Hi everyone,
Just a quick note to let you know that we’re postponing community GalNet submissions for the timebeing.
We’ll be looking at reviewing the process in future, but for now we will no longer be accepting submissions.
I'll let you know when we have more opportunities for sharing your narrative and experiences via GalNet.
Many thanks,
Ed
EDIT: We will eventually be bringing this back. Ultimately the amount of time that it took to review submissions, and give feedback, didn't quite match up to the number of articles that we were able to publish. We didn't want it to continue being a frustrating experience for those submitting storylines. We don't have a date for when it will be coming back, but we will be bringing it back in the future. We think players being able to tell their story is important, and we love how many of you do this in lots of different ways across other platforms. We'll review the process and let you know when we've come up with a more efficient and effective way of making these work. Sorry if the first post wasn't clear enough!
Just a quick note to let you know that we’re postponing community GalNet submissions for the timebeing.
We’ll be looking at reviewing the process in future, but for now we will no longer be accepting submissions.
I'll let you know when we have more opportunities for sharing your narrative and experiences via GalNet.
Many thanks,
Ed
EDIT: We will eventually be bringing this back. Ultimately the amount of time that it took to review submissions, and give feedback, didn't quite match up to the number of articles that we were able to publish. We didn't want it to continue being a frustrating experience for those submitting storylines. We don't have a date for when it will be coming back, but we will be bringing it back in the future. We think players being able to tell their story is important, and we love how many of you do this in lots of different ways across other platforms. We'll review the process and let you know when we've come up with a more efficient and effective way of making these work. Sorry if the first post wasn't clear enough!
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