Three thoughts: 1) At least the above adds variety to combat, rather than just 'whatever the current pvp meta is', 2) the alternative is that people start to outfit 'jack-of-all-trades' ships to counter the uncertainty, and the disparity between pvp and pve builds is actually reduced, 3) Running from combat isn't a bad thing either - more people run for self-preservation things like damage, fuel and rebuy costs can be increased form the current low levels, 4) ECM & Point defence against missiles is kinda how I've always imagined ship-to-ship combat should be (hi Starshatter!

) so that's fine by me.
Having said that, I do think that, as stands, the Cascade weapon looks ridiculously OP. And it does also seem like Frontier have lost any clear plot or picture as to what they wanted combat to be and are now just chucking any old idea in in a knee-jerk reaction to the last bad idea.