I'm rich- plz nerf everything!

I think Borderlands has struck gold for longevity. Long after the story line and missions are over people keep playing it. The main attraction is the looting and I'm hoping that we'll find something like this in Elite. You're constantly on the look out for better loot and I've spent many, many hours farming just to find a specific weapon or mod.

Exploring in Elite is similar. Most systems are really boring but the times you find a really interesting system, or an Earth Like World can make it really worthwhile. You can have specific things in mind, such as an Earth like world with a very close moon to get an earth rise photo.

It's why people spend a long time searching for UAs, or at the moment something in the Formadine rift yet they don't even know what they are looking for. If FD bring in such a mechanic to Elite then it would be utterly awesome. Imagine scouring salvageable wreckage for really cool mods that you could retrofit to your ship. Or rescuing occupied escape pods to see if they had a really good NPC engineer in them. But it's not the grind that's attractive, it's the reward that keeps you going. In Borderlands the legendary weapons were genuinely fun to use. Ship mods would also need that fun factor as well.

Now imagine losing your mods if your ship gets destroyed. That would make ship destruction even more significant.

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What does what you just said have to do with the quote you used :p he clearly says NPC bad guys for the PvE crowd lol

Sorry mis-read what he was saying. My mistake.
 
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Majinvash

Banned
Photos of Asps or all out war aren't the only options in life. How do you know your actions haven't destabilised things that should have been happening?

Frosty
The Voice Of Self-Appointed Titles

I truly hope we did, would sort of negate the "all PVP is pointless" narrative.

I think you have a rather strange view of what dedicated PvEers do. They do almost everything the game has to offer except PvP. Contrast that with the dedicated PvPers who seem to do nothing except PvP and grind for credits to keep their PvP addiction fuelled.

Nope I know exactly what PVE players do because I am a master of all of the different PVE career options. You should see me dock an Anaconda, its breath taking. Scanning entire systems with the touch of a button. My skills are unbounded.

What I struggle with understanding is how PVE players still find them interesting and challenging.

Even the current PVP meta is boring as hell. We decided to change to Torpedo Vipers last night just to mix it up.

Interesting video of how OP Hull Reinforce Diamondback Scouts are, coming later.

Small ships are more fun but the balance is so busted at the moment.

Majinvash
The Voice of Open
 
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So how does your a-b route make you more legitimate than a Robigo runner who goes from a-b-c-d-e-f-g-g-h.......

I stacked the g's for the rare instance 2 of my robigo missions are in the same station

I do not think anyone saying it is more or less legitimate.. its just that the risk:reward is way off wack ( imo )

to trade and make as much money as robigo, you need a 70mil+ ship, AND a float of 7 million......
ship destruction will leave the trader out of pocket to the tune of 12 million.

robigo needs a cobra specced out to a sum of maybe 500k, and you are not risking your own float for the cargo either.
I love the idea of the long range smuggling missions, but they are just too easy at the moment with no downside. its a licence to print money .

Maybe some missions should be open mode only

open is not a "better" way to play ED, and as such should not ever be treated as special snowflakes. its bad enough that MP already get cool content that solo mode cant get such as wings or the forth coming multicrew. Check out the Design Decisions, all modes were meant to get those as well, before sadly being cut :(

ED needs more varied missions across the board.. .with what limited stuff there is, tieing them up to open only would be a terrible thing to do imo.
 
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Does it strike anyone else as a weird way to save slaves?

Blowing up the spaceship they're travelling in is only a "rescue" in the strictest technical sense.
 
I truly hope we did, would sort of negate the "all PVP is pointless" narrative.
If it's not adding to the narrative then it's pointless as it becomes just destructive - having an effect is different from having a point.

Frosty
The Voice Of Lonely Icy Bodies
hmm that one sits too well
The Voice Of Abandoned Tea Around The Galaxy
 
What I struggle with understanding is how PVE players still find them interesting and challenging.

Yes, its very clear you have problems with this. The same as many PvE players struggle to understand how people find PvP interesting and challenging in this game. As you noted, PvP balance in ED is pretty out of whack. I can't speak for all PvEers, but its one of the main reasons I avoid PvP in ED.

But there again, in any game where there is a large disparity in what people can have in game (from noobs to lifetime players) there is going to be a serious lack of balance in PvP.

Maybe when David Braben talked about PvP in ED being rare and meaningful, he wasn't just being starry eyed and idealistic, he just knew that the game would never have proper PvP balance, and was just hoping people would realize this and therefore only PvP with good reason. Of course, he probably misjudged what sort of players can exist in an online game.
 

Majinvash

Banned
If it's not adding to the narrative then it's pointless as it becomes just destructive - having an effect is different from having a point.

Frosty
The Voice Of Lonely Icy Bodies
hmm that one sits too well
The Voice Of Abandoned Tea Around The Galaxy

So if we had never existed, you believe the ED right now could be a deep chest full of incredible content?

