Patch Notes Update Beta 2.2 - Update 5

What's there to exploit, just forbid PP cargo and done. <_<

Or - if this is mostly for Engineering cargo - enable storage only, no withdrawals. You can use the stored cargo when Engineering, but you can't get it back into your ship.
 
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Or - if this is mostly for Engineering cargo - enable storage only, no withdrawals. You can use the stored cargo when Engineering, but you can't get it back into your ship.
We already got that, it's called the materials bay, it's where the engineer crap doesn't wanna go :p
 
We already got that, it's called the materials bay, it's where the engineer crap doesn't wanna go :p

You're just not squeezing hard enough. Take it all out, stare at it for 20 minutes, then pile it all back in and I'm sure the cargo will go in there.

That's one hell of an escape pod!
 
You're just not squeezing hard enough. Take it all out, stare at it for 20 minutes, then pile it all back in and I'm sure the cargo will go in there.

That's one hell of an escape pod!
My theory is that material bay units are not tons like for cargo but gram, otherwise yeah, no way to reason the 1000 units we carry around there xD
 
So I have a small aesthetic issue. When I'm landing on a planet, The textures become pix-elated. I have to drop the graphics quality to low to make it go away. Previously I have had no such issues running ED on ultra. My card is a gigabyte radeon R9 390. did the graphics requirements jump this much, or is this an issue with the game? This does not cause any game issues for me. Everything else looks great and runs smoothly so far I can tell.

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