There's no such thing as anti-mutex, as far as I know, so it's guaranteed it's a joke.
Well you don't seem to know much then, huh .. ?
There's no such thing as anti-mutex, as far as I know, so it's guaranteed it's a joke.
Well you don't seem to know much then, huh .. ?
What is anti-mutex?
Oh I can think of one other... entity that has that style and loves "disconnecting" former believers that demand refunds or quibble about the founder.
https://anmolkarnik.files.wordpress.com/2012/07/scientology-logo.jpg
If that's the interpretation you were going for, then so what?Let's clear something up first... I didn't say "no other space game." My actual statement was, "SC certainly has things in the PU/PTU that some space games aren't offering..."
So what are were even trying to say in the context of the whole “winning the race” discussion? It seems like you were trying to make a point, but it got completely lost in this empty tautology.Certainly, some other games offer features that aren't currently present within SC. But that is the case with whole history of video games... and the entertainment industry as a whole, actually.
MTBFritz said:So do you actually have any examples about stuff in the PU no other space game offers? You probably forgot to list them when you distracted yourself with Derek...
OOOOH OOOHBut to continue, here are some features present in SC, that are not present in some other space games:
Meh though - I've seen what you all do with it and I'm plenty fine without it.- The ability to walk about your ship
- The ability to walk around a station, or EVA in space
In 3...2...1....- Multicrew within a ship
woo. see above.- FPS combat
Is this some hoity-toloity term you're using for 'shop' now to make it sound like it's the oft-desired player-driven market.... which it's not. At all. It's a shop.- An in-game market, that allows a player to buy weapons and gear with in-game credits
- An in-game market, that allows a player to customize their armor or other apparel
Oooh dear. See the camera thing is about to go south bigtime by the looks of it - and the seamless thing has been covered endlessly. It's a bit of a thin thread to hang onto- Cinematic-style camera controls
- Seamless (ie, no loading screen) transitions between normal space and hyperspace
Oh I can think of one other, uh -- entity... that has that style and loves "disconnecting" former believers that demand refunds or quibble about the founder. A group that has members that become absolutely vicious when former community friends and even family get declared unmutual by the church police.
Let's just drop the Scientology comparisons now, as we all know the following posts will be removed.
Do you actually mean certain other space games?
I actually mean "some", which I what I said.
I was asked for specific features not present in some other space games, and I listed them. If they are not features that are important to you, so be it. If they are features that will some day be in other games - as I've already stated, I won't find that to be a derivative ripoff.
Gosh, what are the odds they'll call whatever they have almost working 3.0 and shove it out at the end of the year when some other space project releases their 3.0? Having a lower number simply doesn't have enough fidelity or subsumption to compete in this marketplace.
Why, can you think of other companies that cancel your account if you dare ask for a refund?
…but none of those show anything that no other space game offers.Well this is quite easy to showcase by just watching some movies in the PU like this:
…aside from EVE, ED, Alien Isolation, Mass Effect, Call of Duty, Titanfall, or just good old Unreal. The list goes on. [weird]no other space game allows you to achieve this kind in depth social interactivity or movie like quality immersion