Alien archeology and other mysteries: Thread 10 - The Canonn

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looks like my initial post was unposted due to a mod having an issue with it. The short and sweet of it was we should keep an eye on Colonia, its far from our civilized bubble and our weakest settlement.
 
Point of note, the emergency beacon at the latest space wreckage site in HIP 17044 does start talking after awhile, spelling in the phonetic alphabet.
I missed most of it, but the tail end of whatever is said is "Target return thargoid." I did not get a recording of it, I'm not set up for it.
 
<Tinfoil required beyond this point>

It's all too suspicious - too convenient...

How do we know the Feds didn't stage the scene? The flower ships have been peaceful in their interactions so far, why would they attack now? Are we being manipulated into a war by the powers that be?

And what happened to Palin's data, what would he have learned from it? We may never know!

What if our thargoid friends are being framed by the Feds?
 
That's not necessarily random chance. The double ship instance from that video a couple of days ago suggests an instance that spawned twice within a few seconds of eachother.

Now I'd assume (always a dangerous thing to do) that this event won't spawn if no-one is around. Therefore the most likely circumstance is a random roll occurring to decide whether you get the event, which could well be tied to launching your SRV.

Obsidian Ant encountered his after 20 minutes. There could be a random time component after the initial roll to decide whether you get the encounter, and if so, it's unlikely to be more than 30 minutes.

You saw it 5 times in 3 days, so you have the most data. Were you in open with other commanders? If not, your data will be that much better because it's not spoiled by other people rolling for the encounter.

I'd appreciate it if you could put down as much info as possible on your encounters :) The sheet of encounters on the front page shows the time the encounter happened but not how long the person having the encounter had been there.

Sorry for the delay, this might be a bit redundant now after the CG and whatever's happened tonight...
I've now had 10 visits as of last night and have submitted them all to the spreadsheet. I wanted to review the recordings & commander logs first to check for anything significant prior to the arrivals, as well as count up the number of commanders as accurately as I could.

All of the visits happened in Mobius private group, and all were with at least 2 other commanders present in the instance.

Here's a summary of the events immediately leading up to the visits I've seen, as the spreadsheet doesn't capture this:
All visits in Pleiades Sector OI-T C3-7, Planet A 6, Co-ords -42.77, -21.71

Where I mention driving up the canyon, it's on roughly heading 210 from the barnies, right to the cliff at the end where the ground lightens - jumping over the gully that precedes the cliff - and then back down again.

#1: 2017-06-03 10:29

+9 commanders in instance
50% Spikes have been shot, MA taken/floating loose

A CMDR arrived @ 10:24
A CMDR's ship is destroyed @ 10:24 (arrived from dying in Open session)
I start to drive up canyon as another CMDR arrives @ 10:25
A CMDR arrived at same time alien?


#2: 2017-06-03 12:24

+8 Commanders in instance
50% Spikes have been shot, MA taken

A CMDR leaves @ 12:18
A CMDR arrives @ 12:20 from Open.
A CMDR comms @12:27 "what was that" - arrived as event ended?


#3: 2017-06-04 20:40

+6 Commanders in instance
MA has been harvested.

logged in @ 20:22 in space, landed 20:23
A CMDR arrived @ 20:37


#4: 2017-06-04 22:05

12+ Commanders in instance
MA has been harvested.

New session @21:30, relogged into space. 0.15ls from planet
Exit glide @21:40
A Cmdr arrives @ 21:50
fly out 1.96Ls into space + return @ 21:54
Orbital flight @21:55, glide @21:56. free flight @21:57.
Land @22:01 + Another CMDR arrives?
An Asp doing aerobatics crashes & explodes @ 22:02
CMDR arrives + sees end of visit.


#5: 2017-06-05 09:52

+7 Commanders in instance
MA has been harvested.

2 CMDRs arrive @ 09:47 just as I'm about to leave, One is from out of system

significant visual distortion field around barnie right at start - does it send out an EMP?


#6: 2017-06-11 17:28

+2 commanders in instance (at time of event)
All spikes intact

CMDR (3) leaves @ 17:12 (log out)
I drive up canyon @ 17:24, ship departs @ 17:25, recall ship @17:28:50
My ship arrives @ 17:28:58, just as visit starts- it turns tail + leaves back to orbit!
CMDR (3) logs back into instance at beam initiation
CTD for everyone except CMDR (3) at beam cutoff/ship wail.


