Well, I couldn't help it.
https://forums.robertsspaceindustri...it-too-close-to-frank-herbert-s-dune-sandworm
Star Citizen, a game that will copy anything
SQ42 will be a hit on torrent sites !!!
Well, I couldn't help it.
https://forums.robertsspaceindustri...it-too-close-to-frank-herbert-s-dune-sandworm
What? No “Sardaukar — Soldier of the Empire” game from the folks who gave us Colonial Marines? What could possibly go wrong?I can see great potential for an Action-Adventure-RPG game in the Dune universe! But i don't see many game dev studio that are up to the task. CDPR would be my No1 choice. But as a FPS, please no. Dune is about the epic, the lore, the progression of characters, the spice!
I can see great potential for an Action-Adventure-RPG game in the Dune universe! But i don't see many game dev studio that are up to the task. CDPR would be my No1 choice. But as a FPS, please no. Dune is about the epic, the lore, the progression of characters, the spice!
FPS all the way, mirages, drum sand, cryknives, needler's, lasguns, body shields (interaction between lasguns and bodyshields), ornithopters, worms attracted by walking in a regular way !. It would be great. All kinds of professions and factions. And dare I say it survival aspects (extract water from the dead, or nearly dead).
3rd person ruins games for me (action figure/doll simulators).
FPS all the way, mirages, drum sand, cryknives, needler's, lasguns, body shields (interaction between lasguns and bodyshields), ornithopters, worms attracted by walking in a regular way !. It would be great. All kinds of professions and factions. And dare I say it survival aspects (extract water from the dead, or nearly dead).
3rd person ruins games for me (action figure/doll simulators).
Can be first person, but i think it should focus on story and characters, maybe few puzzles, some quests etc, not just combat.
Well, I couldn't help it.
https://forums.robertsspaceindustri...it-too-close-to-frank-herbert-s-dune-sandworm
It could be done as a mod for Crysis - have you seen StarCry? (http://www.moddb.com/mods/starcry)
Not related, but something Space 1999 based for you, also done in CryEngine2 - not sure if the developer got anywhere further with it... - https://www.youtube.com/watch?v=rFucqWioySg
Woah, The Escapist is REALLY twisting the knife in now...
http://www.escapistmagazine.com/news/view/168586-Star-Citizen-Singleplayer-Campaign-Delayed
Damn son!
The team stated that while a lot of the technology behind Squadron 42 is done there are still a few areas that are lacking such as AI logic and mission integration. It says that its current goal is to bring the game's first chapter to release quality, and then show it off to the public. Squadron 42 has 28 chapters.
I love this part
[...]
So basically there is NO game even at alpha level.
I think they confused missions with chapters.
So basically there is NO game even at alpha level.
I meant AI logic is not completed yet.
You should improve your reading skills, they dont say that there is no game.
You should improve your reading skills, they dont say that there is no game.
When some fundamentals like frikking AI logic is missing and incomplete in SINGLE PLAYER GAME, then there's NO GAME. You can have incredible loads of art assets. If they don't work together, there is NO GAME.You should improve your reading skills, they dont say that there is no game.
You should improve your reading skills, they dont say that there is no game.