Anyone believing into Miracles is self at fault here.
It should have been Obvious that such an massive thing would not work out within an such Short Time Frame.
The funny thing about that statement is that you can tell it to the backers who defended the project with bared teeth once it goes up in flames. Fits perfectly.
Somehow "physically correct flight model" and the current handling of the ships doesnt go together too well. I m talking about the 0-100% in an instant and the reverse. But again you are making excuses FOR the company instead of demanding proof for its correct application. I mean
So doing Adjustments like actual Inertia Calculations for each Ship is likely not on their Agenda.
Specifically.
I dont think anybody at CiG came out and stated "oh hey, all the values needed for the ships to actually behave newtonian correctly are currently NOT in and we ll do them in a future patch but trust us, its working physcially correct NOW, word". Thats actually YOUR words speaking FOR CIG....did you even notice? You making excuses for them? I see this all over the net really. Fans explaining issues with "probabilities" and "maybes" blindly trusting that everything pans out as they hope.
And thats what I dont get. WHAT exactly is there for you that makes you trust them so much that you dont have any doubts, dont ask tough questions, dont want to know more? You are somehow happy with paying and waiting. Is it the POTENTIAL of it all? I mean it simply cannot be the actual alpha thats available is it? If you bother to explain I m all ears, maybe there is something that I miss?
@CmdrKull
I play WoW and I started out when it first released. Its kind of a small fortune I dropped into the game over the years but I feel like I got a fair return in entertainment for it. People are ready to pay hard cash for quality. I am one of them. Maybe its a respect thing because I personally make sure I get my moneys worth or at least try to and if I somehow "waste" money then I feel bad about it. Now I m critical with games that cost 40€ and have high expectations from such games. But with SC we are talking about hundreds....even THOUSANDS of dollars for nothing substantial in return. I could probably understand rich people simply throwing their money out of the window because they have a different mind set (thats "understand" I dont agree with them) but many of the SC backers claim to be "normal" people. Somebody came up with the term "disposable income" and suddenly EVERYBODY used it because it was a certain get-away card in addition to sounding superior and successfull (look at me I m doing so well I dont care about 4000 bucks).
I payed for ingame mounts. I still feel like 10€ are kind high for a pixel asset but some of them look so awesome and brought a smile to my wifes face that I deemed it justifiable. Blieve me that if I payed that amount and logged in that mount BETTER be ready and summonable else I d call service right away and give em a piece of my ( off) mind.
Now some of the CHEAP ships cost 175$ and more and are not even in the game yet YET people are okay with waiting for years now without going on the fence and rioting? Do backers get mailed a special kool-aid drink or what?
Scraping all your previous work after few years is disaster - especially if you have limited budget from crowdfunding. It means you have got no fundamentals right. I don't understand why it's been kept mentioned as something positive. It's not. It raises lots of red flags. Does it explain why SC/SQ42 is late? Yes. Does it somehow make it ok? Nope, not at all.
I personally dont care about the reasons and if you are a manager in a company like so many people here claim to be then you know that you simply cannot bring this up as an excuse when the moneygivers come knocking and demand answers. If you came up with weak crap like that you d be out the door in a nano second. Maybe you have a chance if you communicate problems early so there might be solutions coming but CiG communicates very clearly that everything is just peachy and they are on top of everything, there are some minor problems but everythings going fine and they string out even more carrots in order to pacify people. Everything is fine and a lack of product also becomes increasingly unbelievable the more time passes. And I guess CR knows he only has a limited time left on the gravy train before it jumps off the rails.
The only FACT I know is Chris Roberts statement in 2012 stating development was underway for a year and the first videos were "ingame in-engine live gameplay" footage. We dont need to come up with re-definitions of when development "really" started. 2011 ....fact.
Now I believe that CR realized very soon that his chosen engine was able to push out brilliant videos but cant provide the gameplay he promised. Observation shows that they brought top dogs in to change the code or make massive changes in order to get around the limitations.....that couldnt ve been cheap. I also believe that the first couple of years were spent trying to change the engine instead of focusing on game development. But that didnt work out, outsourcing also didnt pan out because even third parties were unable to come up with something. At some point he must ve realized that he went through a ton of money, got zero results to show and spent another year making promises putting him even further into debt. The hole was so deep by then that there simply was no way out of it. So IMO he comitted to the scam. We dont need to discuss the term, thats just my opinion. I happy that so many on this site have left enough optimism to give him the benefit of the doubt but I m past that. I remember him lying, I watched him on video and life (also on video) and I m kind of old enough to read body language. And I keep see him failing on dates and deliver of content (like know how the ORIGINAL 2.6 patch list looked like? know how many of those features are ingame at the moment?)
No doubt about it that backers money is wasted left and right and that the majority of the income is spent to keep up the illusion of game development. We ll just never learn about the details of it and thats a real shame. I d love to be a fly on the wall in there and listen to the meetings.
It's no wonder it's way behind schedule.
Contrary to many of the SC crowd I do believe that many of the posters in this thread DO have the game development knowledge to know exactly what problems you have to handle if you dont plan your project correctly and suddenly run into technical debt. Its particulary sad because CiG seems to learn this as it goes while pretending to have everything under control and the discrepancies will become bigger the more time passes. That includes Derek Smart and many of his predictions might not been on-time but they certainly held true in hindsight (too early for a "DS was right" eh?).
Already things change to fit the SC narrative going from "we ll play 3.0 at the end of 2016 while you losers have to play with your lame games hahahaha" to "everybody with an iota of grey matter KNEW that 3.0 wouldnt make it this year sssht pleaaaase, NOBODY really believed that anyway".
Its that particular squirming, backpedaling and goal moving which I find immensly fascinating and it will only get worse.
I know I will get myself a T-shirt when the time comes, Derek....you better dont disappoint
