INRA Base Discoveries

But also on the other hand, why would ED go out of its way to talk about the Vaccine if that wasn't important for the story?

The Vaccine in ED - we don't yet know what happened to it do we - we know it was made, but not where it ended up. It might be that someone *just* gave the Thargoids the vaccine after rediscovering it recently... It might be that part of the plot is to uncover the old vaccine store and give it to the Thargoids now... it might that someone delivered it to the Thargoids 50 years ago and they went and used it to re-engineer themselves into a new Mycoid resistant species so we can't use it against them now... It could be literally anything.

And it's been "confirmed by knowledgeable parties" that the ship in Premonition is supposed to be the Argent's Quest…

The ship in Premonition is only referred to by a broken nameplate that reads "something Quest". It's damaged, that would fit either the Turner's or Argents' Quest really.

In some versions of the story five Quest Class ships were made. Interested to know if it's 100% confirmed by Fdev that it's the Argent's Quest. Do you have a source for that? I had assumed it was Turner's to be honest.

I'm not sure it would alter anything we know, but it would be nice to know which ship(s) Fdev considers to have existed.

I would love to see the wreck for that somewhere!
 
The Vaccine in ED - we don't yet know what happened to it do we - we know it was made, but not where it ended up. It might be that someone *just* gave the Thargoids the vaccine after rediscovering it recently... It might be that part of the plot is to uncover the old vaccine store and give it to the Thargoids now... it might that someone delivered it to the Thargoids 50 years ago and they went and used it to re-engineer themselves into a new Mycoid resistant species so we can't use it against them now... It could be literally anything.



The ship in Premonition is only referred to by a broken nameplate that reads "something Quest". It's damaged, that would fit either the Turner's or Argents' Quest really.

In some versions of the story five Quest Class ships were made. Interested to know if it's 100% confirmed by Fdev that it's the Argent's Quest. Do you have a source for that? I had assumed it was Turner's to be honest.

I'm not sure it would alter anything we know, but it would be nice to know which ship(s) Fdev considers to have existed.

I would love to see the wreck for that somewhere!


The hull of the Quest in Premonition is described as looking like it was dipped in acid. I would guess that is a hint that this particular Quest was damaged by Thargoids.

Something probably went wrong. Perhaps a failed attempt to do the INRA mission?

The Alliance should have given the job to my old Commander Baldric. He got thee job done. :D
TShip.png

Elite_FFE.png

Just found my old save game from JJFFE. :p
 
The hull of the Quest in Premonition is described as looking like it was dipped in acid. I would guess that is a hint that this particular Quest was damaged by Thargoids.

Something probably went wrong. Perhaps a failed attempt to do the INRA mission?

The Alliance should have given the job to my old Commander Baldric. He got thee job done. :D

Just found my old save game from JJFFE. :p

Noice!
 
The hull of the Quest in Premonition is described as looking like it was dipped in acid. I would guess that is a hint that this particular Quest was damaged by Thargoids.

Something probably went wrong. Perhaps a failed attempt to do the INRA mission?

The Alliance should have given the job to my old Commander Baldric. He got thee job done. :D

Just found my old save game from JJFFE. :p

That's what made me think Turners Quest, but yeah, I think if you refuse to help the Thargoids they destroyed you, so maybe that commander said no!

Lol Baldric. I guess one of his cunning plans finally worked out.
 
liqNU70.jpg

Anyone who has better game resolution than me might be able to get this pic further, but I manipulated it enough to say its possible that something is written under the blue stripe (orange here) but it is unlikely as most image manipulations do not show anything.
At one point I thought i could make out something like IM?G-?43 in the middle of the text. But not sure.
 
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JKEisfW.jpg

Also this is totally something.
I found it in the background "weathering texture" on a wall at the torture site, holding pen #2. I don't know that it's a clue per say, or just some general easter egg. This photo has been enhanced to show it off the best.
 
