Having time delayed ship outfitting also allows for the possibility of more compelling game mechanics being added in the future – for example, watching your ship being outfitted, watching your ship being fixed, etc. – even if it isn't viable and practical to do so currently, given the current game mechanics and features.
Or watching Paint Dry or Grass Grow, yeah wonderful way to spend my ED Time!
Have a nice day.Witty.
Almost missed it because (off-topical): I haven't figured out if there is some way to enable notifications when my posts get quoted.
There, I just set myself up for another intelligence comment.
It is just not realistic for someone to purchase a Huge Multicannon, that is literally the size of a sidewinder, and have it installed on their Anaconda in a matter of seconds. These things should take time. There should be a time delay during which your ship does not have anything in that hardpoint. It will force players to commit to a given loadout and not change it too often. The actual time delay should be based on how long it takes to swap a Deck Gun on a US Navy Ship. Perhaps 10% of that time would be appropriate.
Similar thing should be done with thrusters, FSD, and other (smaller) hardpoints).
Letting players have instant outfitting just opens the door to a very slippery slope into the abyss of players abusing outfitting.
Let me know your thoughts.
And thank God for that! [yesnod]Sandro has already confirmed that you will be able to move a stored module instantly to your location.
It is just not realistic for someone to purchase a Huge Multicannon, that is literally the size of a sidewinder, and have it installed on their Anaconda in a matter of seconds. These things should take time. There should be a time delay during which your ship does not have anything in that hardpoint. It will force players to commit to a given loadout and not change it too often. The actual time delay should be based on how long it takes to swap a Deck Gun on a US Navy Ship. Perhaps 10% of that time would be appropriate.
Similar thing should be done with thrusters, FSD, and other (smaller) hardpoints).
Letting players have instant outfitting just opens the door to a very slippery slope into the abyss of players abusing outfitting.
Let me know your thoughts.
Weapons are not instant though. They have a small delay while they deploy![]()
Instant outfitting also allows griefers to launch their ships in seconds, allowing them to reach areas like the CG ones sooner and kill more innocent commanders.Letting players have instant outfitting just opens the door to a very slippery slope into the abyss of players abusing outfitting. Let me know your thoughts.
It is just not realistic for someone to purchase a Huge Multicannon, that is literally the size of a sidewinder, and have it installed on their Anaconda in a matter of seconds. These things should take time. There should be a time delay during which your ship does not have anything in that hardpoint. It will force players to commit to a given loadout and not change it too often. The actual time delay should be based on how long it takes to swap a Deck Gun on a US Navy Ship. Perhaps 10% of that time would be appropriate.
Similar thing should be done with thrusters, FSD, and other (smaller) hardpoints).
Letting players have instant outfitting just opens the door to a very slippery slope into the abyss of players abusing outfitting.
Let me know your thoughts.
Horrible, I understand you. Travelling to Jacques with an Asp that, at least needs roughly half of the travel time of a Corvette and then having to play with an Asp while you wait. WITH AN ASP!! Are they crazy? What a torture! Humiliating! What will people think if they see me with a fxxxxxxxg Asp?
Even if they did do this I wouldn't object. Still, nice way to compare apples with teleporting oranges.
You can always go and play CQC for the quick action fix, but slow, deliberate gameplay is a part of ED... or it was, apparently.
Sandro has already confirmed that you will be able to move a stored module instantly to your location.
And they will be introducing module depreciation, do it will cost you to sell one.
This is the thread where we talk about ship transfer, right?
Have a nice day.![]()
...I suggest that we form the Campaign For Real Time club (CFRT) and petition Frontier..... A follow up would be the formation of the Campaign For Real Biology, as we all know that the lack of in game toilet functions seriously affects my gameplay activities, plus my CMDR must be really bustin for a wee by now...