The Star Citizen Thread v5

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3 months left in this year. Even if 3.0 comes out January or February of next year it won't matter at all. You'll have your fun with it being delayed for a month or two, and then we'll have it in our hands and landing on planets with better framerate and stability will quickly make the wait worth it.

Thank you for admitting that 3.0 is going to be delayed
 
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So basically you are speculating just as much as the hated Smart is (allegedly).

In that case, why is his version of speculating about Star Citizen's "progress" *wrong*, yet your own self-admitted guesswork is apparently *correct*?

Can you elaborate this with more details on what exactly you referring here?

My opinion so far was that CIG have made significant and measurable progress in the past year and it is expected that this will continue.
Mr. Smart on the other hand claimed that the game is in so called maintenance mode.

Here the reference to this statement.

Usually when people call me out in a thread, when I respond, it tends not to work out so well for them.

So, for your sake, aside from the fact that it's a violation of the forum rules (look it up), try not to do that. There is nothing to be gained by singling me out. Just post; and anyone who cares enough will respond.

My indie game, like it or hate it, is coming along just fine; and the people testing and helping us out with it, are perfectly happy with it. Our changelog shows steady and meaningful progress; our bugs list isn't even noteworthy, our roadmap remains focused, straightforward and informative.

Meanwhile, 500 people + five years + $124 million later; Star Citizen has no clear focus nor objective or roadmap; has over 29K (!) documented bugs - most of which are 2+ years old; and the changelog for each patch shows even more issues, while not fixing the majority of what came before.

And the "game" is very much in maintenance mode seeing as NOTHING tangible (unlike you, most of us actually pay attention to the changelog) has been done to the game since I made that comment earlier (Mar 30th, 2016 in post #2805 to be exact) this year.

Despite the fact that you guys think that by obfuscating facts, you're going to convince anyone of anything, the reality of the situation is that all of this material is actually out there. Anyone who knows anything about games, can look at the SC changelog since Mar to now, and clearly see that, outside of shops, one new location (GrimHex), as well as some new weapons and ships made flight ready, NOTHING tangible by way of meaningful progress outside of bug fixes and tweaks, have been made to the game.

No, I am not going to explain to you what "maintenance" mode means as it pertains to software development; go look it up and add it to your MS Word document, so you can copy and paste it wherever you guys post.

Comparing this multi-million dollar game with a triple-A budget, to an indie game with a small team, isn't going to make Star Citizen any better, nor increase its chances of ever being released (even as promised), or make it a good game. And the more you guys do it, the sillier and more desperate it looks. At the end of the day, just like all my games, LOD is in no danger of not being released.

As we've all stated, the people like you in the community, are the worst thing that could ever have happened to this project. So no matter how the game turns out in the end, it is forever tainted, and will forever remain the laughing stock of gamers and game devs everywhere.

I disagreed with this statement.

As can be seen here. there was significant and measurable progress on the project. 13 patches were released in the past 10 months that included also new game mechanics like test currency, repair and refuel system, updated on FPS part, persistence and others.. Hardly something that can be called maintenance mode.


Also, I don't know what (reputation management) development company you are working for is, but I think that they might not be getting their value for money from your services to them.

Luckily my payment does not depend on your believes. Also please stay on topic. My work for the company I am employed to is nothing that is of interest for this discussion. The only relevant information here is that I am part of the gaming industries and am familiar with some processes and workflows.
 
Sorry, I asked a couple of pages ago now and it must have been missed.

You said the community has always known what the MVP was. Could you please define what the MVP is, what features will be included at release and what features will not. Also, if you could source the information it would be great, unfortunately, you just seem to be disagreeing with people hostilely without actually providing any information or facts to the discussion.

Which makes this post ironic. More importantly it makes the discussion stale.