And lastly if someone has good resolution, they can try and check out the little screens at the keypad entry of the doors, better than half of them have something written on the screen, but it is too small for me to make anything out.
 
The ship in Premonition is only referred to by a broken nameplate that reads "something Quest". It's damaged, that would fit either the Turner's or Argents' Quest really.

In some versions of the story five Quest Class ships were made. Interested to know if it's 100% confirmed by Fdev that it's the Argent's Quest. Do you have a source for that? I had assumed it was Turner's to be honest.

I'm not sure it would alter anything we know, but it would be nice to know which ship(s) Fdev considers to have existed.

I would love to see the wreck for that somewhere!

I too believed it was the Turner's Quest … but I have been corrected by, and had it confirmed by, a source who would 100% know exactly which ship it was.
 
Perhaps a new lead? New California = Quiness System

Listening Post in Quiness

Pa0fctb.png


Karis System, found an unmarked Installation on the left NAV panel

p3bEQuR.png


ozC5C8n.png


Going through the logs....only found one so far and didn't give any message.

Source:

IMPERIAL SHIPS DESTROY THARGOID INSURGENTS

M.C.S

Ships transferred from the Second (Internal) Protectorate, in concert with a detachment of Federal Elite fighter pilots from Eta Cassiopoea, have successfully ambushed and destroyed a wing of mixed Thargoid and AIS Naval ships. In a carefully controlled action, a selected group of ships presented themselves to the enemy and then hyper spaced to safety leaving the remains of the attack wing to annihilate the opposition. The action took place on the outer reaches of the Western Rim and pilots are warned to avoid the area unless fully armed and travelling in groups of over a dozen ships.

Reports from other edge zones reveal similar successes for Imperial fighters but Naval Commanders warn that the Enemy are becoming increasingly aggressive and have begun to attack non-military convoys. Several Pirate galleons are known to have vanished from their usual hunting grounds and it is assumed that Thargoid attack ships are responsible.

In spite of the continued hostilities, His Excellency, the Seeker of Peace has dispatched His most senior advisors to New California (Quiness) to participate in the discussions taking place between those committed to peace in the Imperial and Federal Commands and those of AIS affiliation wishing to bring an alien-induced war to our Galaxy. It is His dearest wish that a way to peace may be found and He has instructed His diplomats to explore every avenue to secure safety for His people.

Those between the ranks of Lord and Viscount may now apply to their local Imperial Guard for personal safety equipment.

Logs:

HourjEf.png




EMOVjrQ.png


XKPq1Ke.png


XWI8gUw.png



Z7gW3I9.jpg


Log 2 scan came up empty for me. No message in inbox. Couldn't find the Halley Terminal Installation in this system (Karis) but I was rushing. Could only find this unnamed installation.
 
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... Mauxus...

Read this bug: https://forums.frontier.co.uk/showthread.php/380219-Scanning-single-POI-reveals-all-POIs-in-a-system

The Thargoid Scout has a POI marker.

The Thargoid Scout was found with the POI bug that showed ALL the POI's in the entire HIP 17125 SYSTEM accidentally.

Are you sure about this bug ? or only players said that ?
Cause the only thing about this bug on patch note was :
Installations/POIs/USSs
Fixed an issue whereby all Barnacles in a system would appear in the Navigation Panel after scanning just one

Apparently, this bug is only about the barnacles and not about the Thargoid scout ? or maybe just only about Thargoid things (ie. not human POI) ?
 
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Not true.

While such things were planned, FFE as released actually had one working storyline - it wasn't possible to play through anything other than the scenario where you as the player met with the Thargoids, and agreed to get them the vaccine from the INRA facility on Hotice - and even that was difficult due to the bugs

Anything else we know we've gotten from reconstructing the code, reading mission texts, etc.

"Deleted scenes aren't canon" rule applies

I don't think distinguishing between what is in FFE and works, what is in FFE but is buggy, and what was intended to be in FFE but wasn't completed, is at all useful. None of it is canon in ED until it appears in ED canon sources. Any of it could become canon in ED.
 
