The SRV is so primitive... how about a hovercraft?

Good point - do we know how Skimmers stay off the ground?

AFAIK no. Does that question affect the viability of a hovercraft?

Thrusters...though no idea how those doughnuts work exactly.

Well they have some weird thrusters I say.

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It amazes me that, in a game that is criticized by many for lack of content, players are constantly asking to shortcut the content.
Not only is driving around among boulders and craters eminently believable and useful - it is also fun, and one of the few activities that we actually have to do to progress in certain areas.

Being able to skim over the surface of planets at high speed with no effort would be dull and pointless in the context of the game, unless done in the ships that are provided for the purpose.

I definetly don't want very badly a hovercraft but it's not a bad idea in case you get fed up of the buggy.

Has OP tried using the SRV thrusters ? ;)

How long do they last? 7 seconds tops?
 
Id like to see a larger SRV option for bigger bays on bigger ships as stated earlier a bit like a Snow Cat, or the transporter in the orginal series of BSG.

Either that or some engineers love for what we have already.
 
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I've never said this before*, honest.

But I would flippin' love...

Hover Tanks!

[video=youtube_share;tr2_gH5ixQg]https://youtu.be/tr2_gH5ixQg[/video]

:D

Pretty please?

CMDR Cosmic Spacehead

*Only every single time anything to do with hovercraft or new surface vehicles are mentioned...
 
Please add a hover tank. Tank battles would be awesome at settlements and surface ports.

997fa5c15a2772011370b2d5b8a1c3ea.jpg
 
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I actually love the SRV as it is. The only thing I'd want added is AI versions and some variants, including some of a more Tanky nature. The existing landscapes would produce some great armoured warfare emergent gameplay.
 
I wonder why don't we have an alternative to this "vintage" vehicle.
We have drones of the same size which can fly for hours, and we are stuck on the ground struggling with terrain, holes, traction, able only to "fly" the SRV for a few seconds. Why don't we have a levitating hovercraft, a speeder, whatever else?! Scanner seems not to be the problem, because we still receive signals when we fly the SRV. Anywhere in the Sci-Fi world we have such vehicles/motorbikes. Look at Star Citizen itself, or Star Wars.
Please, give us a faster and more comfortable prospecting vehicle, let's try to make something fun instead of painful out of this game, because every action in the game is painful. ED will be remembered as the most painful, repetitive, never-ending grind game ever.

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From a practical deign perspective the use of wheeled vehicles for planetary exploration has some reliability advantages as the drive system isn't going to be affected as much by gravity or atmospheric conditions. There's also the issue that needing to stop a wheeled vehicle for shutdown or repairs is less problematic than a hover vehicle that uses retractable landing gear.

The only real issue I have with the SRV is that the handling properties are terrible for an AWD off-road vehicle, but that's a separate discussion we've been having in this thread: https://forums.frontier.co.uk/showthread.php/392190-Why-does-my-SRV-have-such-terrible-traction

We don't even have SRV variants and it's nearly 2 years after Horizons launched so I doubt we'll be seeing any significant effort put into the SRV. I also suspect that if we ever did get a hover vehicle it would have even worse handling properties than the SRV to make it a "challenge" to control. Essentially I've given up on the idea of FD producing well-balanced content for driving on planetary surfaces, but I suppose it's always possible we might see some additional SRV variants at some point with Beyond in 2018 when they look at improving the exploration mechanics.
 
You obviously haven't been exploring and gotten bored before. Driving at breakneck speeds on an alien surface is what cures boredom.
LOL reminds me of the time when i was on a moon/planet which had this lovely flat plain with next to no bolders. Full throttle for a few km top speed running and quite out of nowhere a 1.5 km drop into a canyon. Nearly made it across but like Wiley Coyote, I just fell, boom!!
 
There is no artificial gravity in this game's world. Never has been. Not in any Elite game. Not in any Elite novel. You're complaining that "LOL if Gandolf can shoot a fireball, why not summon a spaceship? They are both impossible!".

It isnt how fiction works.
What about in the stations? isn't that why they spin?
 
Stick 4 SRV thrusters either side of a bike, tune down the output to accommodate for the much lower mass and voila. Less health as the pilot is exposed, forwards firing weapons only as it's a bike and more fuel usage as it has to hover but faster speeds and no fall damage.
Oh and no cargo obv.

Just strap on your cargo to the rear of the bike :p
 
LOL reminds me of the time when i was on a moon/planet which had this lovely flat plain with next to no bolders. Full throttle for a few km top speed running and quite out of nowhere a 1.5 km drop into a canyon. Nearly made it across but like Wiley Coyote, I just fell, boom!!
LMAO I wish I was there!
 
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