Well, he is just Designer... not Sean Murray, don't know if this guy really did something wrong.
Hmm, 5 years in, they're hiring designers. Hmm. Good to see that the project pipeline and team is in to start delivering then.
Someone remind me. How many systems was SC supposed to have?
Wasn't it supposed to be 100 star systems at launch?
Yes.
https://robertsspaceindustries.com/about-the-game/universe
"Star Citizen will launch with one hundred star systems, each with multiple landing points to explore."
It's OK I'm sure the fans will soon begin to argue the definition of star system and explain to those of us that don't understand game development that two satellites and a space shopping mall with no orbital mechanics is far more than was ever promised and is somehow bigger than ED's universe.
This thread is comedy Gold. Can Star Citizen continue its funding momentum?
Hits too close to home?Some good replies in that thread. What amazes me more is the actual premise of the thread in the first place.
Its almost like the poster assumes the be all and end all of the development of SC is about raising cash rather than making a game. I don't think that sort of thread is very good for the image of SC/CIG.
Some good replies in that thread. What amazes me more is the actual premise of the thread in the first place.
Its almost like the poster assumes the be all and end all of the development of SC is about raising cash rather than making a game. I don't think that sort of thread is very good for the image of SC/CIG.
But it's also good to see some rational common sense creeping in to those threads.
The "we didn't fund a company - we funded a game. Remember the pledge."-thread has been going for six days without any response from CIG now. OP is pretty critical of the current state of affairs, but apparently has still absolute faith that Chris Roberts will come through. Personal highlight: One person coming in and outright stating they think the best option for CIG was to just ban everybody who voted "Yes (we think The Pledge has been broken)" in the OP's poll in order to spare their community the "friction". Pure gold.![]()
I find the lack of reply from CR on things raised in this thread telling.
After all, he spent 8 hours writing a reply to the Escapist article to correct their "errors", yet here we have a thread 32 pages long on their own forums, criticising the communication & focus of the company (including a poll of 600 dissatisfied backers) and it's met with silence.
Maybe he just doesn't have an answer?
First, second and sixth replies to that thread. The times they are a changin.
"I won't be spending more money on SC until I see 2.6 or perhaps 3.0, depending on how awesome 2.6 is. I feel the ball is in CIGs court right now.
I am totally shipped out, new ships could not interest me less at this moment. I've also bought $600+ worth of them, that should be enough. Now I want to see some mechanics!"
"I think this is a very common sentiment in the community.
2.6 is a big deal. If Star Citizen can have good, stable flight and FPS combat then it will go a long way to getting people re-invested.
Gameplay mechanics are going to be main focus of the community from now until the end of the project. They are by far the most important thing at this stage."
"Exactly. This was literally what CR told us at the end of last year, how the backend/engine work is mostly finished and now they'll be focusing on actual gameplay and game content. How 2016 will be the time of ramped up production and massive reveals. And yet here we are. The closest thing to new gameplay was planetary environments, which definitely is an amazing tech... but it's hardly gameplay on its own. And we still don't have any new info about the network, or SQ42.. barely any info about SM, or interface rework, or item 2.0, or subsystems and pipelines...
And it doesn't seem like throwing more money at them helped with this in any way, so... I for once welcome this shift towards a skeptical disillusioned community."
Maybe he just doesn't have an answer?
I find the lack of reply from CR on things raised in this thread telling.
After all, he spent 8 hours writing a reply to the Escapist article to correct their "errors", yet here we have a thread 32 pages long on their own forums, criticising the communication & focus of the company (including a poll of 600 dissatisfied backers) and it's met with silence.
Maybe he just doesn't have an answer?