The Star Citizen Thread v5

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However much the SC community props up expectations, it doesn't stop this place from propping up their own strawmen.

Ah yes, "I Know You Are But What Am I." Powerful stuff, that.

So Gord, to tie this back into something that might make some kind of sense -- what do you think the MVP is? Since you're all tuned in, turned on, and keyed in to game development and the True Meaning of Christmas. Unlike this place, the one you actually post at frequently and are part of despite the criticism.

It's not my fault if the mob tries to tie me up and drag me on a wild goose chase of topics that had nothing to do with what I was talking about.

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Ah yes, "I Know You Are But What Am I." Powerful stuff, that.

So Gord, to tie this back into something that might make some kind of sense -- what do you think the MVP is? Since you're all tuned in, turned on, and keyed in to game development and the True Meaning of Christmas. Unlike this place, the one you actually post at frequently and are part of despite the criticism.
^^^^^

...one of those goose chases I was talking about...

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I don't think the word "strawman" (in this context) means what you think it means...
Sure it does. Watch this.

STRAWMAN - The next patch will be the jesus patch! Everything will be fixed!!!!! [/snarky sarcasm]

REALITY - No one at CIG and no reasonable person following it's development expects that, and none of them are saying that it will.
 
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Gord...just ignore that stuff...there is actually a nugget of conversation going on here...regarding what the MVP is and how the delays, despite promises over years, are affecting the project.

Or, if you'd rather get pulled in circles, effectively choking out any real discussion here.
 
The issue here is that you simply don't understand what an MVP is. Let the dictionary help.

Minimum = the least or smallest amount or quantity possible, attainable, or required.
Viable = capable of working successfully; feasible.
Product = an article or substance that is manufactured or refined for sale.

By combining the above you get the smallest possible quantity of successfully working game that you've already bought. No matter which way you refactor it that's not a good thing.


Bonus definition

Minimum viable product = link NSFW

Thanks - that definition just coated my monitor in spray.

That whole thing just baffled me - I could have thought of a better way to put the same thing across without it sounding so cack-handed.

How did it go from the BDSSE to the MVP?

(rhetorical question before anyone bothers - we can all see how it happened)

I wonder what excuses the fans will have for 3.0 not working when/if it finally hits.

Isn't there a new broadcast inbound soon - once they figured out the rendering difficulties?
 
just the fact that Chris speaks in terms of a "minimum viable product" is not good optics for the BDSSE set. So it's natural there would be a hasty change of subject.

Chris won't be blurting out that term again, and it will never be defined. GordFreeman types will avoid talking about it.
 
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I'm being perfectly honest. You on the other hand...

I'm assuming that English isn't your first language so I am giving you a hell of a lot of leeway.

However much the SC community props up expectations, it doesn't stop this place from propping up their own strawmen.

I'm not entirely sure that you know what a strawman actually is.

Hint: It's rewording the opposition's argument in a way that can be defeated as opposed to how the original statement was presented.
 
The rubes.. whales... enthusiastic backers are eventually going to run out of money to keep throwing at CR for SC. That is when the MVP will inevitably drop. He keeps diverting resources to developing strung together demos that either came from the dev studio/not-in-engine, a brief view of something "revolutionary" like the no head bob that is maybe in engine, or a combination of the two that has some clear areas of pre-scripted and pre-rendered recordings that are played in between some elements of in-game with faux-AI thrown in to bring in whatever money he can at/after conventions. This well will dry up sooner than later if the client side keeps at the miserable pace of released features. He got $124 million to build a game, not as profits to use for anything else - they are supposed to be solely going to game development. $124 million would be enough for many good game developers to produce a very good game and in 3 to 4 years with many of the features CR promised. Unfortunately CR is not a good game developer, so many dev hours have been literally thrown away that years of dev time have been lost. Literally years. All the work prior to the kickstarter, during the kickstarter, and up through 2014 if not early 2015 was tossed out or "refactored" (same difference) which is why for over half a year the Hangar Module was all there was. Literally just a static indoor environment with a static ship. Wow.

So finally some development begins, with lots of stuff dropped (Hangar Module with friends, Star Marine) and others delayed indefinitely (Persistent Universe and 2016 SC release, all jobs, all features except the 2 current missions) and just recently only has a second base been released. Supposedly once the engine was done, everything was going to come together quickly. That didn't happen. Supposedly after development pipelines churned out there first few pieces, development would be efficient and monthly updates would occur. Not happening.

Now at best this $124 million has churned out - in 4 years - 2 bases, 2 missions, half a dozen flyable ships that just do combat, a limited space area, and no real jobs or other in-game "professions" and CR is now proclaiming that for development to continue he needs even more money. $124 million got only to what is available on the client today, and he is already claiming he needs more money for development to keep going.

That's a pretty good idea of what the MVP is if funding were to slow to a trickle soon.
 
just the fact that Chris speaks in terms of a "minimum viable product" is not good optics for the BDSSE set. So it's natural there would be a hasty change of subject.

I've brought it up multiple times in these threads.

Along with questions on egregious delay w/o a modicum of explanation or providing a reconfigured outlook.

Same as always, deflect...deflect...deflect.
 
I think it can be paraphrased as 'it doesn't matter what you say I'll love star citizen no matter what.' which is fine though i don't know why we need to know that.

Or the objective for his posting here, other than to derail a thread on a website that has little to do with the actual development of Star Citizen.
 
STRAWMAN - The next patch will be the jesus patch! Everything will be fixed!!!!! [/snarky sarcasm]

REALITY - No one at CIG and no reasonable person following it's development expects that, and none of them are saying that it will.

Okay - so at what point do you think it's reasonable to expect properly working netcode in an online multiplayer game nearly 5 years after development started?
 
I don't know anything about the MVP.

You are fantasizing if you expect real discussion here that even comes close attempting a modicum of objectivity.

Well, do you want to talk about SC or not? Isn't that the purpose of the thread? When Monk actively tries to talk to you earnestly, you just throw it back in his face?
 
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