CMDR_Orlando
Banned
He saw NMS do it and Elite Dangerous and it looked brilliant, cut scenes would look old and outdated in comparison, Star Citzen was suppose to be a game push PC to the MAX, no not just the max, it was current generation of hardware wouldn't be able to play it, so he wanted it for his game. He has form for this. He just happen have the magical germans this time to lay the blame for his own expanded vision on what Star Citizen should be.
The problem is not only entering the planet seamlessly it's maintaining a graphical fidelity equal to the rest of the assets, space-stations, ships, players.
NMS is cartoon graphics and Elite is still only interacting with non-atmospheric planets at a SRV level. Not yet at FPS where things like textures quality become more obvious and not yet needing things like water, clouds, vegetation that make for a believable living planet.
On another note, someone finally combined both ED and SC ships together on a scale comparison.

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