***POLL NOW CLOSED*** IMPORTANT, OFFICIAL SHIP TRANSFER POLL

Status
Thread Closed: Not open for further replies.
And that is exactly what you get with a delayed transfer.

The issue with instant is not only the 'realism factor'. It cheapens and downright removes choices.

Any FSD above 2E will be disregarded.
Fuel scoops will not be needed and will free up power and internal compartment space making for an even 'awesomer' pew boat.
Sense of achievement will plummet and boredom will slowly creep up on everyone, not just the delay crowd.
The 'I got griefed/ganked'- threads will go thru the roof.
Powerplay will show 'interesting' effects and will lead to an ongoing tiring debate about the instant feature.

All of this can be avoided by simply adding a great mechanic benefitting everyone, a mechanic we have lived without for almost two years now without flipping our tables.

So what's it gonna be? An automated delivery saving you around 50% of precious playtime OR an automated instant delivery changing the game forever.

Indeed! Well said!

Instant transfer - as appealing as it sounds - removes some of the "chomp" out of the game. It removed consideration and hurdles. It means rather than wondering should I pull this ship over and this time, or take ship X or Y over there, with instant transfer there is not thinking. Take the fastest ship, and then simple call over the ship of choice when you get there.

eg: You no longer get that little buzz when you realise you've done something clever by stopping off at an engineers enroute somewhere else, to request a bunch of ships are transfered there, so later on in the day when you go back there, they are all sitting there ready for you. With instant, there is none of this thinking/planning/depth and reward...

yeah, i hope they will introduce up to 100 minutes travel time for your escape pod after ship destruction. so immersive!
It's not about immersion... It's about effect and outcome.

Instant will mean a number of ways you play the game undoubtably change, most likely for the simpler, and some may also affect OPEN too.

With instant, almost any journey of any size (eg: > 50LY) you'd most likely just do it in your taxi ship (Asp/Anaconda) and then insta-transport your real ship of choice over. ie: In OPEN you'll see Asps and Anacondas more and more frequently zipping around.

Need to take your Python 150LY? Well you most likely will not very often if there is instant transportation, because that will take minutes longer than using your taxi ship. Will your taxi ship be setup for an interesting USS or interdiction you encouter that your Python would have been?

Delayed transport will offer a benefit, without such big ramifications in the game. It will mean ship choice has more choice/effect. It will mean there are more things to make choices and decisions about, and ultimately feel good about if/when you realise you've made a good decision.
 
Last edited:
I just can't believe that you are even considering instant ship teleportation. Whatever next. three lives and a high score ?

I know, it's bad enough with instant teleportation to a station and repairs when you die, amirite?

:Edit: Ahh, ninja'd
 
Last edited:
Do not make Elite this:

[video=youtube;ZHf8aoR8_Bs]https://www.youtube.com/watch?v=ZHf8aoR8_Bs[/video]

I can see the reasons for accessibility, but it makes a mockery of EDs huge galaxy and negates the feeling of distance and remoteness.
 
Last edited:
OK.. for some reason I can't log on to vote. But I want to throw my 2cent's in.. for what its worth.

This is needed, but it's immersion breaking.

Here is my suggestion to resolve the immersion issue: You fly to your Asp from system A (where your fleet is) to system B (your new home). Once you get to system B, put in a call to the station/harbour manager in system A and request that your ship be broken down and sold... and the order for the same ship to be built in system B ready for you.

That provides a logical explanation for your ship to be there. Removes the need to create new lore. Throw in a few taxes and administration fees and you're ready to go.

Maybe, you need to go to station X to pick up some replicated engineered modules from a black market.. just as an added ball breaker.

Thoughts?
 
I know, it's bad enough with instant teleportation to a station and repairs when you die, amirite?

:Edit: Ahh, ninja'd
yeah. all the people crying for "realism" should be forced to travel in their escape pods for as longs as ship travel would take (a bit longer even), and then the rebuild process of your ship will take 1-3 days, depending on the size of the ship. that'd be very realistic, but it wouldn't be fun. why should the ship transfer take time?! then i'll just log out until the ship arrives. i don't think that's good gameplay.

edit:
exactly like the post below me. using so many words just to try and justify the travel time, and of course ignoring that the game already is not realistic in that aspect (time), and for a good reason.
 
