I'm not talking about pure FPS. Do you not understand how integrated running around as a person is in a lot of SC's ships? Namely ALL of the multi-crew ones.
Those ships haven't arrived in AC yet. But they will. And while the work they've put towards your 'avatar' may not feel very important to the core gameplay now, it will once they do arrive.
And while some may not like that they released the Hangar Module before core gameplay, it's still an integral part of the game that is NOT going to be thrown away. It's still progress towards the end goal.
But what's amazing is that the bugs in FPS mode still haven't been resolved for the Arena Commander release.
I really don't think SC's current implementation of FPS mode is anything to boast about, one of the clunkiest experiences around. Getting in your ship is still hit and miss whether 'F' will appear on screen or not. Can only imagine what the collision detection will be like when youre trying to squeeze past another crew member in the galley!
They should've added some polish to that by now, how long has the Hangar module been out??
Anyway, I couldnt care less about walking around, I wanted a Space Sim and so far we've an Arcade centric experience... Still time for them to turn it around but at the moment I am bitterly disappointed having invested a fair amount of money in SC.