Majinvash
The Voice of Open
 
i think that some players set themselves goals and then play 'the grind' to achieve those goals... Yes some people will farm, some will 'grind' and a lot of us will try to be efficient in whatever we do, that to a certain extent is human nature... many an explorer just honk and take the 'cream' bodies from systems instead of scanning every single body... I know most explorers start out scanning everything (well I did at any rate) but after a while it becomes obvious that the time it takes is less efficient than scanning the cream... For me I still do full system scans... just not every system I honk in do I fully scan, but usually at least once every 1 Kylie I do a full system scan and I do honk and check every system I jump to, and usually scan the star unless I am really in a hurry to get somewhere - either in or out of the bubble...

When I do combat missions, I tend to stack them for the same system(s) where I intend to manipulate the BGS for my NPC home faction. Same for courier and supply missions... I do not do the whole mode switch thing personally, instead I fly to each of the stations in my home system(s) gathering the missions then embark on them, it is efficient to do so because it returns a much larger payout for success...

For some people, they enjoy repetition, that's not really my bag to be honest, I enjoy mixing it up a fair bit so I do not get bored, but whatever I am doing I do try to be efficient, weather it's mining, assassinations, bounty hunting, combateering in conflict zones, trading, mission running, exploring etc...

I do feel I have well earned the ranks and reputation as well as the credits in my bank and ships in my hangers... Personally how other people play is up to them... If someone wants to do a task repetitively ad nauseum until they have the top of the line ship... good luck to em... not my cup of tea though... I prefer to enjoy doing different things so I do not burn out on the game just doing one thing...

Probably why I am not elite ranked in any aspect and only have 280M in assets I guess... but man oh man I have had a lot of fun this last year and a half... Over 9 weeks of playtime and not once has it really felt like I have had to grind... Ranks come, credits come, reputation comes, ships come and go...
 
So if we had never existed, you believe the ED right now could be a deep chest full of incredible content?

Majinvash
The Voice of Open
No I don't know, but I think you don't know either.

Frosty
The Voice of Not Having This In Your Signature And Actually Typing It Every Time
 
Please correct me if I'm wrong, but I think FD never ever bothered to do a complete account wipe after betas or rollbacks after certain bugs that led to incredible amounts of money in a very short time without leaving the station were fixed.

The message seems quite clear: when everybody is rich, everybody is rich, since it's not a "scarcity economy" and if you feel weighed down by your bank statements, stop printing them or do an account wipe yourself.
 
I've noticed the same thing happen with extreme sports. When the sport is in its infancy a few people go off and have a lark throwing themselves off cliffs, running off hillsides or slapping on a load of lead weights and jumping into the sea or whatever. There are a few deaths, people start to think, hold on, this is actually dangerous. And as the sport becomes more established, more beginners join up and more experienced people at the top start really playing up all the dangers. This despite the equipment being much safer since they were beginners and people having a much better idea of the risks and ways to mitigate it. It's a way of keeping yourself at the top of a social hierarchy.

Now you could think that they were young, ignorant and foolish and learnt through harsh mistakes and don't want others to die as well. Yet this only seems to happen when the community grows large enough. If you do the same extreme sport in a more remote area with a smaller community then you are less likely to get the same idolation of those who are the most experienced even though they may have been around since the sport's beginning.

Karla
The voice of stubborn stains
 
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So if we had never existed, you believe the ED right now could be a deep chest full of incredible content?

Majinvash
The Voice of Open

Who is we? I'm sorry, but I've only been playing this game since January. Might I have benefitted from the content you have created? I honestly don't know. In my >400 hours play time I have enjoyed a fair bit of both FD and player made content. Was some of it yours?

Maxmilian Czhilli
Nobody's Voice but My Own
 

Majinvash

Banned
Who is we? I'm sorry, but I've only been playing this game since January. Might I have benefitted from the content you have created? I honestly don't know. In my >400 hours play time I have enjoyed a fair bit of both FD and player made content. Was some of it yours?

Maxmilian Czhilli
Nobody's Voice but My Own

Depends if you play in Open.

You may have been blessed with some emergent content generated by The Code.
Its more likely you will have been graced by an interaction with our good friends SDC.

You are welcome

Majinvash
The Voice of Open
 
Perhaps instead of nerfing everything... address the problem of being too rich. Why are folks too rich?

Perhaps... because it is too easy to be rich in Elite if you do boring repetitive tasks such as trading and Robigo runs?

And you know what I find most amusing about all that--not because it is true--it is, what I find amusing is many of the trade folk complain, whine and cry about space pirates because they can't have all their precious gold (which they will and do--and far more than any space pirate will EVER accumulate through piracy) and then want everything nerfed/changed/pvp flags etc. put into the game to sanitize it and make it even easier and safer and... that will kill the game.

Because it is already too easy as it is to get big ships if you really want to partake in boring tasks such as trading and smuggling.

But don't worry about me, I'm happy being poor. I have a jolly good time trying to tax the rich and make them pay their proper dues--when I play, which isn't as often as I'd like to, lately.
 
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