I see well I never asked for the removal of Solo mode. I just suggested the addition of a second Open Play mode but for PvE (CMDR ships cannot damage other CMDR ships). My main focus is the PvP state of the game. However that is also dependent on Open Play since that is the only way to engage in a PvP activity however people that do not wish to are forced in to PvP and have no where else to go then Solo play. That effectively blocks them to have other players in their game and turns the game in to Single player.
Clarification on the Solo play.
Solo play is not offline play. You require internet access for it to be played and connection to the servers. The entire point of it is to play the game with no interference of other real players in your realm. So in the Console world you have to pay to play with other players, well that is marketing politics. If there was a PvE only Open play that would also require the payment I am sure, but there is no reason to remove Solo play.
Again it's all the same connected Server according to the game description. You just chose whether to have other Players in your game or to be alone, but everything else is the same. And yes I guess console players are forced to pay for other players in their game, but that is not really my problem. If anything it makes the importance to actually provide PvP content even higher. Since everyone that is paying for the subscription probably seeks interaction with other players.
We all are perfectly aware that console players always had to pay more then PC gamers and got less from everything and that there are locked console only games. Non of that changes the State of the PvP content in Elite Dangerous.
If the opportunities for PVP are lacking in ED why not try to organize some, start a thread nominate a CZ/res site/compromised nav beacon/anything and ask PVP'ers far and wide to come and have a go if they think they are hard enough. If it proves popular you could ask the mods to sticky it. It wouldn't take much effort just pick a location.
That way you'll have better more challenging fights from CMDR's who are prepared and should struggle less to find likeminded players, also people who fancy trying PVP can turn up and have a go.

Funny I wonder if I ever came up with that idea before. Oh yes actually that is exactly what I am doing right now. I am trying to gather PvP players and let them tell me how they are playing this game as PvP players. So I can figure out what kind of activities I can come up with and how many people are interested in such. I also am trying to explain other about why PvP is so hated in ED and that PvP and PvE issues exist in every other game and there are ways that games use to deal with them. But above all to discuss the fact that there is no real motivation or support for PvP from the game in it's current state.
As you should be aware there is a big difference between you can always do what you want to do and you generally feel motivated to do what you want to do. Because there is some sort of benefit or encouragement for that activity. Yes we can gather and join small PvP community an play among us, but is this even a thing in this game since there is so much game mechanics for player vs player combat but no actual support with activities and benefits for it.
The point is that ED has the potential to be an amazing PvP game, but has Zero PvP content exempt to kill Commanders in Open world that gives you nothing and you are always at a loss.