Ever since the stretch goals were first created Chris has always said not everything will make it into the launch of the game. This is exactly what he meant when he said "MVP." The MVP of Star Citizen will include all the fundamentals of what the game is meant to be, which includes basic professions such as trading, cargo hauling, mining, and bounty hunting/mercenary work. This also includes things like the working AI subsumption system and economy (referred to in the video as a "really good eco system.") Here's the video: http://www.youtube.com/watch?v=vJoHlCc4Y7E&feature=youtu.be&t=1442

Things like pets, hunting, and moddable private servers won't be in till after launch. You may be wondering how I've come to this conclusion, and it's simple. You look at the features they're working on right now, features that they've said are meant to be coming to the live game sooner rather than later. Those features include the AI subsumption system, which feeds into the economy of the game. This also includes grabby hands, seamless planetary transitions and mission threads that lead you to various location in both space and on planet surface, and the inner thought system. Now, I will admit that the features I claim will come after the MVP is released is largely assumption. But even the those that are completely skeptical of the project will admit that the MVP of Star Citizen won't have such features as hunting alien life on planets. A gutted empty Star Citizen wouldn't include such a robust feature.

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Ok, sooo- let me jab this at you.
Should 3.0 be any later than February- what would you say?

SHOULD it be? As in, do I think if CIG deems it necessary should it be delayed further? Yeah, if it's not done, it's not done. Obviously delays don't phase me at this point. But I also don't think this will happen, they seem rather confident that we're going to have 3.0's features in our hands relatively soon.

Thank you for admitting that 3.0 is going to be delayed.... Also thank you for again proving that your "Visions" are in fact massive hallucinations of the kind Keith Richards would have been proud of having.

I don't mind admitting that. So long as we're clear it's not going to take a year to play what was shown at Gamescom. Also, I have a story for you to read, I think you'll like it. It's a short story written by Ray Bradbury called The Earth Men. It's a part of The Martian Chronicles. Give it a read :D
 
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Third of all this isn't No Man's Sky, we have tangible evidence for our hype [haha][haha][haha]

Yeah right, you do know the fans thought that way too? With all the interviews and videos ect...they had evidence too, or so they believed until they got the hands on it.
 
Things like pets, hunting, and moddable private servers won't be in till after launch.

But what about the Jailbreak Space Crab? You know, the one folks paid for, to put in their hangar fishtank, and then it would escape and go hide in a dark corner somewhere while you were offline.
It will be a very long time before I forget that, that has to be one of the most bizarre and funny things ever about a computer game I have ever come across (simply because it is so random, ridiculous and harmless), thinking about it now is making me chuckle - I just find it hilarious.
 
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Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
Ok,

Thread closed yet again for moderation, will be back open later on.
 
No it doesn't. What is says, according to metrics, is that roughly 2K (out of over 500K) people are the only ones left giving them money.

Nice try.

Source? What metrics are you talking about?

You can't just make up random numbers.

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Yeah right, you do know the fans thought that way too? With all the interviews and videos ect...they had evidence too, or so they believed until they got the hands on it.

Difference is, SC fans are actually playing the game before release so they know exactly to expect. They have tangible evidence. People hyped up for NMS only had videos and interview and no first-hand interaction with the game.
 
I guess most of the head avatars in Ice's vid post earlier are from Sq42, so they are seen as the tier X or premium avatars?

Maybe that is why there will be no need to scale so much for SC, other than the occasional shopkeeper, bartender or Pirate Lord?

At least showing new art is potential progress. When it gets in game (3.0?) it will be tangible progress.
 
Is there a point to have this thread opened?

Yes, because it is a place to talk about SC if/when they release something resembling a MVP game or at least something better than what currently exists. Because if you go to the RSI forums, it can only be puppies and sunshine about SC or else you get put "on probation" for almost a decade. https://forums.robertsspaceindustries.com/discussion/288411/beer4thebeergod-s-ban

[url]https://blogjob.com/oneangrygamer/2016/01/star-citizen-backers-can-be-perma-banned-for-off-site-activity/

[/URL]
 
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SHOULD it be? As in, do I think if CIG deems it necessary should it be delayed further? Yeah, if it's not done, it's not done. Obviously delays don't phase me at this point. But I also don't think this will happen, they seem rather confident that we're going to have 3.0's features in our hands relatively soon.

