Not really - as one of the aspects of Multi-Crew is that the player is rewarded - presumably (at least some) players would want to have that reward put in their main account rather than in an alt-account.
.... also, I suspect that kills made by the crewed ship will also count towards the combat rank of each player onboard.
It would be better if players could have "employees". It will be based on similar system to hiring crew SLF pilots, however that kind of NPC crew can be provided to other players as part of multicrew. Thanks to "employees" system players could participate in instant multiucrew without telepresence - they just taking role of their employee.
In order to offer to someone your employee, employee need to be not used right now by you for SLF or something else - this mean your NPC need to be stored at any station. Then you can put him in multicrew market and someone else (someone random or your friends) can hire him. Thanks to that you are able participate in multicrew via that npc and you are able to take money rewards for that as employer
This will solve telepresence problem and will also be logically right with more advanced concept of multicrew when you on our own are on another ship.
I think it is good compromise between telepresence and notelepresence at all. It will also allow for instant match making but it is still open for more complex, your commander based multicrew - something more permanent and connected with Space Legs. I think this also fits well with ability to hire SLF pilots - my proposal wiil expand this system and merge it with multicrew.
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