The Star Citizen Thread v5

Status
Thread Closed: Not open for further replies.
We've seen this with virtually every big open world space game released before. At some point, imho, Frontier figured this out and made an appropriate decision to release an MVP that was perfectly in Keeping with the Elite franchise.
It have been made possible because of the "start from macroscopic POV then refine towards microscopic one step at a time" development stance. CIG shot itself in the foot by thinking the other way around.
 
Last edited:
Ah, that does bring up the new flight model.

One of the speculation comments was something like: It will make combat more reliant on timed boosts and make it more like WW2 dogfighting.

To which i thought... erm... so, more like ED then?

So, all those times people have said SCs flight model is better than EDs, and yet, it might be that they are making it more like EDs...... strange that.

I'm blue in the face saying it , but it doesn't matter what flight model they use as long as you can literally point and click on targets. It is a stupid mechanic for a 1st person flight game that Mr Robert's seems to have an unhealthy fetish for regardless of how many times it has been proven to be unworkable(even COD doesn't use it)

The reason they still haven't settled on a flight model after all these years is imbalance between first order and zero order controls which ED fixed by automating gimbals, the game is still broken in this regard along with everything else.
 
It have been made possible because of the "start from macroscopic POV then refine towards microscopic one step at a time" development stance. CIG shot itself in the foot by thinking the other way around.

And I think it started because The Vision® is in fact more shortsighted than it seems. Shortsighted like in by adding the biggest number of little tiny details, the sum of these would inevitably be constistent, wil magically fit together and the whole will stand on its own foot.

And that's the biggest problem I have with SC: complete lack of consistency and foundations. I backed it in it's first hours, because I saw confidence, a project that looked like already well thought up, with an apparently solid game design base, from an old videogame celebrity - yes not flawless but those generally know how to gather forces and spread confidence and motivation. I even didn't back Elite Dangerous back then because I thought their KS campaign was too vague and showed almost nothing concrete. History got me wrong: it happens Star Citizen/SQ42 is (or was since the beginning) in full improvisation mode.

Yes I was prepared for cheesy arcade-y content which would take a long time to deliver and won't be perfect/feature complete but enjoyable, but I was expecting he would let experienced people in charge of departments he shouldn't have to take care of or doesn't have the skills for, for the sake of project's health a progression. It happens he micromanages everything.

I thought he had grow up from his past experiences, I thought crowdfunding was an asset for the project's success both for the limited amount (even if colossal) of money raised and the moral weight of receiving people's money - not "evil publishing crooks. It happens he doesn't care of where the money is coming from and what that binds him to.

The worst danger for this project is the continuous flow of cash: first when the cash counter raised so fast I was pleased, then later amazed, and ultimately worried because I saw an evergrowing scope filled with at best features with underestimated costs/devtime, at worst absurdly time consuming (both from dev and player's pov) absurd features. It happens they lost themselves in shoehorning development and technical debt hell.

I thought I backed a game, it happens we crowdfunded an expensive lifestyle erected as a business model.

Lastly, I now think that even if the MVP ultimately comes in an enjoyable shape, damage is irreversibly done: it happens they managed to shatter their own community. There's barely no chances this will end well ingame, between self-entitled SC defenders of the first hours that will consider them more citizens than the others, disappointed that won't be able to see the good in the game even if it'll be right in front of them, cynics that will be happy to ruin the game for others for the sake of exploiting flaws and grief-enabling features, and CIG who will have to manage all that pretty people with the "talent" they already prove us to have.

I won't ask for a refund, because I'n not in for a big amount - just the basic, and because the risk is part of crowdfunding. I may play SQ42 even if I've never put many interest in it, but probably won't put the tip of a toe in the cesspool PU is bound to become.
 
Last edited:

Viajero

Volunteer Moderator
*Mod hat off

Have they taken the 'Other games' section down from their forum ?
Can't see it, even when signed in.

It has been a while already. The Other Games forum is behind the paywall. I.e. only backers that have actually pledged can read the Elite thread at CIG for example.

You sure you were signed in?
 
Last edited:
Why do you think the PU will be a cesspool?

Self-entitled citizens, whiners, griefers, and we have yet to witness CIG's ability to balance these and their game. At best I'm afraid it'll end as Rust-like in Space.

Lastly, I now think that even if the MVP ultimately comes in an enjoyable shape, damage is irreversibly done: it happens they managed to shatter their own community. There's barely no chances this will end well ingame, between self-entitled SC defenders of the first hours that will consider them more citizens than the others, disappointed that won't be able to see the good in the game even if it'll be right in front of them, cynics that will be happy to ruin the game for others for the sake of exploiting flaws and grief-enabling features, and CIG who will have to manage all that pretty people with the "talent" they already prove us to have.

Let's not talk about their ability to deliver at least 25/50% of what they planned or promised (even without considering any date of delivery).
 
Last edited:
Self-entitled citizens, whiners, griefers, and we have yet to witness CIG's ability to balance these and their game. At best I'm afraid it'll end as Rust-like in Space.

