UA Mystery thread 4 - The Canonn

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we already knew they were on the surface of planets, and it isn't misleading if you look at definitions of space. "some parts of space" includes all planets in those parts of space.

We knew the meta-alloys were on planets because of the mission, the only actual info about barnacles comes from the meta-alloy description.
Missions make a clear distinction between 'space' and 'planet' - it would be helpful if the rest of the in-game text was consistent with that.
 
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Gave up reading after 15 pages since fresh posts from MB, so can't be sure if this was pointed out yet.

If as MB says barnacles are specifically placed, then we should be able to detect them as signal sources from 1000Ls away, aren't we? It was consistent through latest treasure hunt - specifically placed POIs were visible from 1000Ls away and iirc that detection distance has always been the case.

Huh?!
You see POIs on a Planet now from space?
This is new to me, i'm not sure i understand you correctly here.
Screenshot please;)
 
Huh?!
You see POIs on a Planet now from space?
This is new to me, i'm not sure i understand you correctly here.
Screenshot please;)
I'm back seat driving - don't have Horizons - so I bound to make such mistakes :D. But this might be important - how does a fixed POI look on planet surface (it if isn't a base)? Have you seen one (not barnacle related obviously)?
 
Have to say, this planet I'm on looks fantastic.

There are some planets you land on that look so different and so good that you really *want* there to be some barnacle thing there.

The picture doesn't really do it justice to be honest, the green bits are these odd patches just on the floor of the valleys, everywhere else is grey/black.


*lol*
I just pancaked my Cobra on Pleione 4 - a planet looking very similar to this one, except it has a nice ring system, too.
(Didn't see anything of interest before the crash, though :( )
 
3 UA did a right number on me during the long trip. Keeping the cargo hatch and cockpit canopy in one piece was ok but the other systems were eaten up.Then BAM!.
while flying over the surface at 3-4km altitude they escape along with my other cargo.

No taking them back anywhere now, targeting is like on the SRV so cannot get a lock at the range. They fall downward and i pursue to watch their impacts but surprised to see they didnt die on impact as i expected.

They landed along with the other cannisters and decayed like expected so i remained to watch their demise.
While waiting for their deaths i did notice some oddity from one of the UA just before it died. A small green light beneath it on the planet surface. Unsure on what it was, some reflected green light from the UA? or my ship or unknown ?

5 mins 50 seconds in when i'm close to the UA before death it is noticeable below the UA.
Edit: also look before now i reviewed it , 5 mins onward from a distance before i noticed the green light,, its visible then also with some white light reflection from the head part, green bit is below the cannister section.odd.very odd.
Doppler effect when moving about with 3 UA is cool too.

Video uploaded

Didnt have a chance to look at the other UA's but will try to repeat it in the next few days to see if its just some random light or something that a UA does planetside death. If its not repeatable its just some odd glitch.
If you have a UA in similar situation, keep an eye on it during the last 20-30 seconds.

Edit: I'm assuming its the green light from the side canisters now, it would seem to match up with appearance as it rotates, just a glitch how it appears as a single reflected point i think.
Some of the planet surface lighting effects can behave strangely at times.

See my post of 31/12/2015, 11:16 AM
I spotted in Riz's video (I replayed the death scene several times) what appears to be a "spike" of energy that results in a green cloud about two metres behind the UA "tail". I suspect the UA is a larval stage of the "space barnacle" & this spike is the "seeding" mechanism to allow the spores to penetrate a rocky surface so that they can access the metal ores; they would then feed on the metal ores & build the rocky spikes (seen in the horizons release trailer) so forming meta-alloys. It is interesting that your UAs survived a 3-4 Km fall, which is definitely a requirement of my hypothesis, but I still think the UA may have to expire while stood on its tail to seed the ground. It would be nice to see whether UAs survive a longer drop from orbital height.

My hypothesis is that space barnacles prefer dark conditions on metal-rich planets, & I see from your video that yours are in a dark area. It would be good to go back after a few days (weeks?) to that spot to see if Barnacles have grown there.
 
