The Star Citizen Thread v5

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Same guy who posted this also predicted that 2.7 will be renamed to 3.0 before anyone saw that coming
Certainly some thruth to it



Pretty much all of his pre-Gamescom predictions were proven to be correct in the end, from the fact that 2.5 wasn't ready to be livestreamed, to what the demo presentation was going to be like, and others.

So I'm fairly certain a big chunk of this new info will also turn out to be on the money.

We'll have to wait and see how it all pans out.
 
Same guy who posted this also predicted that 2.7 will be renamed to 3.0 before anyone saw that coming
Certainly some thruth to it

The stuff about the companion app and purchasable FPS classes is quite specific. Buying currency was always a thing but if payable exclusive FPS content is a thing that might raise a few eyebrows.

If true and it's part of their monetisation plans it's going to be difficult to change/cancel it at the last minute.

They really ought to just ignore the leaks and just crack on with their thing - it's too silly for words to get worked up about it.

We're talking about a game here not some high tech pharma or never seen before business tech worth billions.

We'll see soon enough I guess.
 
The stuff about the companion app and purchasable FPS classes is quite specific. Buying currency was always a thing but if payable exclusive FPS content is a thing that might raise a few eyebrows.

Not those of the believers I think. If running two years late with a 120+$ Mio. crowdfunded project and showing a single (!) scripted fetch quest does not let you question your devotion, but go into an euphoric frenzy, then some more aggressive monetization will certainly not test your belief either. At least for most of those people.


The only thing that will "raise eyebrows", I think, is Star Citizen/Squadron 42 releasing and being very, very obviously so far from the game those people imagine in their heads, that there is no potential spinning of truths or meaning of terms and measure of devotion, that let's them come to the conclusion that their dream has been fulfilled. Don't know if that is going to happen, but even as a backer, I'm intrigued by the possibilities of... escalation if something like this should happen. :p
 
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Not those of the believers I think. If running two years late with a 120+$ Mio. crowdfunded project and showing a single (!) scripted fetch quest does not let you question your devotion, but go into an euphoric frenzy, then some more aggressive monetization will certainly not test your belief either. At least for most of those people.


The only thing that will "raise eyebrows", I think, is Star Citizen/Squadron 42 releasing and being very, very obviously so far from the game those people imagine in their heads, that there is no potential spinning of truths or meaning of terms and measure of devotion, that let's them come to the conclusion that their dream has been fulfilled. Don't know if that is going to happen, but even as a backer, I'm intrigued by the possibilities of... escalation if something like this should happen. :p


Not if they handle it properly, which isn't very hard. You just need to not release your game for as long as possible. That's all. In another 5-6 years when they release a single test map with a few quests, it will legally mean they delivered a product and the backers will be so exhausted they won't even care.
 
more news from the dark side...



mocapped characters are fine stationary (sitting, standing, etc) but currently anything involving complex animation makes the models freak out, mostly clipping and clothes problems (still)

So mocap is fine as long as there's no motion. They could have saved money by taking a photo.
 
There is direct evidence of an obvious attempt a page or so back by a guy who has since been banned.

They basically talked about why SC was being attacked so much in this thread and that it's a wonder how it's been allowed to be left open because of the *blatant* moderator bias, unchecked bashing of CIG and SC and the forum users circumnavigating the forum rules....

Which is most amusing because most of his own posts where blatant trolling, attacking directly other posters (DSmart) and badgering! Hence why they got swiftly booted off the forum.

So the r/ds squad tried to get this thread closed.

They WANT to get this thread closed because it has dissenting views about Star Citizen.

Yo, r/ds?

This little sub-forum to a GAME that actually exists, is very playable and has been successful, isn't going anywhere. :)

You can print-screen this comment on your sub-reddit and rage away at my obvious disrespect to Chris Roberts and CIG.

I'll be just here laughing at you all. :)

Who gives a black hole what they are thinking, they are of no importance, snowflakes in the desert.
The financial chart of SC are as biased as it can be, actually we don't know what the final number are? to my knowledge the chart never go negative, it only registrate when someone buy a item, however if someone gets a refund it do not show at all.

it's like I get 600.000 a year, so in two years I got 1.200.000 right? well nevermind my expenses because that is not important.
 
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Who gives a black hole what they are thinking, they are of no importance, snowflakes in the desert.
The financial chart of SC are as biased as it can be, actually we don't know what the final number are? to my knowledge the chart never go negative, it only registrate when someone buy a item, however if someone gets a refund it do not show at all.

it's like I get 600.000 a year, so in two years I got 1.200.000 right? well nevermind my expenses because that is not important.



Why would anybody want to know, or even acknowledge those filthy curs who decided to leave, LEAVE the Covent of CIG?! Who would dare perform such treachery!? WHO?!

