So here is another tin-foil hat theory. Do we have any good data that the other sites are NOT on the current planet? I have two reasons.
1) when dropping from super-cruise, I noted about 3 purple circles on the radar before entering glide and being to low.
2) from a game code / technical point of view, I would assume that the game loads data on the computer/xbox related to the location where you are. IF the other sites were nearby, it would be reasonable to assume that the code that drives the entire puzzle would all be loaded, and would explain the "bleed through" that allows more scans to be shown. IF the other sites were far away, then there would be no need to load that data into active memory, and there would be no bleed through.
IF planet has been searched, then i'm barking up the wrong tree.
JJ
1) when dropping from super-cruise, I noted about 3 purple circles on the radar before entering glide and being to low.
2) from a game code / technical point of view, I would assume that the game loads data on the computer/xbox related to the location where you are. IF the other sites were nearby, it would be reasonable to assume that the code that drives the entire puzzle would all be loaded, and would explain the "bleed through" that allows more scans to be shown. IF the other sites were far away, then there would be no need to load that data into active memory, and there would be no bleed through.
IF planet has been searched, then i'm barking up the wrong tree.
JJ