Did you realise you absolutely didn't answer my question?
Ah... ops you're banned. Sorry. :(
 
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Yes, because it is a place to talk about SC if/when they release something resembling a MVP game or at least something better than what currently exists. Because if you go to the RSI forums, it can only be puppies and sunshine about SC or else you get put "on probation" for almost a decade. https://forums.robertsspaceindustries.com/discussion/288411/beer4thebeergod-s-ban

https://blogjob.com/oneangrygamer/2...rs-can-be-perma-banned-for-off-site-activity/

Not what I meant, I was asking because the thread has been closed multiple times to clean up mess. Most of the topics consist of drama,politics and attacking users; it's like a circle going round and round. :p
 
Ever since the stretch goals were first created Chris has always said not everything will make it into the launch of the game. This is exactly what he meant when he said "MVP." The MVP of Star Citizen will include all the fundamentals of what the game is meant to be, which includes basic professions such as trading, cargo hauling, mining, and bounty hunting/mercenary work. This also includes things like the working AI subsumption system and economy (referred to in the video as a "really good eco system.") Here's the video: http://www.youtube.com/watch?v=vJoHlCc4Y7E&feature=youtu.be&t=1442

Things like pets, hunting, and moddable private servers won't be in till after launch. You may be wondering how I've come to this conclusion, and it's simple. You look at the features they're working on right now, features that they've said are meant to be coming to the live game sooner rather than later. Those features include the AI subsumption system, which feeds into the economy of the game. This also includes grabby hands, seamless planetary transitions and mission threads that lead you to various location in both space and on planet surface, and the inner thought system. Now, I will admit that the features I claim will come after the MVP is released is largely assumption. But even the those that are completely skeptical of the project will admit that the MVP of Star Citizen won't have such features as hunting alien life on planets. A gutted empty Star Citizen wouldn't include such a robust feature.

What about the size of the verse, does the MVP consist of 100 systems? And what about the networking, can we still expect to play with 1000 people in the 'same instance'?


Provide a source if you're going to use it in your argument. And as I've already stated, any recent supposed "leaks" have been proven to be false.

That's not true. Any recent supposed "proof" of false leaks has been proven false. Here's my source:
 
Well, in between the polar icecaps there are a few who offer either gentle encouragement or only mild ribbing of the game. It is a fascinating thing, on many levels.

Sometimes I think the forum game is more compelling than the actual game, but I am always a sucker for a good story!

Two weeks to CitCon, I'll be like a hopeless reality TV addict waiting for the new series of Stric'ly!
 
Not what I meant, I was asking because the thread has been closed multiple times to clean up mess. Most of the topics consist of drama,politics and attacking users; it's like a circle going round and round. :p

You know, it is actually quite interesting how this thread evolves (revolves). I've seen ardent, so called 'haters', be turned to mere skeptics and I've seen some of the most vocal boosters reigned in and begin to see the situation for what it is.

There are your poo flingers on both sides of the wall, but that is just fun :)

It is also interesting, to me, to see this as a sometimes extension of Derek Smart's blog. A lot of his points are good and solid though his characterization of things can tend to be hyperbolic. We also get Ben Parry in here from time to time, which is always refreshing.

It is an arena for misconceptions and ignorant statements to be flayed and exposed to all. Occasionally it descends into sniping and personal attack, but that is just par for the course!

The thread shall march on!
 
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Not what I meant, I was asking because the thread has been closed multiple times to clean up mess. Most of the topics consist of drama,politics and attacking users; it's like a circle going round and round. :p

It would be better if it weren't for the constant influx of new accounts on some bizarre crusade to right the wrongs against SC, which if SC was any good it would stand on its own merits and not require zealots regurgitating the same marketing and demo nonsense over and over, that creates the circle because they come in with the same nonsense and we repeat exactly the same thing to them. Go back several hundred pages, each new account shows up solely to defend SC and only posts here and the same things get repeated to them.

If there were a way to lock this thread only to people who have accounts that have over a hundred posts in other areas of the forum or something, it wouldn't be in a constant cycle of the same... or you know if something tangible came out in the SC client that really showed progress and a solid game foundation.
 
Well, in between the polar icecaps there are a few who offer either gentle encouragement or only mild ribbing of the game. It is a fascinating thing, on many levels.

Sometimes I think the forum game is more compelling than the actual game, but I am always a sucker for a good story!

Two weeks to CitCon, I'll be like a hopeless reality TV addict waiting for the new series of Stric'ly!

I'm not sure if there will be anything tangible at the Citizencon, the more interesting thing is how much time will pass between 2.6 and 3.0.
 
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