No. Better to only see the good, pure and true to the Vision (tm) followers who continue to faithfully partake in the glory of what is laid before them!




buy an idris!
 

dsmart

Banned
Earlier this morning in my latest Star Citizen scoop, I extrapolated from data why I didn't think 3.0 (Jesus Patch) was going to be released in 2016.

Well, one of our more prolific Star Citizen leakers, just appeared and posted the following:

hello

  • no 3.0 this year (duh), release date is now "after [a significant portion of] SQ42 is released"
  • ship sales will continue
  • there's yet another new studio involved (most likely contractors/outside dev pool) for planet artwork/maps
  • "The Squadron 42 [Prelude] has to hit its [Q1 2017] goal. No more excuses." unsure who, just listed as "top exec"
  • a lot of mocap issues with translating them directly into the game, mostly due to character and players size (?? not sure what this means)
  • "Expect a lot of cutscenes."
  • mocapped characters are fine stationary (sitting, standing, etc) but currently anything involving complex animation makes the models freak out, mostly clipping and clothes problems (still)
  • certain characters have several (reported up to six!) different models, as certain scenes had to use entirely different models for the same character due to model size, lod and poor mocap translation
  • specific reshoots using stand ins for A list actors are ongoing, mostly animation, actions and poses (still occurring as of q3 2016)
  • FPS AI still murders everything through walls, doors, whatever
  • certain departments continue to pump out work at an incredible rate while others snail behind, causing back up and necessary "refactoring" when certain elements do not work or had scope change
  • heads of department told to "turtle" and avoid outside influences (?? )
  • they can't get the intricate damage model to work in SP/MP at all yet, ships continue to randomly jumble themselves to death

citcon

  • crunch time continues for all studios, many people are working seven days a week for the citcon showing
  • companion app with $ to ingame currency purchases, chat, etc (design phase only, citcon slide)
  • new A list cutscene, wrapped shooting july 2016 (majority of overtime is spent working on this)
  • touting multiple SQ42 endings on one citcon slide, also says it directly affects SC world/player character
  • FPS purchasable classes still a thing and one of the major things they are revealing
  • SQ42 prelude still listed as march 2017
  • ^ "no way we'll hit that deadline" ^
  • Roberts: 2.6 should be playable at Citcon
  • nothing playable at this time, live streams still using 2.5

Also..

the hope is to release SQ42, which will retain players and continue to grow their base while they work on the major problems of SC. SC ship sales and some single player sales (models, skins, ships, va packs, etc) to continue to bring in revenue


they will be pushing a new subscription thing at citcon too, btw


it supposedly rewards sub only campaign missions, fps classes, certain ships, etc

- - - - - Additional Content Posted / Auto Merge - - - - -

E: on an unrelated note, looks like r/ds hates this thread so much. Seems reasonable

Yeah, pretty strange. Looks like they are trying to campaign to have the thread closed and threaten Frontier with refunds. It'd be a shame if bullying like that worked, I don't see what's so horrible about one tiny thread in an obscure sub-basement here where we're allowed to talk about Star Citizen and crack jokes without getting deleted or banned.

Well, good thing Squadron 42 will come out in 2016 and make all this naysaying a thing of the past, right?

Yeah because it's the one prominent place where they can't run amok. They're particularly salty yesterday when, after someone created an LOD thread, some of them created accounts in order to attack and harass me over there. Which of course subsequently got the thread locked as most of us expected that it would be. Then, while still parked on /r/ds, they're upset that it was locked. You know, like they have any control over what happens on someone else's site. It's pure arrogance.
 
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dsmart

Banned
I can do one better, here's a very well written article about Chris. It's pretty vividly detailed, but you'll probably dismiss it.

http://gameranx.com/updates/id/70033/article/the-chris-roberts-theory-of-everything/

There is an even better one. This is an unofficial translation from a Swedish mag, LEVEL. Last we heard, a US publication had bought the English rights and were going to publish it. That was back in July. Some believe that it's been buried; but we'll just have to wait and see.
 
Same guy who posted this also predicted that 2.7 will be renamed to 3.0 before anyone saw that coming
Certainly some thruth to it

Same guy that keeps firing about 20 bullets per statement and sometimes hits one. Could be right, could be wrong - I'm very curious to what'll happen.
 
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Still, that IS a better hit rate than CR statements.

Mainly I'm wondering what they'll call this new subscription package to make people sound special. Think exclusive, think power, think professional, think stupid marketing make-it-up-as-you-go-along...

Surely the people that brought us an alpha test for an alpha test and "The Evocati" are going to have a helluva name in mind for their flagship FPS milking machine!
 
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Same guy that keeps firing about 20 bullets per statement and sometimes hits one. Could be right, could be wrong - I'm very curious to what'll happen.

