Just as an interesting social experiment to BOTH sides of this discussion, can any of you admit to something the 'other side' have said that has made you pause or agreed with?
I'm sure there are others but Adept has made several comments along the lines that the NPCs should be a challenge unto themselves and dealing with them shouldn't be boring! Ala:
Not the only thing, but the first that came to mind as I was looking for an example.
I'm sure there are others but Adept has made several comments along the lines that the NPCs should be a challenge unto themselves and dealing with them shouldn't be boring! Ala:
You are stuck in the adverserial EVE mentality. This is not that game, nor will it be. Those "hiding" will face NPC pirates, guite possibly much worse numbers of them than the people in instances with high numbers of other humans.
Not the only thing, but the first that came to mind as I was looking for an example.