FX17: No space legs and no atmospheric planets

How many times do FDev have to say that space legs, while in the plans, are a long, long, LONG way down the road and not coming any time soon before people actually listen?

I want to answer your question, but don't know how to push an '8' on it's side....


they said they where doing stuff to give the core elements depth but all I can remember are different planet colours and lighting and new ships, I know they are working on core elements but come on FD give us something

No point giving specifics now if they're in development and likely to change. They would just get whining about broken promises when the feature comes out and isn't 100% like what they projected.


Thank god - look what happened to ED! (which tanked btw on PS4)

Citation needed.
Although I wouldn't be surprised... the PS4 launch should have been a relaunch for the game, with some amount of fanfare and advertising to back it up. The E3 livestream should have been an EVENT. Instead it passed with merely a whimper.


I saw someone post some GAME sales figures in the UK. If that was them, then I am sorry, that is not much evidence at all. I did see some other figures, but they where far from complete as well. I really cannot fathom how anyone can come to a conclusion with such little information.

That same argument (GAME numbers) would suggest that Destiny 2 was selling half the amount of Destiny 1, despite D2 having 2-3x the players of the previous game (and that's just the console players, it doesn't include the PC version's players coming this month). There aren't too many people ragging on it as a sales failure.

That's despite Destiny being a game that is both 'AAA/Mainstream' (meaning parents/grandparents/in-laws who aren't gamers will be buying copies for children/grandchildren - thereby upping the percentage of physical sales vs Digital ones), but it's also a game that had physical rewards/bonuses for buying the physical version (again, pushing up the number of physical copies sold vs digital copies sold). AND it sold in a PS4 console bundle!
So Destiny 2 sold fairly poorly (40% of the original's sales) despite having physical rewards, being bundled with a console and being brought by non-tech savvy elders...

Let's compare that to Elite:
- Zero reason to buy a physical copy over a digital one
- No hardware bundle
- Not the sort of title a in-law is likely to buy little Johnny on a whim
- Primarily gaming enthusiasts, more likely to buy digital
- Buying online allows access to other features (e.g. Game Share)

The GAME sales mean less then nothing.
Having said that... FDev should have pushed Elite PS4 as a relaunch of the game. It should have been backed with hype and ad-buy. I wouldn't be surprised if it under-preformed, but that's not something we can tell from game sales.


This FDev have acknowledged btw - the reason for this thread is no legs/planets - no - that's because FDev know their game lacks depth - they said it themselves so the only ones still clinging onto "ED is a brilliant game the best ever" are now on their own because even the Developers disagree with them.

Pure hyperbole.
Saying you enjoy it now isn't the same as insisting, 'BEST GAME EVR!' or the same as acknowledging they need to be expanded.
Likewise, being happy that FDev is expanding it isn't an acknowledgment that the existing system is inherently bad.
 
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I must have missed the part where FD stated 'Beyond' was season 3 rather than an extension of Horizons?

I didn't hear that either.

On the other hand, I'd cut some slack to Jex though, because I also have troubles not referring to 2018 updates as a "season". How do we call them ("2018 scheduled updates" doesn't sound that sexy tbh) ?
 
I didn't hear that either.

On the other hand, I'd cut some slack to Jex though, because I also have troubles not referring to 2018 updates as a "season". How do we call them ("2018 scheduled updates" doesn't sound that sexy tbh) ?
Or 2.5 and 2.6?
 
I didn't hear that either.

On the other hand, I'd cut some slack to Jex though, because I also have troubles not referring to 2018 updates as a "season". How do we call them ("2018 scheduled updates" doesn't sound that sexy tbh) ?

They are 2018 Horizons updates, easy. Sandro even said internally Q1 is called 2.5.
 
Another voice here lauding Fdev for aitting back and giving the core game and features another pass instead of adding more features for now.

Very happy getting new ships, the art updates, and especially the exploration improvements. Shame not more details but understandable. Only thing I was hoping for was Gas Giant scooping - would have been a nice way for them to trial atmospherics without opening up atmospheric planets for landing.

Regardless it looks like they will be pretty busy with all the announced stuff.

Legs can, imho, be postponed indefinitely. And landing on atmospherics and all that people will expect from that (life, cities) will be very difficult.

So for now, good to concentrate on the core of Elite.
 
I thought they said Horizon (S2) is coming to an end with 2.4.
Wouldn't it be illogical to say season 2 is over and to stick with the 2.x numbers.

Not that it matters that much mind you, just splitting hairs here ... :D
So what comes after 2.4 or Season 2?

Either it's 3 or 2.5 or are they dropping numbers completely? So the next patch to the database won't say "2.4.03" or something but rather "Blue Narwhal" or "Epic Dog Treats". xD

Another voice here lauding Fdev for aitting back and giving the core game and features another pass instead of adding more features for now.

Very happy getting new ships, the art updates, and especially the exploration improvements. Shame not more details but understandable. Only thing I was hoping for was Gas Giant scooping - would have been a nice way for them to trial atmospherics without opening up atmospheric planets for landing.

