But it is. If you are in a large ship, and are hit by another small ship driven by a commander, the bounty generated is now much higher. Look I'm all for don't speed. Absolutely.. But this is going to be the outcome. It's simply an example of what will happen.
Depending on where the collision is, it's possible to avoid death. So you can bet there will be some feedback on that. Again, I'm all for "do not speed" but I can see the flip side of where it can go.
Because players speed all the time. The speed limit didn't fundimentally change anything. Just as this new bounty structure won't appreciably change anything. Just create some (interesting) unexpected consequences. That not everyone will immediately realise.
2.4 will be interesting though.
Sure someone already said it, don't want to read 32 pages right now. What's wrong with not applying the new bounty system to speeding? The goal of the traffic system is not just to punish players with a rebuy but to make them stop ramming others. This is achieved via ship destruction by station similar to loitering or blocking the letterbox.