Show me a flight model that is not just better than before, but actually fun.
Been flying all night in SC combat, having a quite a bit of fun...
Show me a flight model that is not just better than before, but actually fun.
Been flying all night in SC combat, having a quite a bit of fun...
Sunleader, did you pick the habit of using capital-first-letter as emphasis in some early chatroom? That's the only thing I can think of. I can understand it as an in-group / subculture thing, but it really doesn't work on a regular forum like this one.
I know habits are hard to shake, but I think you really should make the effort with this one. It really does make your posts much harder to read (the caps are pretty jarring and wrong), costing you credibility for no gain.
That first line, thats hindsight.
Funny you should say 80-90 million, when I was disputing things way back when the full list of stretch goals were known I said $80m would be the absolute best case scenario and would likely ensure complete development of all features and maybe some left over to expand once they had a really sweet game out on shelves. Those were actually quite good times when I look back at it.
I've no personal vendetta against Crobblers, if I bumped into him in a bar I'd probably buy him a drink and have a chat, I'd grill him relentlessly of course but I would be fair and I would listen to his explanations. I thought S42 would be cool, and there was a lack of single player space games similar to the old WC/Tie Fighter/Epic games at the time, but the MMO was what kept me watching it closer than I perhaps would have otherwise.
I do go off on tangents and mix subject targets when reeling off forum words though, the loan rumours do bother me greatly. The reason for my annoyance at them will shock many SC fans and non goons, it is I want them to make the game, I want to play it someday along with everyone else and not just so I can do what I normally do in the PU and go round crashing my ship into peoples faces while laughing loudly or finding ways to steal everyones stuff to harvest the tears. I genuinely want to see it completed and playable but the company building it seems to make a habit of letting everyone down, being economical with the truth and worst of all in my eyes, taking other peoples hard earned money for granted while asking for more.
I've learned from experience that when something is hyped or promoted with little to back it up, there's problems, and when something is drowned in nothing but hype, it's almost guarenteed to be dishonest in some way. I'll happily nod my head and say "well done" when they produce something that warrants it, but so far the only time I've done that was with the 2.0 release. Instead of giving them props for their bold claims, their plans or their advertising, give them props for finishing something, for giving you the product, not bits of broken prototypes.
Remember, I am in the same group as all the other backers, the only difference is some of them choose to ignore and even gloss over things that are potential issues, whereas I will pursue and question things and sometimes, it doesn't rub well with others![]()
Surface of Daymar Sneak Peek
Hi Ben
Could you elaborate on the point you're trying to make
My problem is that SC side is acting tribal all the time - for few exceptions, like excellent Rolan - and when called out and we react we are getting name dropped like 'toxic', 'tribal', etc. This is what spoiled kids do who think they own town.
So while some of jokes and jump ons might be unjustifiedly tribal, I can totally see were this reaction is coming from.
If FD would decide to pull stunts like Gamescom and Citizencon with release date promises their offices would have been burnt down, literally. CIG? Chris is so nice, awwwww. Let's forgive him lying this time.
Nope, that time is over. Vigilance, questioning - same thing as with FD - is way forward. This is real project with huge customer's money put into it and without released product. We are most informed people about this project on whole planet. Let's stay civic, constructive, but please don't ask to play nice.
You're directly contradicting official CIG statements here.
I dont Plan on Antagonizing anyone
But I am the Type who Bites back if Bitten.
So if People continuesly Provoke me and try to Ridicule me. I think I am at least allowed to add a little Snide Comment like that on the end of my Post hmm
Sunleader, did you pick the habit of using capital-first-letter as emphasis in some early chatroom? That's the only thing I can think of. I can understand it as an in-group / subculture thing, but it really doesn't work on a regular forum like this one.
My problem is that SC side is acting tribal all the time
Been flying all night in SC combat, having a quite a bit of fun...
Given you cant even write his Name without massacring it.
I somehow still feel you got some Personal Vendetta there xD
But oh well nvm.
if your worried or bothered by this. Well that cannot be helped.
But I.ll still tell you. That this is an Fairly expectable and normal result.
Financing of an Project has to be done At the Start of the Project. Not in between.
