This is really sad news... Im hoping atleast it means there will be more effort to bring story and a bit of livelyness back into galnet. And it is really only temporary .
To whoever in Frontier invested the time and energy into coordinating, validating, and editing the GalNets for the community - thank you for everything. The combined efforts of your actions and the community's imagination helped paint a picture that inspired adventures, mysteries, and conflict alike. A lot of where we are, and who we are, as a community owes itself to the story brought forth by both our sides.
So please, level with us on what went wrong. Is it an issue of manpower compared to quantity, like the recent "player factions can not be changed" topic? Is it that our submissions are too frequent and the quality disappointingly low? Or perhaps even worse, has the community contributed so little lately as to consider the feature a waste of idle manpower?
Your willingness to work with us in the first place has earned my appreciation and love; transparency, on a subject so dear to many of us, would never be forgotten.
Let's be patient, have faith that Frontier Developments know what they're doing
Oh, please, tell me more about the poor devs who have been treating 9 out of 10 of player groups like crap for the past 2+ years and how they are justified when pulling back because everyone is so mean to them and their feelings are hurt.
Not a fan of stockholm syndrome, you'll have to excuse me.
.... One of the great things about a sandbox space game, especially one the size of ED, is the emergent storytelling that naturally develops....
You seem to have misunderstood so I'll try again.
There's a difference between explaining that you're unhappy (I think you have a right to be unhappy) and behaving like a total .
Is that clear enough for you?
Oh, well, excuse me for that, I'll try again:
"Thank you FD for totally screwing your community once more time. I feel extremely joyful to see the staff behind Elite Dangerous to go one step further into false advertising and practically remove the selling point of a galaxy influenced and driven by its own players. I think this is an excellent demonstration of the lack of scope and passion within the team anymore, which is an incredible asset to have within the industry today, as evident from the triple A releases. Overall, I think this will benefit FD into digging its own grave, which means you will reach the end goal of not having to worry about server costs much faster, making it one of the smartest financial decisions in terms of avoiding costs."
There's your positive attitude served in a platter. Look at all those kind words.
I have to ask, how much have you participated in actual community creations? Because if you haven't, then maybe you should ask around how respectful FD's approach is first.
All we got out of the Ross 128 event is a change in expansion mechanics.
Interesting point - that actually was a pretty big deal, an Alliance faction taking over a Federation world if I recall. Was this also a permit-locked world? Sounds like the beginnings of an ED novel!
Did the Ross 128 incident ever make GalNet in any serious way?
Without FD saying anything more about this (it could literally be two or three words added to the original statement) we can only come to our own conclusions. If they don't want us to do that, then they should probly just tell us the reason for this.
The only possible "Good" reason for this, is FD have just hired a few guys to work on these local and galactic news stories full time specifically, because they want to be very sure that everything fits perfectly with the "Narrative content" they will be releasing for the rest of 2.4.