Here, take a look at yourself: https://www.twitch.tv/starcitizen/v/84518331
Skip to 1hr 28min mark.
There was a lot of tickling sounds....I guess
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I remember vividly that PG was a stretch goal in the sens of "we'll spend some time looking into this, but no promises" for SC. Back then, the cultists proclaimed that handcrafted is better than PG in every way, and that PG could not possibly bring anything worthwhile to the game.
Ya hear me, cultists? I'm saying that CIG did the right thing in bringing PG into the fold.
Looking at the transitions in the 3.0 demo makes it obvious that it was staged as hell. They did what they could to make it look like actual gameplay, but for the most part it's only bits and pieces held together by cutscenes. I stand by my earlier statements: I'll believe 3.0 when I see it, and I am not going to get overly excited again like back when they showed Star Marine.
They should bring that back. Maybe they could hire someone who's good at that stuff? Like, I dunno, some small studio that already exists and that has a lot of experience with CE?
That december release date? No way it's gonna have trading, piracy and all that stuff in it. Well maybe in embryonic form with randomized pricings and a prototype UI, but no full fledged implementation. Kinda like the system map they showed in 3.0, which was just a few circles and a few spheres, and had the crowd cheer for some weird reason.
http://cdn.wccftech.com/wp-content/uploads/2016/08/20160819_221357.jpg
Seriously, that has these guys cheering?
LOL that HUD is a 100% ripoff of ED LMAO, well that is just a feather in David and teams hat I guess.