Elite Dangerous is the Largest Empty Sandbox Ever Made

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Robert Maynard

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  • Player owned capital ships - this is believed to be coming as the Fleet Carrier in Q4 2018. Should be (very) customizable and act as a mobile base for PVE and PVP gameplay. Also expand the type of player owned capital ships: battleships, bulk carriers etc.

While Carriers will be coming when Squadrons are introduced, we don't know that they will be capital ships, i.e. whether they will have their own offensive / defensive armament - or, indeed, how they will traverse the galaxy.

  • Proper in-game guild mechanics - believed to be coming as Squadrons in Q4 2018. For deep social interaction among players.

Whether Squadrons offer a full suite of Guild features or just a membership list, hierarchy and communications remains to be seen.

  • Mining Extractors - player owned. It can be bought and placed on a planet. After a while the player would return to collect the mined minerals
  • Storage Structure - player owned. This building is used to store the mined minerals.
  • Processor Structure - player owned. This is used to process the mined minerals. Then players can produce goods such as modules and ships by themselves. It makes the economy more player driven and adds depth to mining.

Frontier don't seem keen on introducing executive control elements into the game, nor permit storage and accumulation of commodities (other than in one's current ship).

  • NPC Ship Crew Management - NPC crew in the cockpit and crew management options for the whole ship which can be managed by the player. This adds depth to NPC interactions onboard a ship.

NPC Crew were discussed in the DDF - we're waiting for their introduction, along with NPC Wingmen.

  • Player owned Outpost, Stations - for Squadrons who have enough credits and resources to build or buy an outpost or station.

Whether the Squadron mechanic either initially or eventually includes Outpost / Station ownership remains to be seen.
 
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Genuine question as I don't use Reddit and don't understand how it works. Where does it say that 2,000 people have considered 2.4 and the general direction of Elite a huge disappointment? Closest I can see is that a post has 1,792 points and 89% of those upvoted it?

1792 points are only people who upvoted the topic, the 11% who downvoted it actually subtracted from the total number of upvotes. So, for example, if you and I upvote a neutron star screenshot but xx_devilTony83_xx doesn't like it and dowvotes, the post will have 1 upvote shown on the page.

Tbh I'm much more interested in the visits that topic makes, but the number is not yet shown for some reason.
 
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Rep for staying poised while under so much fire. I have noticed that OA's tone has seemed a bit frustrated with ED as of late; in your OP, can you please put quotation marks around his exact words so we can judge for ourselves?

The OP doesn't have anything to do with OA, it was just a comment that some random user posted under an OA video. Cosmo just made it look like it's something he said.
It's one of the reasons he is under so much fire...
 
Genuine question as I don't use Reddit and don't understand how it works. Where does it say that 2,000 people have considered 2.4 and the general direction of Elite a huge disappointment? Closest I can see is that a post has 1,792 points and 89% of those upvoted it?

The upvote count. Arrow to the left of the heading.

The problem with Reddit's upvote feature is that you don't know who upvoted stuff - a lot of those upvotes could have come from the general reddit community out of mischief. You don't know if everyone who upvoted (or downvoted for that matter) actually own the game. Has there been some kind of vote brigading going on somewhere? Which users voted?

And so on.

In short, figure unreliable.
 
Seriously, how many times..?

Player owned this and that, player driven economy... All in a game that wasn't designed to have them. Why do you feel the need to keep trying to change Elite into a different game? It's a serious question and one that I would like you to answer.

Because there is no serious other competitor, and as such people demand ED becomes whatever they personally want from a game-in-space. Its akin to complaining that the local pizza place, which happens to be the only restaurant in town, doesnt serve Thai food. I get the frustration, but, yeah...
 
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I think there's a big difference between having a differing opinion and having mod-approved trolling of naysayers
There is.

And with regard to mod-approved trolling of naysayers:
tinfoil-hat-and-tinfoil-cat.jpg
 
  • Player owned capital ships - this is believed to be coming as the Fleet Carrier in Q4 2018. Should be (very) customizable and act as a mobile base for PVE and PVP gameplay. Also expand the type of player owned capital ships: battleships, bulk carriers etc.
  • Proper in-game guild mechanics - believed to be coming as Squadrons in Q4 2018
  • Mining Extractors - player owned. It can be bought and placed on a planet. After a while the player would return to collect the mined minerals
  • Storage Structure - player owned. This building is used to store the mined minerals.
  • Processor Structure - player owned. This is used to process the mined minerals. Then players can produce goods such as modules and ships by themselves. It makes the economy more player driven and adds depth to mining.
  • NPC Ship Crew Management - adds depth to interactions with NPCs onboard a ship.
  • Player owned Stations - for Squadrons who have enough credits and resources to build or buy a station.

This is the issue here. The only thing that would add more depth for me is NPC ship crew management and even that isn't actual sand. The rest can take a flying jump as they don't add much to gameplay.

What will automated mining extractors add to gameplay. Nothing as they go about their business while you are not there, the same goes for storage and processor structures. That isn't more sand, thats just automatic credits for not doing much while you are not playing.