Last edited:
Consider this ...

you know how books are better than films? You know, how a book has a bit more and sometimes lots more, than a film version of that book? That's because the book takes time to explore and describe in greater detail what is happening. A film version of a book will take shortcuts and try to still convey the essence of the book, but the book is always better. If a film does try to include everything from the book, it's normally a really long film. They had to make Lord Of The Rings into three films when they were originally pitching two films, and even one film at one point (even Ralph Bakshi's animated version was going to be two films, and only the first half was made).

My point is that books are better because they have more in them. Now for the analogy. Imagine this debate over delay vs instant is like book vs film. Having a delay is the book, and instant is the film. While instant is trying to still bring you the essence of the feature, a delay is better because like a book, it makes you take time to enjoy it.

Still not convinced? I had Gran Turismo on Playstation & Playstation 2. That game had a licence system, that stopped you from entering races without a certain licence. and those licences were hard. So I bought a cheat cartridge for the game. I gave myself all the licences. It opened up the game and allowed me to enjoy it. This same cheat cartridge could also give me all the cars and all the money. I tried it once. It ruined the game because it made it pointless and too easy. There is something to be said for enjoy the work needed to play a game.

If you read this and still demand ship transfer be instant, then nothing anyone says will make any difference to you.
 
yeah. all the people crying for "realism" should be forced to travel in their escape pods for as longs as ship travel would take (a bit longer even), and then the rebuild process of your ship will take 1-3 days, depending on the size of the ship. that'd be very realistic, but it wouldn't be fun. why should the ship transfer take time?! then i'll just log out until the ship arrives. i don't think that's good gameplay.

I'd like something like this... But i'm dreaming because, you know, instant fun...
 
Do not make Elite this:

https://www.youtube.com/watch?v=ZHf8aoR8_Bs

I can see the reasons for accessibility, but it makes a mockery of EDs huge galaxy and negates the feeling of distance and remoteness.

I could have sworn he was blue and had fleshy round wings... Been way too long since I've seen that movie, I guess.

Edit: Might have been a different version made for TV or something that I saw later that got that stuck in my mind.
 
Last edited:
Consider this ...

you know how books are better than films? You know, how a book has a bit more and sometimes lots more, than a film version of that book? That's because the book takes time to explore and describe in greater detail what is happening. A film version of a book will take shortcuts and try to still convey the essence of the book, but the book is always better. If a film does try to include everything from the book, it's normally a really long film. They had to make Lord Of The Rings into three films when they were originally pitching two films, and even one film at one point (even Ralph Bakshi's animated version was going to be two films, and only the first half was made).


My point is that books are better because they have more in them. Now for the analogy. Imagine this debate over delay vs instant is like book vs film. Having a delay is the book, and instant is the film. While instant is trying to still bring you the essence of the feature, a delay is better because like a book, it makes you take time to enjoy it.

Still not convinced? I had Gran Turismo on Playstation & Playstation 2. That game had a licence system, that stopped you from entering races without a certain licence. and those licences were hard. So I bought a cheat cartridge for the game. I gave myself all the licences. It opened up the game and allowed me to enjoy it. This same cheat cartridge could also give me all the cars and all the money. I tried it once. It ruined the game because it made it pointless and too easy. There is something to be said for enjoy the work needed to play a game.

If you read this and still demand ship transfer be instant, then nothing anyone says will make any difference to you.

WELL SAID
 
yeah. all the people crying for "realism" should be forced to travel in their escape pods for as longs as ship travel would take (a bit longer even), and then the rebuild process of your ship will take 1-3 days, depending on the size of the ship. that'd be very realistic, but it wouldn't be fun. why should the ship transfer take time?! then i'll just log out until the ship arrives. i don't think that's good gameplay.