Exactly, thats why I defend DB choice to have Solo/Private/Open modes in Elite.
MP (MMO) only maybe is a good for marketing and dreaming "gameplay", but in real game as we can see in Elite all in Open may not work as expected...

So I am really interested how CIG will balance this out (in case there will be a game at all, of course...)..maybe they will have some "never done before" crime/punishment system in SC...
 
"never done before" crime/punishment system in SC...
When all they've done is reinventing the wheel by focusing on making the most impressively detailed hubcaps without any idea of how many of wheels of which size they'll need and if they'll fit with their engine they have hard times making it powerful enough to put the once-a-car-now-a-monstertruck in motion without crashing in the next wall.
 
And I think it started because The Vision® is in fact more shortsighted than it seems. Shortsighted like in by adding the biggest number of little tiny details, the sum of these would inevitably be constistent, wil magically fit together and the whole will stand on its own foot.

And that's the biggest problem I have with SC: complete lack of consistency and foundations. I backed it in it's first hours, because I saw confidence, a project that looked like already well thought up, with an apparently solid game design base, from an old videogame celebrity - yes not flawless but those generally know how to gather forces and spread confidence and motivation. I even didn't back Elite Dangerous back then because I thought their KS campaign was too vague and showed almost nothing concrete. History got me wrong: it happens Star Citizen/SQ42 is (or was since the beginning) in full improvisation mode.

Yes I was prepared for cheesy arcade-y content which would take a long time to deliver and won't be perfect/feature complete but enjoyable, but I was expecting he would let experienced people in charge of departments he shouldn't have to take care of or doesn't have the skills for, for the sake of project's health a progression. It happens he micromanages everything.

I thought he had grow up from his past experiences, I thought crowdfunding was an asset for the project's success both for the limited amount (even if colossal) of money raised and the moral weight of receiving people's money - not "evil publishing crooks. It happens he doesn't care of where the money is coming from and what that binds him to.

The worst danger for this project is the continuous flow of cash: first when the cash counter raised so fast I was pleased, then later amazed, and ultimately worried because I saw an evergrowing scope filled with at best features with underestimated costs/devtime, at worst absurdly time consuming (both from dev and player's pov) absurd features. It happens they lost themselves in shoehorning development and technical debt hell.

I thought I backed a game, it happens we crowdfunded an expensive lifestyle erected as a business model.

Lastly, I now think that even if the MVP ultimately comes in an enjoyable shape, damage is irreversibly done: it happens they managed to shatter their own community. There's barely no chances this will end well ingame, between self-entitled SC defenders of the first hours that will consider them more citizens than the others, disappointed that won't be able to see the good in the game even if it'll be right in front of them, cynics that will be happy to ruin the game for others for the sake of exploiting flaws and grief-enabling features, and CIG who will have to manage all that pretty people with the "talent" they already prove us to have.

I won't ask for a refund, because I'n not in for a big amount - just the basic, and because the risk is part of crowdfunding. I may play SQ42 even if I've never put many interest in it, but probably won't put the tip of a toe in the cesspool PU is bound to become.

giphy.gif
 
What's the deal with this guy, anyway? CIG employee? Has he/she made any predictions that have been accurate? Something concrete? Really curious.... just asking. It would be interesting if so.

Judging by way he talks it is relative/close friend of someone working at CIG and being bitter about whole deal (considering delays and way CR handles project, I expect lot of jaded people there).

- - - Updated - - -


Uhhhhhhghhhhh....You try to scare me there Neo? :(
 
It sounds plausible they will push SQ42 now, with cutscenes and stuff...they need something to get money flowing...won't suit well for those just with SC in their minds.

Anyway, popcorn material.
 
Judging by way he talks it is relative/close friend of someone working at CIG and being bitter about whole deal (considering delays and way CR handles project, I expect lot of jaded people there).

Its hard to say how much of this information is true, but its clear anyway, that at this moment CIG has some issues with development...
 
Last edited:
Its hard to say how much of this information is true, but its clear anyway, that at this moment CIG has some issues with development...

I definitely take it as alternative universe stuff till confirmed. It seems major bits are true, so far I am convinced it is trusted source.

What worse can happen is that CIG comes out with 3.0 at 31st December in "Hello [censored]!" style and everyone parties like it's 2020.

I have never wanted to see SC to fail. Nor I want to do it now. I am allergic to hyperbole and I think CIG is a big definition of hyperbole, but still if they would *actually* deliver, I would stand corrected.

Issue is with all those ceavats I simply have no other option than trust Agent. It seems lot of what he have said have checked out. Yes, it can still be made up, but if that's perfect guess work which fits reality so perfectly, there's not much difference in story bits?
 
It sounds plausible they will push SQ42 now, with cutscenes and stuff...they need something to get money flowing...won't suit well for those just with SC in their minds.

Anyway, popcorn material.

Hmmm...yeah I guess that was the plan but now after other games like COD IW are out and Mass effect is almost finished SQ 42 needs at least to be close to those standards or they will face more consequences......
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom