Not being combatative, but I must say:
He had no crystal ball that predicted this success? Damn, he deceived us from the very beginning...
It's not successful until a release quality product is shipped and received in good grace by the people who have paid for it, gaining money on it's own is no sign of success if they've yet to produce a suitable product. Until that happens then they've simply just got 140+ million in public liabilities (debt, for the uninitiated if there's any here) They owe their backers either the money or the product. You know that thing where good people give a needy homeless person some cash to help sort out their problems, expecting the person to do something good, then the good people go back later to check on that person and find out they blew the money on the gee-gee's (racehorseys) and booze? That's CIG's business model that is
10 Mio. Stretch Goal (10.06.2013): Cloud Imperium Games will build their own mocap studio to improve the quality of Star Citizen and Squadron 42’s cutscenes.
Which they then after building it completely forgot about and went to the most expensive place on earth for 3rd party motion capture work and in the meantime built a second unused motion capture facility back home just to have something to call a 'write off/offset/expense' on the tax returns (allegedly, so probably completely true almost certainly).
I have really no idea what you are talking about...
DS blaming the media empire known as CIG (If I read it right, dislocated my elbow over the weekend in a funny trials bike assisted handwavium accident and reading while on really strong painkillers really is a hoot)
(Ok, I got the last one a tadbit wrong, I think, probably.)