Now you're talking sense!
I agree with others, though - the networking will be one of the biggest sink-or-swim cases for SC-the-MMO. They've made some pretty mighty promises for the kind of gameplay they can achieve!
Definitely. I'd just like to hear firm details of how instancing will work. If you have 20 ships in an instance and 3 people EVA from each ship pushing you well past the 64 cap - what happens?
If things are split off into neighbouring zones (that are transparent for all intents and purposes) I can only imagine it being a nightmare to track missiles or whatever from one zone to the next, and yet that is the only way they can accomodate large fleet battles.