Are you sure about this bug ? or only players said that ?
Cause the only thing about this bug on patch note was :
Installations/POIs/USSs
Fixed an issue whereby all Barnacles in a system would appear in the Navigation Panel after scanning just one

Apparently, this bug is only about the barnacles and not about the Thargoid scout ? or maybe just only about Thargoid things (ie. not human POI) ?

Yes. Did you read the bug report and watch the video? "Scanning one POI in a system (Such as a Thargoid Barnacle, Thargoid Structure or a megaship with comms uplinks) will result in all POIs in that system being marked on your map. "
 
Just stopping by to say thanks for the coords - wasn't on for long this week but had a little time to pop past each of the locations to follow the story, with the help of the coords; nice being able to practically drop in right on top of the locations.
 
Yes. Did you read the bug report and watch the video? "Scanning one POI in a system (Such as a Thargoid Barnacle, Thargoid Structure or a megaship with comms uplinks) will result in all POIs in that system being marked on your map. "

Yes i have read the bug report and the video has been delete so i prefer to ask if we are sure that this bug work on every POI or just barnacles or just thargoid POI :)
If you are sure i trust you then ^^

Edit : i mean, a bug is a bug and maybe not ALL the POI are in the NAV PANEL and it was not corrected non-barnacles POI (patchnote concern only barnacles)
 
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Yes i have read the bug report and the video has been delete so i prefer to ask if we are sure that this bug work on every POI or just barnacles or just thargoid POI :)
If you are sure i trust you then ^^

Edit : i mean, a bug is a bug and maybe not ALL the POI are in the NAV PANEL and it was not corrected non-barnacles POI (patchnote concern only barnacles)

I'm sure that the bug report says what it says (the video works fine for me and shows unseen POIs appearing in the nav panel). From many members of the community I've heard that many things were discovered with it. I'm not sure that it showed all things because the only way to know that would be to know what all the things are to show. What's clear is that it seemed to reveal all the previously unknown static POIs in the system.

it seems unlikely that the bug would be selective since it was used to discover the scout ship (which wasn't even being searched for), barnacles (in other system) and the like (it was used to check Merope for anything else we'd not found yet), so as sure as its possible to be without working at Fdev, I'm sure.
 
https://i.imgur.com/liqNU70.jpg
Anyone who has better game resolution than me might be able to get this pic further, but I manipulated it enough to say its possible that something is written under the blue stripe (orange here) but it is unlikely as most image manipulations do not show anything. At one point I thought i could make out something like IM?G-?43 in the middle of the text. But not sure.

This can be done, but with big effort. I tried but dont have time, the trick is to move sliders for brightness etc and catch the words on the fly. Second way is to carefully remove noise, filter RGB and use outline filter and then compare patterns. On the left 3 lines are repeating, last word You, so it looks to me like a motivation declaration or company/military song (could be way wrong here). Middle text is handling instruction. The text on right is interesting, decoded few word, it looks like a Galnet post/log.
 
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Anyone who has better game resolution than me might be able to get this pic further, but I manipulated it enough to say its possible that something is written under the blue stripe (orange here) but it is unlikely as most image manipulations do not show anything.
At one point I thought i could make out something like IM?G-?43 in the middle of the text. But not sure.

Btw Did you try making a high res screenshot (Alt+F10 ?) while playing in solo ? Should give the full engine resolution that's possible, somewhat around 15.3k x 8.6k pixels, saves as *.bmp under screenshots.
 
... Mauxus...

Read this bug: https://forums.frontier.co.uk/showthread.php/380219-Scanning-single-POI-reveals-all-POIs-in-a-system

The Thargoid Scout has a POI marker.

The Thargoid Scout was found with the POI bug that showed ALL the POI's in the entire HIP 17125 SYSTEM accidentally.

