What was it the insta crowd always say "If you don't like it don't use it"![]()
Just saying!
What was it the insta crowd always say "If you don't like it don't use it"![]()
Looking how the game design is so badly drive since POWER, am feared that RNG will be implanted into the ship transfer... no luck, your ship have been destroyed during the transfer by some elite pirates full RNGineer updated (insert a new coin with your next ship transfer) !Will this be with or without the RNG used for engineers?![]()
From what I have read ED has in the future "transportation missions". You get paid for transporting passengers.
Along with that new mission... wouldn't it make sense to add for "instant" or "somewhat delayed" player pay-for-passage between stations?
So, for example, I fly my explorer ship all the way to Jaques. I want to get in on a mission back in the bubble.... so I PAY for near instant transportation to a station where i have a ship or I can buy one. When I want to go back to Jacques I PAY for passage or I fly there again.
That would dovetail nicely with new high-ticket transportation missions to-from jaques that players can run.
It might STILL be a little more "unreal" with insta-travel, but it leaves the character with two facets of REALITY:
1. If you don't want to have to fly yourself get a passenger ticket and PAY for it. You are delivered in a reasonable time.
2. If you do use public transport to get to a new location you have to purchase a new ride when you get there. OR call Enterprise, Hertz, etc.
... and it avoids insta-transport of SHIPS.
Players that WANT to have a high-jump range luxury ship will FEEL like they are transporting ED players.
Players that WANT to get back to the bubble without having to sacrifice 9 days of play-time can FEEL like other ED players are getting paid for missions to transport them.
Proof or you're just spouting crap.
Hello Commander bitstorm!
That's very good advice.
Have a real chew on this one before making your final decision.
Why won't you make both options viable with a price tag on the transfer depending on distance?
Longer distance = more expensive to instantly transfer.
Let players pick how long they want to wait and let them pay accordingly.
this is the problem. This forum is very loud with "no instant-transfer people". Whereas the other like 85% of players wouldn't mind or care. You will always get that on games forums, it's something the devs have to take account of (which is why this is an official poll linked to your Frontier account. So they can see what percentage OF THE ENTIRE USERBASE wants delay, not just percentage of regular forum users.)
Instant ship transfer was going to bring me back into the game and potentially keep me interested in whatever next season of content Frontier was going to bring. That isn't looking like it will be true any longer.
Comments everywhere else are majority for instant ship transfer. It's only this forums that somehow managed to spark this inane debacle.
Proof or you're just spouting crap.
None forcing you to read those re-hashing arguments !hmmm... maybe sandro should have locked this announcement after posting.
unless FD actually wanted another mega-thread where people keep re-hashing the same arguments??![]()
Citation needed
Or are you just making up numbers because you have no evidence for you point?
Instant ship transfer made me (triple elite, 7 weeks game time) uninstall the game about 2 weeks ago.
Horses for courses.