#7: 2017-06-11 20:27

+9 commanders in instance
Definately the same instance as #7, some spikes damaged now.

drive up canyon @ 20:17, ship departs @ 20:18, returned @ 20:21
return to barnies + deploy srv @ 20:26:41


#8: 2017-06-11 21:06

+7 commanders in instance
Definately the same instance as #6,#7, some spikes damaged

2 CMDRs seem to arrive @ 20:45
2 different CMDRs leave @ 20:46
drive up canyon @ 20:55, ship departs @ 20:57, returns @ 21:00
return to barnies + deploy srv @ 21:02


#9: 2017-06-12 14:11

+2 commanders in instance
All spikes intact

drive up canyon @ 13:50, ship departs @ 13:52, returns @ 13:54
CMDR leaves instance @ 14:02 to change mode, rejoins @ 14:09

oddity: 30 seconds before visit, SRV decides to stow side thrusters(?)
I was AFK and heard them stow - making me return just in time to watch.
SRV was away from ship and none close by, not noticed this happen before.


#10: 2017-07-12 17:13

+5 commanders in instance
MA harvested

A Cmdr joins instance @ 17:01
A Cmdr flies out @ 17:10 to replace destroyed SRV



I'll try to edit down my shadowplay videos sometime soon, but may not be for a couple of weeks as a holiday approaches.
If there is a common factor then it seems to be a commander or their ship entering or leaving the instance, and the event happens soon afterwards (3-6 minutes). It doesn't matter if a site is intact or not.

A "Leaving" trigger might be a commander logging to a new mode, flying out or ship destruction. An "Arrival" trigger may be a commander flying in or recalling a ship after it's departed to orbit.

If there are triggers then it's only creating a chance - e.g. 2 or 3 attempts at driving away to get the ship depart and then recalling it appeared to have an effect - but there were also attempts by myself or other commanders that did not trigger anything. Similarly it seems that someone has just left before a few visits, but as I've left some sessions running for extended periods, perhaps this is simply coincidence and is to be expected in a busy private group...

Gut feeling ... a population change in the instance creates a chance of a visit ...
 
Did they have these during barnacle scans? Did anybody get any screenshots of their undersides beforehand? Could be some sort of thrust nozzle, since they are biological.

Yes, they are the vertical thrusters that can be seen to light up when the flower lifts off again from the barnacle, leaving the orange contrails.

edit: screen grabs from visits:
LWrEXUZ.jpg
 
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Yes, they are the vertical thrusters that can be seen to light up when the flower lifts off again from the barnacle, leaving the orange contrails.

You can clearly see them on the last teaser, leaving This light trail...
 
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Sorry for the delay, this might be a bit redundant now after the CG and whatever's happened tonight...
I've now had 10 visits as of last night and have submitted them all to the spreadsheet. I wanted to review the recordings & commander logs first to check for anything significant prior to the arrivals, as well as count up the number of commanders as accurately as I could.

All of the visits happened in Mobius private group, and all were with at least 2 other commanders present in the instance.

Here's a summary of the events immediately leading up to the visits I've seen, as the spreadsheet doesn't capture this:
All visits in Pleiades Sector OI-T C3-7, Planet A 6, Co-ords -42.77, -21.71

Where I mention driving up the canyon, it's on roughly heading 210 from the barnies, right to the cliff at the end where the ground lightens - jumping over the gully that precedes the cliff - and then back down again.

#1: 2017-06-03 10:29

+9 commanders in instance
50% Spikes have been shot, MA taken/floating loose

A CMDR arrived @ 10:24
A CMDR's ship is destroyed @ 10:24 (arrived from dying in Open session)
I start to drive up canyon as another CMDR arrives @ 10:25
A CMDR arrived at same time alien?


#2: 2017-06-03 12:24

+8 Commanders in instance
50% Spikes have been shot, MA taken

A CMDR leaves @ 12:18
A CMDR arrives @ 12:20 from Open.
A CMDR comms @12:27 "what was that" - arrived as event ended?


#3: 2017-06-04 20:40

+6 Commanders in instance
MA has been harvested.

logged in @ 20:22 in space, landed 20:23
A CMDR arrived @ 20:37


#4: 2017-06-04 22:05

12+ Commanders in instance
MA has been harvested.

New session @21:30, relogged into space. 0.15ls from planet
Exit glide @21:40
A Cmdr arrives @ 21:50
fly out 1.96Ls into space + return @ 21:54
Orbital flight @21:55, glide @21:56. free flight @21:57.
Land @22:01 + Another CMDR arrives?
An Asp doing aerobatics crashes & explodes @ 22:02
CMDR arrives + sees end of visit.


#5: 2017-06-05 09:52

+7 Commanders in instance
MA has been harvested.

2 CMDRs arrive @ 09:47 just as I'm about to leave, One is from out of system

significant visual distortion field around barnie right at start - does it send out an EMP?


#6: 2017-06-11 17:28

+2 commanders in instance (at time of event)
All spikes intact

CMDR (3) leaves @ 17:12 (log out)
I drive up canyon @ 17:24, ship departs @ 17:25, recall ship @17:28:50
My ship arrives @ 17:28:58, just as visit starts- it turns tail + leaves back to orbit!
CMDR (3) logs back into instance at beam initiation
CTD for everyone except CMDR (3) at beam cutoff/ship wail.