I'm sorry, but as has already been said many, many times, because of this, it's almost certain that there's nothing left to find in HIP 17125.


It is.



That certainly does look similar. It might be the same bit. Fdev (as do all other game companies) re-use assets all the time. Especially for things like beacons and wreckage. If they added a cool new wreck flashy thing asset there's no reason it won't start appearing in random POI's too.
I didnt know that. I spent hours on that planet... There are other things people dont know. The thread is growing quite fast. Someone should make a summary of ideas and status quo like every 5 pages because the startpost is not up to date and wont be on a regular basis. Right now I have no idea what you guys are talking about that "... Quest" ship. It really is annoying that one has to know the lore of the older games to figure out certain things. So please veterans, dont talk in tongues, explain things.


So that HIP 17125 is off the list, where do we go now?
 
I didnt know that. I spent hours on that planet... There are other things people dont know. The thread is growing quite fast. Someone should make a summary of ideas and status quo like every 5 pages because the startpost is not up to date and wont be on a regular basis. Right now I have no idea what you guys are talking about that "... Quest" ship. It really is annoying that one has to know the lore of the older games to figure out certain things. So please veterans, dont talk in tongues, explain things.


So that HIP 17125 is off the list, where do we go now?

Yep it's almost a full time job keeping up isn't it!

Hope this helps:

The "Quest ship" is almost certainly entirely irrelevant to finding more INRA bases. It's the special super-ship granted (or not) to the player towards the end of Frontier First Encounters (FFE) the previous game. There is some crossover to FFE, so a lot of people look through all the FFE missions and info for clues to things like INRA base locations etc. The discussion about the ship was just some discussion relating to which particular version of the FFE storyline is considered canon in ED (there were several endings), so safe to ignore that for now unless you want to get into the nitty-gritty.

In my opinion, the most promising lead from FFE is the Mycoid Vaccine Store, which is located on a planet called Hotice 1 in the Hotice system, somewhere in/near Alliance space. However that system doesn't seem to appear in Elite Dangerous.

Some more info:

The last INRA base found in ED talked about how the Mycoid Vaccine was being moved somewhere else - and that's where the trail went cold, there was no info on locating the new one. People have been scouring all the objects at the base looking for clues, trying to read text on signs etc.

Another (possible) clue dropped to us by Fdev has been what appeared to be an old ship wreck with the number JJ-386 visible. It's considered to be old because some people believe it's an old-model Cobra MKIII (they were more angular before ED). This means it could be a reference to something in the past. In the clip we also see what appears to be a beacon or black box next to the wreck, many people think this will contain clues or more info to continue the narrative.

The best explanation for this clue (in my opinion) comes from Han_zen (iirc) who said that the PC port (386) of FFE was done by a guy whose initials are JJ. So, JJ-386 seems to be an homage to that - and one interpretation of that is that we need to look to FFE to find clues.

Since the video with this JJ-386 clue was shown at the FX17 expo, and the first INRA base was found shortly after apparently using clues from FFE, it's possible that we've already cracked the JJ-386 clue already by using FFE to find INRA bases.

It's also possible that finding the crash itself will lead to more discoveries - we just don't know. However, many people (myself included) would love to find the crash just to see if it really is an old-model cobra! I'm not sure it is a cobra, I can't personally see the right panel-line shapes but many people seem to think it is, so here's hoping! We know it's blue though, if that helps!

So - From here, looking for the JJ-386 crash is a possibility, although all we know for sure is that it's on a beige planet (or a beige part of a planet)!. Brute-force searching for more INRA bases is possible too, that's how the first was found (literally just flying low over planets and hoping to find something). Searching for Hotice is a possibility, it might be out there just renamed, I made a post on this here which may/may not be helpful.

Personally - I think keeping your eyes open for listening posts and things like that in/around Alliance space is a good way to go. They often tend to lead to new stuff and it's a known way Fdev leave us clues to find things.

Other people may well have more ideas, that's just mine.

Good hunting!
 
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