its the same time as real time isnt it?? it is in the uk atleast.. i just look at my wall clock.
Not so easy in VR
Edit - Beaten to it.
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its the same time as real time isnt it?? it is in the uk atleast.. i just look at my wall clock.
It really needs to be an option to put a small clock in the cockpit. Right near the fuel indicator would be great.
Perhaps the reason why you didn't see it untill now is because prior to 1.5/2.0 the only timed part of missions was how long untill it expired and not hold package for x number of minutes/hours or find target between x and y time frame of the mission. Also your two solutions ignore the fact that you can easily get interdicted or attacked while doing so especially with the latter. Can you imagine what would happen if someone wearing glasses had to franticly put their headset back on in a hurry one of the two devices is going to break and its likely the one they need to see with. Honestly with the cup holder comment I think your just going here to be argumentative and or trolling people asking for a quality of life update.
SOLUTION FOR EVERYONE: Use the Map screen, you won't even have to take you head off to do it. Blimey, it's just ONE button, is that so hard to do?
Absolutely. All of the suggestions to have a wall clock, use your phone etc. are missing the point. Those are all valid options but they shouldn't be necessary. I have a second monitor with the Windows taskbar clock visible so I have my own workaround, but the lack of an in-ship clock other than on the galaxy map is a long-term complaint that surely must be one of the easiest things to implement?Stop making excuses for the dev's, of course the there should be a clock, when they implemented this type of mission they created a requirement for it.
You just just say "yeah if they can implement it, then great" rather than adopting the curious approach you've chosen to this discussion. I mean, it's just a clock. Nobody's suggesting automating bobbleheads into a multi-coloured wobbly timepiece.
Acquiescence , is that so hard to do?
I don't see the need to have the development schedule disrupted
Using the one button already in game, is that to hard to do?
Plus, hate to be the one to point this out but we are individuals all with our own opinions. I don't see the need to have the development schedule disrupted for this when the clock is already visable in the game. Maybe it's because part of my job is to keep software projects on course and on time. Nobody likes to read a project creep report anyway, I can just see my bosses face when I try to explain something like this to him. If it had been in the original brief then fine but it wasn't it would seem. Sure some of you think well it would only take an hour to do but who do you get to do it? What would that person now not be doing? What will the rest of the team he is part of do while they wait for him to return to the task he had been set... what of all the other people waiting on him/the team to complete work so they can carry on? You never just change the plan in such a way without facing the fallout from doing so.
FALSE DICHOTOMY Detected.
The pits are going to need an upgrade for VR ... lets get this clock on the list so it doesn't get left out.
I don't need educating in IT project management - I have quite enough experience. And I don't see the need to concern yourself about FD's development operation. It's nothing to do with you. You're a player. You get what you're given when it's released. It's for Frontier to decide how they use their development resources - they don't need our opinion on how to structure the top #10.
If Frontier didn't want us to suggest something new they wouldn't have a suggestions forum.
Suggestions you say, maybe this entire thread is in the wrong place but then again most of the 'suggestions' are not in the right place. Might be a bit of a clue there as to why so many good ideas get seemingly ignored.
A baked-in clock should really be available in the hud somewhere, even if you just have it as a option you can toggle?.
It is no substitute but I made a ED theme for a rainmeter clock a while back....
https://forums.frontier.co.uk/showthread.php?t=200526
I don't think this is going to make any of you happy but...
YOU ALL HAVE A WATCH, CLOCK &/OR PHONE!
What is the problem with using them?
Why do today's gamer's need to have everything on the screen in front of them?
Look at the mission profile - it even tells you how much time you have left to complete it.
I'll make it easy for you, the game runs on UTC time - real easy to look up and work out the time difference between you and UTC - Job done and no developer was dragged off the next big update/bug fixes to add a clock.
I wonder how on earth some gamers manage to play games like BF4 or CoD with their total lack of clock.
SOLUTION FOR EVERYONE: Use the Map screen, you won't even have to take you head off to do it. Blimey, it's just ONE button, is that so hard to do?
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