More than one, I think he was wrong in two, three cases when reporting Gamescom rumours. And yeah, it's very interesting, I find it hard to believe they won't release 3.0 in time, as they didn't bother making 2.0 playable until after a month or two after the initial release.
 
Still, that IS a better hit rate than CR statements.

Now this is where you're losing me. I've played loads of Elite, I'm highly anticipating SC. SC is very very bare-bones right now, but they're showing constant but steady progress. I wanted the game a year ago, but alas, I won't have it. CR statements have been (really) wrong, but there's no way it's worse than a 20-to-1 hitrate.

Now Elite, I've played it with/without VR and I love it. But come on.. it's pretty g barren and shallow after a while (but working bug-free, yay). SC is barren too, full of bugs, but from the looks and sounds of it, they're a different beast in scope. If SC fails, I'll say goodbye to my cash and will think thrice before ever kickstarting anything again.. but I can't say Elite delivered on what it promised either, yet gets no blame at all.
 
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I suggest *everyone* - SC fan, denier - read this http://www.kotaku.co.uk/2016/09/23/inside-the-troubled-development-of-star-citizen

Huge article, incredibly well researched, multiple sources including Roberts.

If you are SC fan, however, you might not like it.

Whoah! Between this and the Palmer Luckey story, I'm in Kickstarter regret mode.

Tommo, I'm gonna pass on talking about Elite Dangerous in the Star Citizen thread if you don't mind this time, read that article!

Very interesting to see all of the scorn this thread heaped on CryTek being echoed by the devs interviewed for this piece.. and good to see Roberts finally address what the hell went wrong with Star Marine:

"I'm always very perplexed by this,” Roberts responds, when I ask him how this deviation had happened. “We got everyone together and had a whole art summit in Austin in 2013. I thought we were all on the same page but I guess at some point we weren't, because I started to hear back from the environment guys that 'this thing doesn't fit with what we're doing.’ The communication wasn't good, but it was also a problem because there wasn't one person in charge of all of that.”

(Uh except for maybe you, Chris?)

Star Citizen: We can't allow for individualism...
 
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Whoah! Between this and the Palmer Luckey story, I'm in Kickstarter regret mode.

Tommo, I'm gonna pass on talking about Elite Dangerous in the Star Citizen thread if you don't mind this time, read that article!

Aye no problem sir! I'll read the kotaku article aswell. As is obviously clear, I'm a Star Citizen fan. But I am able to think/see for myself, while I absolutely don't share the vision that this project is doomed beyond all respect, I do think the game as pitched (completely and 100%) will never see the light of day. That's alright, i'll gladly take 50% of that and probably still enjoy myself.
 
That comment about the guy firing bullets hitting once....these rumours are pretty specific and in no way random to blindly taking shots.

I've grown to take these leaks with a grain of salt, but they have shown there is a level of legitimacy to them.

That level would have to do on the amount of details to each point, also how old the info is.nobody takes that stuff for gospel the way many believers take CR statements as gospel...but they are anchor points that will reveal themselves in time.
 
"What's immediately evident is that Cloud Imperium was in over its head almost from the very beginning. The money that poured in from neglected space sim fans drove Roberts to make ever-greater commitments, without any real plan to bring them to fruition. "

Oof! I guess today the SC action team goes into "this is old news! FUD! FUD! FUD!" mode.
 
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Now this is where you're losing me. I've played loads of Elite, I'm highly anticipating SC. SC is very very bare-bones right now, but they're showing constant but steady progress. I wanted the game a year ago, but alas, I won't have it. CR statements have been (really) wrong, but there's no way it's worse than a 20-to-1 hitrate.

Now Elite, I've played it with/without VR and I love it. But come on.. it's pretty g barren and shallow after a while (but working bug-free, yay). SC is barren too, full of bugs, but from the looks and sounds of it, they're a different beast in scope. If SC fails, I'll say goodbye to my cash and will think thrice before ever kickstarting anything again.. but I can't say Elite delivered on what it promised either, yet gets no blame at all.

That is because they didn't promises the world and all its holiness in one golden chariot!

Frontier said that they will release a game, then build on it step by step.

The only mistake was the off-line mode.

Everytime DB talked about ED it was, "we build the house, now we fill it with content".

https://forums.frontier.co.uk/showthread.php/5659-Feature-Requests-Update-8-To-Infinity-and-Beyond!

Elite: Dangerous Development Plan

http://us2.campaign-archive1.com/?u...&id=ac1081437f&e=0439f6773e#launch and beyond

And so on and so forth, there is a lot of information, and the good thing is that it still sticks and holds water!!

So we know that it is slowly getting there and we know when we get it +- 2 month.

ED right now is not barren, there is a lot to do, however yes we would like to have more, I'd say that when season 3 kicks in the turbocharger will also kick in for ED.
 
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