#7: 2017-06-11 20:27

+9 commanders in instance
Definately the same instance as #7, some spikes damaged now.

drive up canyon @ 20:17, ship departs @ 20:18, returned @ 20:21
return to barnies + deploy srv @ 20:26:41


#8: 2017-06-11 21:06

+7 commanders in instance
Definately the same instance as #6,#7, some spikes damaged

2 CMDRs seem to arrive @ 20:45
2 different CMDRs leave @ 20:46
drive up canyon @ 20:55, ship departs @ 20:57, returns @ 21:00
return to barnies + deploy srv @ 21:02


#9: 2017-06-12 14:11

+2 commanders in instance
All spikes intact

drive up canyon @ 13:50, ship departs @ 13:52, returns @ 13:54
CMDR leaves instance @ 14:02 to change mode, rejoins @ 14:09

oddity: 30 seconds before visit, SRV decides to stow side thrusters(?)
I was AFK and heard them stow - making me return just in time to watch.
SRV was away from ship and none close by, not noticed this happen before.


#10: 2017-07-12 17:13

+5 commanders in instance
MA harvested

A Cmdr joins instance @ 17:01
A Cmdr flies out @ 17:10 to replace destroyed SRV



I'll try to edit down my shadowplay videos sometime soon, but may not be for a couple of weeks as a holiday approaches.
If there is a common factor then it seems to be a commander or their ship entering or leaving the instance, and the event happens soon afterwards (3-6 minutes). It doesn't matter if a site is intact or not.

A "Leaving" trigger might be a commander logging to a new mode, flying out or ship destruction. An "Arrival" trigger may be a commander flying in or recalling a ship after it's departed to orbit.

If there are triggers then it's only creating a chance - e.g. 2 or 3 attempts at driving away to get the ship depart and then recalling it appeared to have an effect - but there were also attempts by myself or other commanders that did not trigger anything. Similarly it seems that someone has just left before a few visits, but as I've left some sessions running for extended periods, perhaps this is simply coincidence and is to be expected in a busy private group...

Gut feeling ... a population change in the instance creates a chance of a visit ...

This is some really great info. Thanks for compiling it :)
 
EDIT: NVM its a Corvette ... i need to go to sleep its almost 5am ....




Original Post:

Dont know if discovered yet, but there are >3< Cap ships in there, i will post the screens asap.
 
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Not so much a sciencey question, but what were they doing 12kls out from planet 2 heading toward Asterope in the first place? Following unusual heat signatures?

And they crippled a cap ship permanently, even some conoys by the looks of things; they only temporarily disable CMDRs though?

Odd behavior.
 
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They were probably trying to jump to Asterope from near the 2nd planet and were hyperdicted.

From the location it looks like they were caught on the way from Palin back to the bubble.
Hip 17044 is roughly between PRE Logistics Support Zeta and Epsilon.

Leaves the question, can capital ships with their different hyperjump mechanic be hyperdicted?
 
From the location it looks like they were caught on the way from Palin back to the bubble.
Hip 17044 is roughly between PRE Logistics Support Zeta and Epsilon.

Leaves the question, can capital ships with their different hyperjump mechanic be hyperdicted?

I'm not sure they can. There is an ammonia gas giant there. I'm wondering if they were trying to track down a Thargoid with the data and got ambushed. Otherwise why would the Thargoids attack them in the first place? They don't know about the data unless someone tipped them off. It is also important to note that they have only thus far attacked feds. Why? I think the Feds have been poking them with sticks.
 
Well a friend was planning on making a group/faction to collect/construct tech and resources for the apolitical science factions in the game and potentially put themselves in the way of political/violent attacks on said factions, looks like his job just may have gotten a bit harder...

On another note, do UA's have an effect on ground bases?
 
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<Tinfoil required beyond this point>

It's all too suspicious - too convenient...

How do we know the Feds didn't stage the scene? The flower ships have been peaceful in their interactions so far, why would they attack now? Are we being manipulated into a war by the powers that be?

And what happened to Palin's data, what would he have learned from it? We may never know!

What if our thargoid friends are being framed by the Feds?

Indeed a lot of flowership-related data was stolen by the Feds but "Thargoids are back" is the result?- I'm not 100% convinced. We have still not uncovered the Dynasty conspirators but it is clear that they include both Fed and Imps.

As you say, the flowerships have shown only peaceful intent so far, so it is still possible that they are not Thargoid but perhaps Oresrian who are looking for Thargoids; if our fsd witchspace signature is close to that of Thargs then that could explain the hyperdictions. In fact we did see an octagonal ship in the E3 trailer, so I am going out on a limb and hypothesising that the flowerships are Oresrian, friendly and with advanced technology that might be negotiated to equip humanity against the octagonal Thargoid enemy ships. That's my hypothesis and I'm sticking to it, until another comes along, possibly about dinosaurs....
 
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