Draw distance is right now, if you expect to find them your best bet is with the audio.
You can spot the ruins on low terrain detail settings from low orbit though, long before any music plays.
Draw distance is right now, if you expect to find them your best bet is with the audio.
I'm confused - are you not playing the game and able to do that yourself?
Whilst there is no reason not to look for possible information encoded into the layout of the existing site, it might just be shaped that way as that is how they built it. It might conform to a style they like, or it just got built organically like a regular town.
For example, it might be the equivalent of an alien explorer trying to calculate the position of other human bases by looking at the alignment of these structures.
https://assets.tentonhammer.com/col...m/elite-dangerous-base-landing.jpg?1468379428
Also I wonder how advanced the Guardians were/are? Humans have spread over thousands of systems and built advances stations and bases, mostly using hi-tech modern materials.
We have found one Guardian outpost, with possible four more on the cards. There may be others as well, but it's hardly like the human bubble. Of course, these could be far from their core systems and home world, but still making structures out of rock is a little old hat.
EDIT: that said the structures could mostly be gone, and what we are seeing is the outline impressions of where they were.
No he is content to just sit back and post the same thing over and over again and expect everyone else to do his bidding. Oh and if you try to question that validity of his reasoning, he just flat out ignores you.
25Km and as I have said before, there is only 1 planet with the exact temperature of the current know ruins.
I'd hardly call only quoting the relevant part, skillfully editing.
Honestly we always have a new influx of people when something big hits, but this group are beyond the pale.
I had no intention of pointing out the first part of your post made no sense as at no point have we been led to believe that "decoding" the ruins would provide us with "the answer". Who even said that there were actually things to be decoded?
So the only relevant part of your post was you saying they need to narrow down the search area for us and I simply pointed that they just have. 4 systems rather than ~399,999,999,999 is a start.
The bit that amazes me is the "This is what we're doing now - everyone join in" grandstanding.
Surely people have the self-awareness to realise how deeply aggravated they themselves would feel if they followed an 'official' line of enquiry only to find out it was just made up by some poster who couldn't be bothered to go do it themselves?
Or maybe "many minds working on this idea are better than one" and that "repeatable testing is better than one CMDR trying it".
"I still need some one's assistance in placing an accurate lat/longitude compass over the top of this image - to get more accurate measurements!" is hardly "DO MY BIDDING YOU IDIOTS!". So if we feel inclined to help, help. If not, no need to throw rocks.
I have uploaded some Hi-Res images of the new life forms found out in the IC 2391 Sector ze-a d101. These things look cool but the sound is what creeps me out the most. I just spent some time driving round the location. Very spooky
IC 2391 Sector ze-a d101
Planet : c 3 a
11.4262 / 48.4192
https://youtu.be/aGMLUMsPpN8
No comments on my thread from earlier?
https://forums.frontier.co.uk/showt...9-The-Canonn?p=5066647&viewfull=1#post5066647
No comments on my thread from earlier?
https://forums.frontier.co.uk/showt...9-The-Canonn?p=5066647&viewfull=1#post5066647
I think it is just as likely as anything else that this is a story being presented in chapters with brief interactive spots to give the illusion of player driven narrative and problem solving. We have known of the existence of the first set of ruins for how long now, yet have gleaned exactly nothing at all that can provide any predictive power beyond pure guessing. Numerous reasons for that to be the case, but lack of cleverness and intelligence in the playerbase is not one of them...and that is where the real issue I think lies. The dev's are way outmatched in this aspect of the game by their playerbase, and the only way they can create something and sustain it long enough to draw more than just a handful of players is to essentially create something that is unsolvable.
just wondering, did anyone ever figure out what the glowing cracks in the ground were at the first site under the various artifacts? i see talk of relics, obelisks, maps etc all the time but nobody questions why the planet is glowing from underground ? [haha]
http://i.imgur.com/jVv0WCT.jpg
Well, crackpot theory number 20,562..... The top/big circle represents the system, the center circle represents the sun and each little finger sticking out of the circle (like stubby fingers) are the number of suns (so 4). The long indicator to the south is like an hour hand, it swings around the 4 inside bands to indicate the suns orbit around eachother. The smaller circle in the south indicates planets, there are 5 fingers so 5 planets. They don't orbit around eachother, but do orbit around one of the system suns (the larger outside ring), of which there are 4 (the very outside broken rings).
So to me that means either Synuefe XO-P c22-17, or IC 2391 Sector GW-V b2-4, each of those systems has 4 suns with one sun having 5 planets. I just can't figure which planet (I'll try another beer.....). What the heck, I figure it's as good an option as any![]()
I really hope that MB not a Robert Temple fan....
But if someone wants more tinfoil you can read him.