NAV BEACON.flac

Hey all, I decided to come to HR 1185 since it was the place the majority of free-floaters were found in 1.3. The place is mad, so many T-tauri whites with ring systems, a huge white star as the main star of the system, and a black hole. There are only two landable planets and I settled down on the one closest to the main star. First POI I came across was a Nav Beacon so I thought I'd record the audio just in case there was anything special about it.
I can't hear anything even vaguely resembling Morse. The thing sounds very weird indeed so I was wondering if someone could tell me if this is normal or not? Haven't payed attention to what noise they make in the past.

Either way this system is interesting and I will continue to explore the two landable planets for most of today probably.
 
I've been playing a bit more with my 2 UA's on the surface of a planet. I'd noticed that sometimes when I drop one it rolls and keeps rolling until something gets in its way. However this time the one I dropped fresh (I was trying for right next to one I'd already dropped but missed by a small amount) rolled and the other one rolled to follow it, staying in a line.

Here's the kicker though. When the first one ran into a rock and stopped, the other one stopped too and kept the same line.

So to sum up so far:

1) One UA will play two different whale songs, accompanied by bits of the UA lighting up when the whale song starts.
2) There is a gap of about 40 seconds between the first and second whale songs, and then 40 seconds or so (seems to vary a bit) till the first one again.
3) Two UA's dropped together only play one whale song each, with around a 40 second gap. Each one lights up when the whale song associated with it starts. They appear to play at slightly different intervals as the gap between them can get longer and shorted.
4) At one point I had both UA's rolling in the same direction. The dropped one rolled normally, the other one seemed to roll faster and slower. When the dropped one encountered a rock both stopped even though the other one had no impediments. I haven't been able to repeat it yet.
 
I'm back seat driving - don't have Horizons - so I bound to make such mistakes :D. But this might be important - how does a fixed POI look on planet surface (it if isn't a base)? Have you seen one (not barnacle related obviously)?

You can only see settlements from space and the system map (think you can see something with an active, broadcasting beacon).
Fixed POIs are not shown as blue zones, they are there to be found with the naked eye (crashed T9 treasure hunt).
However, these will render from many Km above, but most are very tiny, thus hard to see.
 
I would assume that this would be all over GalNet, just like the reports of the technical difficulties.

Edit: Meaning: I do think it's a "bug" on the GalNet report.

Sorry, I'm not sure if I understand this correctly.
Should Obsidian Orbital be "off service" ATM?
I've been there the last few days and everything seems to be OK... :?
 
Sorry, I'm not sure if I understand this correctly.
Should Obsidian Orbital be "off service" ATM?
I've been there the last few days and everything seems to be OK... :?

It should be "experiencing technical difficulties" so still working fine but at risk of shutting down.
 
Sorry, I'm not sure if I understand this correctly.
Should Obsidian Orbital be "off service" ATM?
I've been there the last few days and everything seems to be OK... :?

Can confirm this! Yesterday I had a bug the Station wasnt showing only the ships inside cycling with the rotation from the station ^^
 
We knew the meta-alloys were on planets because of the mission, the only actual info about barnacles comes from the meta-alloy description.
Missions make a clear distinction between 'space' and 'planet' - it would be helpful if the rest of the in-game text was consistent with that.

Parts of space is referring to the general area of the location of the systems where one finds the barnacles

Like saying Empire Space, Federation Space, Human Space, not referring to the Planetside or space divide

Some parts of the earth you can find blue whales
 
It should be "experiencing technical difficulties" so still working fine but at risk of shutting down.

Should this be mentioned somewhere?
I checked local GalNet and didn't see a notice.
(Will check again, when I come back from Pleione...)
 
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I mean we have checked Pleione right? (we must have surely?)

If we have could I suggest that the UAs have NOT found what they are looking for yet.

So perhaps the search should start around the spherical perimeter just OUTSIDE the UA location sphere?

I think this is a good point. It seems they're searching something.

BTW:

Barnacles :D Mentioned in the patch-notes
 
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