thanks a lot ! I've updated the app to integrate the new data, as well as the new engineer contribution event
You da man! Thanks again for this great tool!
thanks a lot ! I've updated the app to integrate the new data, as well as the new engineer contribution event
Was their any update since then? It's 9 days now from where I skipped the update and had no updates since. Hard to believe there wasn't any updates during the last 9 days as they came about every 2 days on average before (sometimes even daily).
elite dangerous modular terminals and all those 'others' like Chemical Distilleries what is still needed what is no good is there a list ?
Have not played in a while and have heaps of all the Mission mats on board
These have been removed from the blueprints some time ago.
Great cheers this I know already , I need a list of what is not needed , and what does that mean removed from use, from the game or just blueprints ?.. DO I need them for something else
Don't know how up to date this is but there's a list over here: https://forums.frontier.co.uk/showthread.php/259029-So-you-ve-run-out-of-inventory-space
THANKS but there's, no mention of modular terminals ..lol man it's like pulling teeth, trying to find out , and I'm asking here as Ive already done a google search
Got to be list somewhere of what WAS needed for anything to do with engineering and what ISN'T need anymore for anything related to engineering
Well strictly, you still need 25 modular terminals to get access to Marco Qwent so they're not entirely useless.
its more - why does coriolis list them, inara not?Is it just me or is this app missing Long Range frags?