Regardless it looks like they will be pretty busy with all the announced stuff.

Legs can, imho, be postponed indefinitely. And landing on atmospherics and all that people will expect from that (life, cities) will be very difficult.

So for now, good to concentrate on the core of Elite.
FDev has had surprises in the past in the updates. Things that no one knew about and wasn't announced, so gas planets might be something we're getting but they just won't say it.
 
first place, second place...since when is it a competition again?
As far as i know its not a competition when you ask the Devs. Its not like there can only be one game, right?

Also yeah, im a bit sad that 2018 is not the year of walking around in our ships, but hey, Beyond is technically still part of Horizons isnt it? Atleast its incluced in the Horizon package and not sold as a new Season.
Im actually glad that 2018 is the year of reworking the old core, Trading, Exploring, especially Mining.
Since Mining is a Q4 thing it doesnt seem like a "small thing", maybe we finally get the Gas Mining?
 
first place, second place...since when is it a competition again?
As far as i know its not a competition when you ask the Devs. Its not like there can only be one game, right?

Also yeah, im a bit sad that 2018 is not the year of walking around in our ships, but hey, Beyond is technically still part of Horizons isnt it? Atleast its incluced in the Horizon package and not sold as a new Season.
Im actually glad that 2018 is the year of reworking the old core, Trading, Exploring, especially Mining.
Since Mining is a Q4 thing it doesnt seem like a "small thing", maybe we finally get the Gas Mining?

Yeah, the whole One Game or None paradigm makes absolutely zero sense to me. I have about 200 games installed on my computer right now. Some of them are even in the same genre! So far, none of them have claimed that they were the One True Game, and that I should just erase the others. It's almost like, I can CHOOSE to play similar games if I want...

Depending of course, if they're actually released. :D For this I will poke a bit of fun at SC, because for the length of time I've known about both ED and SC, I've been able to actually play ED.
 
Some predicting;
"BEYOND" will end in Q2-Q3 2019 than maybe FD will announce lifeless atmo landings development starting in 2020.
I would expect release of lifeless atmo landings in Q4 2020 at best and legs somewhere in 2024 when atmos will be fleshed out.
 
After the main streaming this is the conclusion, there are a few upcoming features that are good but not enough, at least for me. They showed a roadmap until Q4 of 2018 and in the incoming features there were no mention to space legs, atmospheric planets and other features promised by FDev. I have the feeling that FDev refuse to compete. It seems like they have accepted the second place behind Star Citizen.

I'm honestly not sure how anyone could achieve second place behind Star Citizen. But thanks for the best laugh I've had in a long while.

As for space-legs, FDev have been consistent and forthright that these are a long long way off. If ever. No guarantees no ETA.
 
I'm honestly not sure how anyone could achieve second place behind Star Citizen. But thanks for the best laugh I've had in a long while.

As for space-legs, FDev have been consistent and forthright that these are a long long way off. If ever. No guarantees no ETA.

I watched a few of the leaked videos earlier from the Star Citizen Alpha 3.0 build. Frontier has chosen not to compete with SC because frankly they don't need to, it's a total shambles. That CIG had the arrogance to release their 'Pupil to Planet' video a day after ED Horizons launched, and then they show up two years later with no working physics, no working collisions, not even a ladder working and poorly textured tiny planetoids, all of which could probably sit comfortably inside any of Elite's landable 1:1 planets - and SC fans show up *here* and reckon this is some kind of competitor? No chance.

I wish there were a couple of other space sim-esque cockpit games out there, there were loads of them in the 90s and they all stood on their own merits. I'd love a 30-40 hour space cockpit game with a single player mission based plot and a great flight model. I'd love a spaceship cockpit based game with a dynamic campaign like Falcon 4.0 (there actually is one in development). As it is, Frontier are the only studio with a great flight model, a ridiculously well realised 1:1 galaxy and perfect cockpit immersion. Frontier's weakness is gameplay, and this is true (it makes me sad to say) for Planet Coaster too - lack of challenge, lack of a real *game*. All imo of course.

If Frontier had decided to go ahead and build a Space Legs season it would tell me that they learnt nothing from Powerplay and MultiCrew. The fact that they have decided to hold back on another headline bolt-on feature and instead revisit the core gameplay is a BIG DEAL. I'm glad of it.
 
Basically look at No Man's Sky, and the difficulties it has had to come up with a different but interesting ecosystem on every planet.

The planetary aspect of NMS is actually pretty nice. Too bad the basic gameplay and everything else is rubbish.
 
The planetary aspect of NMS is actually pretty nice. Too bad the basic gameplay and everything else is rubbish.

I mean... it looks pretty good and it supports NMS well, but it wouldn't do for Elite. Elite players will expect planets to be simulated in the same way the galaxy is (and, somewhat ironically, somewhat like what what NMS said it would do).
Things like the sky color being based on the content of the atmosphere, and biomes that are based on the planet's place in the solar-system, the rotation of the planet and the rotation around the sun.
 
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