Their marketing is outstanding Apple level for sure
I just wonder how many of promises can SC deliver...for comparison looking at games like NMS, Elite...
Currently looking at their Alfa versions its looks like will be quite small world, but very detailed..maybe too detailed that will lead to lot of bugs, terrible netcode with instancing issues, exploits and i am sure hackers will try to ruin it all..
Anyway people already are creating organizations for SC and fantasize about piracy, trading, mining etc gameplay
But can those fantasies work good in real world and not only on paper -
1) piracy - not only you need good game mechanics to pirate, but you also need both sides (pirate and trader) to follow unwritten rules to have good experience
or it will endup in mess like it is in Elite today with logoffs and just simple trader killing...
2) Trading will endup like in Elite boring A to B truck simulation..
3) Mining like boring work - everyday is the same
I am sure they will have similar issues like Elite PvP has now not only for piracy...
Especially if they allow ship steeling like today SC may end in online anarchy, that maybe is fun for some people but not for everybody else...
Elite and especially NMS proved that one game can NOT be good for everybody , so I expect the same with SC when it comes out in somewhat finished state..