I cant believe that anybody would compare the SCv5 thread to the cesspool that is RSI forums
Sorry, re-reading I can see how that looks like one of those "template fallacy so you're wrong" type posts. It was meant to be a "this was really interesting when I read it, realised I'm as guilty of it as anyone, wanted to share it far and wide" type thing instead - picked it up in a place that doesn't have much trouble with the former, so I didn't stop to think.Hi Ben
Could you elaborate on the point you're trying to make by that comment?
I mean without resorting to some cut out and keep template fallacy thing that people like to bang on about when they can't be arrrrrsssseeddddd to say what they actually mean.
ETA - you know - in your actual own words..
ETA2 - the forum swear filter is a giant PITA
But I guess that's the point of it *pretend smiley face*
I do not think the RSI forums are representative of Star Citizen backers. I am a backer, but I am afraid to post in them
"Be Pure, Be Vigilant, Behave!"
They're entirely different.
The former is pathetically low; the latter is almost impossibly high.
The first means you're not having that many people in an instance; the latter means you've just lost one of the main benefits of having instances: the ability to have a ton of people in the same place without running into population locks that keep everyone out. The rest of your description is just a complete confusion between what an “instance” is, and the kind of visibility/communication culling that a game such as PS2 employs. Oh, and loading new data as you certainly affects your performance — increasingly so as the world around you gets populated with more and more people, and definitely so if you use fixed sizes rather than a proper dynamic setup.
A couple of problems with that comparison. For one, EVE does not use instances. For another, the whole point of CCP's setup is that it didn't break and you didn't get stuck, in spite of not instancing up the world the way a less ambitious design would do. TiDi certainly made things slow, but it made them controllably and reliably slow, rather than just unresponsive due to computational overload. So almost nothing about EVE is applicable to how SC is supposed to work (doubly so since SC won't have the custom server architecture required to do so, but rather on a generic setup that very specifically can't handle that kind of work).
In other (Archered) news, a trip down memory lane to a more innocent time.
http://i.imgur.com/rURN4L2.png
Note the post date: December '13…
Sorry, re-reading I can see how that looks like one of those "template fallacy so you're wrong" type posts. It was meant to be a "this was really interesting when I read it, realised I'm as guilty of it as anyone, wanted to share it far and wide" type thing instead - picked it up in a place that doesn't have much trouble with the former, so I didn't stop to think.
So in short, yeah, it's the tendency to look at your side and see sub-groups that disagree with one another, individual bad actors that you would never agree with but you can't get rid of, smart people, decent folks who don't express themself so well, etc. Then you look at a group that disagrees with you, and you just see a blob that constantly contradicts itself, keeps doing bad things, clearly knows what it's doing because of the occasional smart response, yet can barely express itself in a normal sentence.
I only intended to encourage Sunleader to check they weren't homogenising, before handing out the snark *discomfortingly hyper-realistic smiley face*
2.5 has had the peak numbers, at 31k BR players, over the course of a little more than 3 months. That number drops down to 2.5k for players that have played over 2 hours, what I would consider a bare minimum of playtime to be even close to considered as "spending time playing the game", as opposed to just hoping in to check things out. That is 2,500 out of 31,000 that we know CAN play the game, because they have bothered to download it and test it out. So we know that 28,500 players tested it out and didn't bother really playing. Even if we ignore the total backer count, that's an 8% retention (and that's being super lenient considering 2 hours is NOTHING in play time, but we can chalk it up to being alpha).
The highest BR retention was patch 1.0.1 and 2.1, with 12%, while patch 2.4 and 1.1.5 saw the lowest at 5%.
Note that patch 2.0 and beyond we do not have PU figures, so that leaves some data out, but BR and SB are good measures of pure flight combat enjoyment, as opposed to things like checking out ships, FPS, and exploration in the PU.
For AC 2.6
6,285 played BR.
486 played over 2 hours.
141 played over 6 hours.
8% retention so far.
2% retention given 6 hour threshold.
For Star Marine
- 64,249 played SM Last Stand.
- 5,127 played over 2 hours.
- 1,040 played over 6 hours.
Also 8% retention so far.
Also 2% retention given 6 hour threshold.