Player owned stations. Nope as that can conflict with the rest of the game. What I have no issues with are player owned personal bases and squadron fleet carriers as long as they are not part of the BGS and have no commodities markets etc. Some management is fine though. I have no qualms about that.

In-game gulid mechanics don't do much for me and therefore won't add any extra sand for me at all, infact it does nothing for sand for anybody as guilds on their own don't actually change the gameworld around you, unless you mean corporations that control vast areas of the game world, but then that would negatively impact on my game and a lot of others.
 
I strongly suspect it has nothing to do with their opinions, but how they express them.

But then again I see Reddit as little better than 4Chan.

I strongly suspect it has nothing to do with their opinions, but how they express them.

But then again I see Reddit as little better than 4Chan.

When you start from a dismissive position, you've already compromised your objectivity.

Not everyone is capable of forming an eloquent or nicely-worded critique. Do you know the saying: "Listen to the complaints, not the suggestions?" It means that a consumer knows when they like or don't like something, but they more often than not don't know how to express themselves or offer suggestions for lack of experience or know-how. Generally speaking, I don't much care for "I like it" or "I hate it" threads, but they're still useful. When meaningful numbers of people are shouting praise or criticism, it probably means something useful to the people they're shouting at.

talk about only looking from one side :rolleyes:

the problem is those who are being badgered are the ones demanding that other players either change completely how they play the game OR become 2nd class citizens unable to have an influence on the game.... of course those who are being called "cheats" or "cowards" that should not be having an influence on core features of the game are going to push back....

If people want to make suggestions to the game which WONT force me to change how i play, and wont stop me having influence on the game and do it in a manner without calling me a cheat, coward, white knight, hater or carebear, they will get no beef from me, even if i disagree with their improvments.

OP later on made some interesting suggestions - all of which have been made before, but still, interesting suggestions - but his opening gambit was insinuated that all the new content in the game was a waste of time, and that FD need to make the game controlled by player factions and guilds.....
This would essentially make the game from a game with flaws, but i still love, into a game i no longer want to play, and a game which is totally different to the one I backed.

ED needs changes to make it into the game many of us hope it would be. But the issue is with WHAT changes need to be made, and for me, it is not in the OPs 1st post.... (but as i said, later posts made some good points much more inline with the vision touted 5 years ago imo

If the same feedback being made five years ago is being made today, I'd suggest there's something wrong.

Yeah. It's awfully inconvenient to meet people with differing opinions and actually have to engage in discussion.

Such a drag. :)

"I think there's a big difference between having a differing opinion and having mod-approved trolling of naysayers"

People with well-thought out critiques and suggestions have never been shouted down on here. When posters arrive with an attitude of "It's all crap, they need to do what I say or the game is doomed!" then it's a different story.

See my first reply.

Reddit doesn't verify the actual amount of people who purchased the game.
You can create as many Reddit accounts as you want and upvote your own posts, if you like.
(not that anyone would ever do that, right?)

[X-Files theme]

Is 2.4 done already?

We've tried the "wait and see" approach for years. It hasn't worked so far. Getting the criticism out in time for the developers to react to it if they choose/need to is probably the more helpful way to provide feedback, don't you think?
 
The problem with Reddit's upvote feature is that you don't know who upvoted stuff - a lot of those upvotes could have come from the general reddit community out of mischief. You don't know if everyone who upvoted (or downvoted for that matter) actually own the game. Has there been some kind of vote brigading going on somewhere? Which users voted?

And so on.

In short, figure unreliable.

Exactly my point, too. We have NO way of knowing where the upvotes came from, or if they even own the game.

Which is why I laugh every time someone mentions the Reddit "echochamber" as a reliable source of information or metrics.
 
So much respect for op, he's being called an idiot, a failure, a kid, insulted left and right with dismissive and passive aggressive replies, mockery and so on, but he stands there unmovable taking pitchfork punctures for defending his point of view. Kudos mate, this cesspool of a conversation doesn't deserve you.

Meanwhile, on reddit, 2k people in the last 24 hours considered 2.4 and the general direction of Elite a huge disappointment. But who cares about numbers right? Fdevs surely don't care.

Thanks mate. It's a shame that these people can't see the glaring problems with this shallow sandbox.



Wait a minute! You're basically saying that FD should do what FD are going to do in the coming year? Or at least a large part of what you want.

Priceless... absoloutely priceless.

They announced some of those things which is great. Much of what I suggested isn't announced though. I would be pleasantly surprised if they announced that too.
 
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Good news is you don't have to play. Or post.

Again, I would remind posters like you that we've paid for this in advance. Season 2 was paid for upfront and they are still only just getting it rolled out so hasn't actually been delivered in full yet. If FD don't like it if someone feels that the problems with season 2 need pointing out then they probably should have thought about that before they took peoples money upfront.

While I don't agree that ED is dying, there were absolutely problems with the content and delivery of season 2. I only hope they learned those lessons and season 3 gets it right.
 
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Exactly my point, too. We have NO way of knowing where the upvotes came from, or if they even own the game.

Which is why I laugh every time someone mentions the Reddit "echochamber" as a reliable source of information or metrics.

Equally hilarious is when someone suggests the Elite Dangerous forum "echochamber" is a reliable source of information or metrics. Akakakakakak!
 
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