247
Same tests done with Galaxy-map, nothing out of the ordinary detected.
Drop test from ship, 70m above ground.
- UA degraded as expected from a ship ejection.
- Picked up with SRV, re-ejected. Degaradation stopped as expected.
- One wingmember noticed 100% health on UA. I noticed 99% health (after drop from SRV). I jumped out of system and came back. UA health was still 99% for me when I returned, (while wingman sat there watching it so it didn't despawn).
This indicates that the state of the UA is persistent, even if it shows different attribute values to wingmembers.
I'll attach the video later, altough the sound from the mic is pretty poor at stages it may be of value to get an idea of the UA soundscope in these situations.


EDIT: The album link if we ned to revisit it: http://imgur.com/a/Q1o9H
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