You and I both know this adaptation thing is just an excuse for the nerf. I don't accept that explanation. If a dev comes and says "we always planned for the CG weapons to be 'adapted to' within a few days" I still won't believe it, because that would be such an incredibly stupid piece of game design that no dev team worth it's salt would even consider, at least not without making it delivered in an exciting way, rather than confusing everyone by saying one stat would be altered to fix an issue and another stat ended up getting changed and suddenly nobody is having any fun anymore (oh, I can SCAN them, why didn't you say!? That's so EXCITING!)
I don't think you understand how FD operates. Other than that *other* space game (*cough*, sorry), they plan ahead. And it looks like plan ahead. And I know, that's why for lot of players it feels like a nerf because it is so abrupt. But honestly, take a look what people did with Thargoids and do you really think they required that nerf or that wasn't intentional?
They planned this change - 1 week, Thargoids adapt, new weapons arrive, new challenges. And I get it, some people might not on board with such on rails experience. It has it's problems. And I hope Ed really meant when he said they will get this feedback into account.
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