News GalNet - postponing Community Submissions

I don't think this is really a sandbox game. It is exactly the emergent storytelling that FD has ran away from the hardest. ED's lore is tightly curated. Unless it is coordinated with FD through a CG or Salome/official author/favored player groups event, it will not be known, not be acknowledged, and community managers will be ignorant or claim ignorance of it.

That is an excellent point. That could be precisely the reason why community submissions have been shut down. The 2.4 narrative structure would seem to be indicative of a game moving towards primarily official lore-driven gameplay. Nothing wrong with that either, but if that is the case, it would render player-driven lore as unnecessary, something that would save Frontier work as well.

I don't think this would happen, sadly, but perhaps a happy medium could be a "Gossip Column" section on GalNet? This sidebar would display player-submitted stories that are posted in a RSS Feed sort of way. In other words, with the exception of some basic automated filtering for profanity etc and a report post button, it would display the latest player content as unverified news stories. I think this would give the community an outlet for their stories while removing the burden of curating this stuff from Frontier's shoulders. I think it would also make Galnet a heck of a lot more fun to read as the Gossip Column could have all sorts of fun, player-driven stuff, from minor faction news, to faux adverts, satire, etc. In short order I'd bet Galnet would become a game in its own right. :)
 
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Oh I like galnet in the game... I bet it comes back.
I do read to keep upto date in summary.... forums have to much some times

I use it to see systems in certain statuses

I may as well stop writing my Alexa skill to read out news updates
 
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Brett C

Frontier
This can go one of two ways:

1) It is a brief hiatus and they come back with a streamlined submission process (maybe even announcing something at FX17), or
2) It goes the same way as the weekly Dev updates that were going to come back after a brief break in the run up to 2.1 go live.

Hopefully FD won't let us down.

You're correct on the hiatus for the time being.

We've more submissions than news slots and CG slots available for many months to come right now.
 
Why the doom and gloom as if it is over?

Postponing for the time being until reviewed sounds positive

I mean we have a new form for the featured Commanders so might be looking a a review of the way submission a handled




A brilliant just saw the post above
 
We've more submissions than news slots [...] available for many months to come right now.

I'm sorry, but this makes no sense to me. Let me elaborate on what I have been hoping that FDev would do for a long time.

Currently there are 795 player factions (according to EDDB data) and they are present in 3,549 systems (again, according to EDDB data). If each player faction was allowed to post local articles across all systems they're located in, this would mean that there would be 3,549 systems that could be fed constant player generated news.

Obviously it would be a privilege and not a right, and as such the articles would be screened at random to ensure that they are not breaking various rules (150 to 175 words is easy enough to enforce automatically, other rules not so much), and multiple breaches (or a single one that is bad enough) results in the faction no longer having the privilege of posting to local galnet.

How to manage it? Well, in order to register as a player faction, a forum account is required, which means that there are 795 forum accounts associated with those player factions. Set up a subforum where those accounts (and only those) are allowed to post articles along with a sister forum to discuss the articles (including posting drafts etc), and make it such that the game pulls the articles directly from the first forum into the game.

You already know which forum accounts are connected to which factions, so a post by the Alliance Office of Statistics account would automatically be posted to all the systems that AOS is present in at the time of publication, and if a post is egregious enough, the Alliance Office of Statistics looses the privilege of posting directly to Galnet and instead has to go through the regular process. On the flip side, if an article is interesting enough it can be escalated to be galaxy wide, super power wide (think all Alliance, Empire or Federation systems) or power wide (think all systems controlled, exploited or contested by Edmund Mahon or Arissa Lavigny-Duval).

Seriously - with almost 800 player factions present in more than 3,500 systems, why is FDev manually curating all of the news items for the more than 20,000 populated systems? It makes no sense to do so. FDev should be curating the overarching story line, but let the player groups tell the stories that they're working on every single day. It's completely uninteresting to more than 99.9% of the populated systems what the Alliance Office of Statistics has to say on, for example, the Thargoid situation, but it makes perfect sense to have their views heard in the systems they inhabit.

My way would make for a far more living galaxy than what we see today, and a far more living galaxy than could ever be possible by FDev curating every single article across the galaxy. It would open up entirely new forms of warfare (propaganda warfare in systems where multiple player factions are vying for control for example), and it would make the small player groups feel far more involved in the galaxy, because suddenly their little corner is no longer relegated to only having auto-generated content that is about as interesting to read as the ingredient list on oatmeal.
 
I actually gave up, after Ian took over I was relegated to zero on GalNet, local news acceptances were sporadic and honestly wasn't worth the effort. I tried to use GalNet to tell stories that could be shared with other CMDRS, even local would have made this fine, but every continuation of the story was a roll of the dice.

The final straw for me was being told my structure was all wrong by Ian. And I was using the standard journalistic pyramid structure.

PS. This does sound petty but it is how I felt. I do appreciate the monumental task it must have been to curate all the submissions and honestly it must have been a thankless task, praise from the CMDRs accepted and condemnation from those of us who felt left out or insulted. So I must take my hat off to Ian anyway, but FDEV really must devote time and resources and daresay even money to interacting with the community. Or even just managing them more effectively, from floodgates of mass influx of information to perhaps limited but more meaningful interactions. I dunno. I honestly can't blame Ian.

Ahem. I can. :(
 
I think it would also make Galnet a heck of a lot more fun to read as the Gossip Column could have all sorts of fun, player-driven stuff, from minor faction news, to faux adverts, satire, etc. In short order I'd bet Galnet would become a game in its own right. :)

That is precisely what some of us tried to do, and, for me at least, it greatly enhanced the Elite Dangerous experience.

I started playing Elite in 3301, during the golden age of GalNet. It was a mix of the excellent GalNet content and the passionate groups that formed around Powerplay that really sucked me into Elite. Being able to contribute to GalNet was an honor, and I hope they are able to reopen that avenue of content creation/contribution soon.
 
I was a kick-starter back for ED, I followed everything closely even during concept stages. The community engagement was amazing, the started to taper off around release. I had to leave for some time after release and things had went WAY downhill. Galnet became the stock market with some random things here and there and none of the Fdev employees answer or respond to anything. This is just another stab at the community, which is disappointing. Last I heard, FD wanted to engage with the community about 3.0...? This is extremely disappointing. This game was pitched to us to have lots of player driven content, which most of what was said in the early days still has never made it into the game, and much of the current game are placeholders from Alpha even. We need MORE player content, not less. I hate to tell them, but not everyone cares about the Tharagoids.

Not to seem rude, but what is the purpose of so many Community Managers when it seems all the engagement with the community are short blurbs and ignoring everything and the community its self?

This is another sad day for us all :(
 
You're correct on the hiatus for the time being.

We've more submissions than news slots and CG slots available for many months to come right now.

I do not like to be salty, but with couple of friends I do translate Galnet news to polish and for months and months we have only CG's to translate, lately very few Thargoid news, so where is this player submitted stuff you have so many waiting?
 
Maybe wat they don't tell, there will be lesser community managers because they must work and prepare for the soon new community of their new IP
because christmasy holiday will be the time for special preorders for their new IP and people buying it will flood the forums

I was a kick-starter back for ED, I followed everything closely even during concept stages. The community engagement was amazing, the started to taper off around release. I had to leave for some time after release and things had went WAY downhill. Galnet became the stock market with some random things here and there and none of the Fdev employees answer or respond to anything. This is just another stab at the community, which is disappointing. Last I heard, FD wanted to engage with the community about 3.0...? This is extremely disappointing. This game was pitched to us to have lots of player driven content, which most of what was said in the early days still has never made it into the game, and much of the current game are placeholders from Alpha even. We need MORE player content, not less. I hate to tell them, but not everyone cares about the Tharagoids.

Not to seem rude, but what is the purpose of so many Community Managers when it seems all the engagement with the community are short blurbs and ignoring everything and the community its self?

This is another sad day for us all :(
 
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Let me preface this with 'I'm completely guessing'.

With under a week until an event that holds considerable news on the future of Elite: Dangerous, it may be that FDevs have thought of a better way to run Galnet.
 
I do not like to be salty, but with couple of friends I do translate Galnet news to polish and for months and months we have only CG's to translate, lately very few Thargoid news, so where is this player submitted stuff you have so many waiting?

Exactly what I wanted to say. When starting the game, I treated Galnet as a universum news source, yet it quickly dwindled to the automated posts about galaxy state no one but the BGSers / Powerplayers (yeah, all 40 of them) read. If even, because all the information they need is in GalMap so they don't need galNET for that...

Well... a few days till the expo, then some Verucia Salt farming on the forum and I will probably be on a hiatus of my own.
 
Obviously it would be a privilege and not a right, and as such the articles would be screened at random to ensure that they are not breaking various rules (150 to 175 words is easy enough to enforce automatically, other rules not so much), and multiple breaches (or a single one that is bad enough) results in the faction no longer having the privilege of posting to local galnet.

I'm just going to say your faith in human nature is touching, but misplaced.

Firstly everything you wrote there is about punishment after the fact. You know why this stuff is curated before being put into the game as well as I do; it's to avoid the need to punish after the fact by preventing such content ever reaching the game to begin with. The idea of player groups injecting their own content directly into Galnet with no oversight before the fact is mindblowing when you actually take a step back and look at some aspects of the community.
 
A couple of times when people began to argue about in game events, GalNet submissions became heated to the point of insult throwing (with one example leading to the neutered system we have / had). Any new system would have to get round that while not destroying the community around it.
 
Speaking of GalNet, it's been really quiet the last couple of days. You'd think the arrival return of Thargoids would be more news worthy.

It's a bit sad to see FD isn't willing to spend more money on staff to breathe some life into the Milky Way. It really looks like lack of resources.
 
Let me preface this with 'I'm completely guessing'.

With under a week until an event that holds considerable news on the future of Elite: Dangerous, it may be that FDevs have thought of a better way to run Galnet.

It feels that GalNet will get rethink. For transition period - with all Thargoid business - they are just keeping this under their control till they figure out what to do.
 
A couple of times when people began to argue about in game events, GalNet submissions became heated to the point of insult throwing (with one example leading to the neutered system we have / had). Any new system would have to get round that while not destroying the community around it.

You mean the time when Ian disregarded his own rules and did the equivalent of publishing not just a mere speech, but direct intent for action by one of the lore faces which were SPECIFICALLY mentioned as being out of bounds?

How could that go wrong...
 
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