I have (just like Algomatic) suggested player-based protection for traders, kind'a like Fuel Rats. It would be great and really make Open interesting, but a bunch of things has to be done to make it work. First, there has to be some way of hiring people, similar to multicrew I guess. Hiring people for a wing. And then an agreed amount being shared (which I think it does already). But most of all, dropping into the interdiction. I haven't tried it in a while, so it might be better, but when we (family members) tried it earlier this year, it was terrible. Didn't work well enough to protect when it mattered. And if the attacker can take out a ship in 10 seconds, there's no time to drop in, pull weapons out, target, turn, etc. It might be better now, but I suspect it's not.