I used to play a game made by a friend. it wasn't big and there were only a few of us actually playing it. It was a text based space trading game. and you could "fly" from planet to planet. The game had times the journey would take, and once you started your ship travelling to a planet, you couldn't stop it. And the times? they were real world time, so if the journey time was 10 hours, that was 10 real world hours.

I've done what you suggested and I voted for a delay in ship transfer. Instant stuff is what is not fun, but I guess not everyone appreciates the effort it takes to do things.

There is a saying, nothing worth doing is ever easy, so why should we have it easy in Elite Dangerous? I don't want Elite Easy Mode.
 
Last edited:
Any FSD above 2E will be disregarded.
Fuel scoops will not be needed and will free up power and internal compartment space making for an even 'awesomer' pew boat.

O'rly?

Well, you can do that if you like. I have no idea though how you will do exploration, trading, mining (unless you find a station to sell to in the same system, and its going to be low profits if you are selling in an Extraction system). Piracy doubly difficult for getting out of risky situations and you would be locked to that single system... yup, so no piracy or crime in lawful systems really, otherwise, good luck finding somewhere to dock. Speaking of risky situations, say goodbye to highwaking to escape, that 2E FSD isn't going to get you out of your current system. Your only escape will be via low wake... which if you are mass locked. Nasty.

And that is exactly what you get with a delayed transfer.

Delayed transfer really doesn't change that much. It sounds you are against ship transfers altogether.

Sense of achievement will plummet and boredom will slowly creep up on everyone, not just the delay crowd.

That is your opinion. I think more likely people will be quite relieved at some of the tedium of travelling around will be removed by ship transfers. Again though, it sounds like you are against ship transfer in general. Delay or no delay is really going to affect this.

With delay, i can continue doing stuff anyway while i wait for ship to arrive. If its fairly close, 5 mins is no issue. I can just go grab a nice cuppa tea while i wait. If its at the 100 minute side, fine, i'll go do some missions or something. No sweat.

The i got griefed comment is just bizarre. Griefers are quite capable of moving from A to B without instant ship transfer or with a delay. The only point you raise which might be interesting to see how it affects things is powerplay, although i doubt very much, even without a delay.

Overall, definitely looks like you are against ship transfers based on your arguments.
 
Last edited:
Consider this ...

you know how books are better than films? You know, how a book has a bit more and sometimes lots more, than a film version of that book? That's because the book takes time to explore and describe in greater detail what is happening. A film version of a book will take shortcuts and try to still convey the essence of the book, but the book is always better. If a film does try to include everything from the book, it's normally a really long film. They had to make Lord Of The Rings into three films when they were originally pitching two films, and even one film at one point (even Ralph Bakshi's animated version was going to be two films, and only the first half was made).

My point is that books are better because they have more in them. Now for the analogy. Imagine this debate over delay vs instant is like book vs film. Having a delay is the book, and instant is the film. While instant is trying to still bring you the essence of the feature, a delay is better because like a book, it makes you take time to enjoy it.

Still not convinced? I had Gran Turismo on Playstation & Playstation 2. That game had a licence system, that stopped you from entering races without a certain licence. and those licences were hard. So I bought a cheat cartridge for the game. I gave myself all the licences. It opened up the game and allowed me to enjoy it. This same cheat cartridge could also give me all the cars and all the money. I tried it once. It ruined the game because it made it pointless and too easy. There is something to be said for enjoy the work needed to play a game.

If you read this and still demand ship transfer be instant, then nothing anyone says will make any difference to you.

The probleme will be all guys who don't now read or don't want read, and can't understand you view, because reading a book isn't fun and it take time... Looking a film is easy and provide instant fun...
 
The probleme will be all guys who don't now read or don't want read, and can't understand you view, because reading a book isn't fun and it take time... Looking a film is easy and provide instant fun...

I have a friend who hates reading, if he doesn't have pictures he's not interested. He'll also never read the book version of a story and will only go for the movie version because, and I quote, "reading is too much of a mission."

This attitude is how I perceive the "instant" crowd after reading Alien's well written post.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom