Why do some players decline wing invite in res sites?

In general terms, it's always true to say you "shouldn't fly what you aren't prepared to lose" but that goes double, triple and quadruple, for any interaction involving another player.

A while back, somebody asked me about unlocking whichever engineer wants stuff mining.
I was mining Painite at the time and I said I'd be quite happy to hand some over.
So, we agreed to meet.
I showed up in my Corvette and they showed up in a Cutter.
To swap 10 units of Painite.

Anybody who's played this game for long enough will realise that you can't trust anybody and there's always a risk you'll be stabbed in the back.

In summary, I'd rather earn half the credits in a CZ/RES/CNB by myself than earn a re-buy and become somebody else's "emergent content".
 
Not a complaint, just genuinely curious. It makes sense, to me at least, to wing up and both get a bounty as opposed to fighting over getting the last hit. I'm just wondering if some players actually prefer to compete over bounties instead of being in a wing....

I can think of lots of reasons, but I wasn't there, you were. They have a choice :)
 
[video=youtube;z834x4Qk_pM]https://www.youtube.com/watch?v=z834x4Qk_pM[/video]

Some people are just jerks.
 
My guess is they either don't know about the benefits or don't want to cooperate/share their target info etc.

And I've never become wanted if a wing member messes up. Ships that are hostile to them, but not hostile to you are marked in purple. If that's security/clean ships, just leave them alone.

In summary, I'd rather earn half the credits in a CZ/RES/CNB by myself than earn a re-buy and become somebody else's "emergent content".

When you're already in the same spot it doesn't make a difference.
 
When this happens look at their combat rank. If it is anything other than elite, they may be farming combat XP, in which case they have to decide if half the combat XP that they can make working alongside you, is faster than shooting stuff on their own. I don't often run into other players that can take out NPCs as efficiently as I, and that's not a brag, I spend all my time in combat, I don't know the first thing about trading, so it's only logical, therefore I would rarely accept a wing invite in a RES, because I value my kills for my combat rank.

Generally, if I find myself competing for kills, one of two things would happen based on an assessment of the other player...Do I believe this person is deliberately stealing my kills? If so, then they get a warning, then they get shot. If I think it's genuine competition I will try to stay clear of the other pilot and focus on my own kills. If that turns out to be impossible, there's always another RES.

Another thing is I also have small kids and a demanding wife, and it can be annoying for others in a wing that I go AFK every 5 minutes for 1 or 2 minutes. Basically, I wing up if I've got definite free time ahead o me, if there's a chance I'll be interrupted I won't accept the invite, but if I decline, I would alsways explain myself ("playing casual, may need to go afk often, will just be a pain in your rear, but thanks for the offer")
 
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Another thing is I also have small kids and a demanding wife, and it can be annoying for others in a wing that I go AFK every 5 minutes for 1 or 2 minutes. Basically, I wing up if I've got definite free time ahead o me, if there's a chance I'll be interrupted I won't accept the invite, but if I decline, I would alsways explain myself ("playing casual, may need to go afk often, will just be a pain in your rear, but thanks for the offer")
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It looks similar here. I mean, when i don't even know how much time i have or when i know that i have to AFK repeatedly, i actually go to solo. Anything else is contraproductive there. I only go or a multiplayer environment when i know that i have enough and consistend enough time available to not be a nuisance.
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That being said, unlike others here i don't have the big fear of being shot down. That's both due to the fact that i usually take a cheaper ship (preferably the Courier) to a RES, and due to my living in Möbius. (Yea, i hear some players hissing again, but not only is that place safer, but more imporantly the atmosphere is much better. People there talk and work together, instead of being scared all of the time. )
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And PS: Rank sharing or progression doesn't really bother me. Combat rank not so much an indicator of skill, mostly displays time spent in combat. So why care for it? Comes time, comes Elite rank, after all.
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because if you wing up, the spawns dont increase.. it just becomes more easyer.. thats not something everyone wants.
 
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And PS: Rank sharing or progression doesn't really bother me. Combat rank not so much an indicator of skill, mostly displays time spent in combat. So why care for it? Comes time, comes Elite rank, after all.
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Not for me mate, I don't grind, but I'm thinking about doing so soon. I've been playing 90% combat for 2 years and I'm still only Master. I hear you ask how can that be? It's because I spend almost all of my time doing assassinations. I like one on one and I like being an underdog (I tend to do them in the smallest ship I can get away with). In the time it takes me to do one assassination of a large target (anaconda, corvette), another player could have shot 20 eagles in a HAZRES with their own corvette. Doing that holds little interest for me. My stats screen is nuts, I have more assassinations performed than bounties collected. I'm an excellent combat pilot, but my rank makes me look crap. So yeh, I've been thinking about grinding for a corvette and go park it in a RES, but that's so far from my philosophy up to now. Sure, it means nothing really, I guess I'm living proof, but I'm also a completionist and I care about how my peers perceive me, so it's something that bothers me in the back of my mind.
 
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I just don't trust any other cmdr other than the ones I know who are on my friends list. Friend requests and wing invites are all ignored really unless I know them from outside of elite. i.e. the people who I play elite with come from quake 3 and quake live. That's enough for me really. I just keep a beady eye on what the other cmdr is up to whenever I see one, as I don't trust any of them one little bit.

If they say hi, o7 or whatever I respond with a generic greeting but still keep my eyes peeled on radar to know what they're upto at all times lolol
 
because if you wing up, the spawns dont increase.. it just becomes more easyer.. thats not something everyone wants.

I actually already think it's pretty nuts how many pirates come to the slaughter to be farmed (they don't learn that efficient pf bounty hunters are more common than miners in a RES?), so I'm glad that doesn't quadruple when you're in a wing!

I think HAZRES ships need an equipment buff, they are not as strong as CZ enemies.
 
Not a complaint, just genuinely curious. It makes sense, to me at least, to wing up and both get a bounty as opposed to fighting over getting the last hit. I'm just wondering if some players actually prefer to compete over bounties instead of being in a wing....

(I think its your breath...)
 
I accept and send wing invites, but I'll leave the wing (and mode) if it has a negative effect on ship spawning.

Which it often does. Lol

Nothing worse than Res farming in a wing of 4, and the only target that spawns in 15 minutes a single harmless Eagle. Lol
 
My reason is usually that I don't know how long I will be able to stick around - both from RL interrupting as well as my ammo running out.

RL: I got 4 cats around, three of which usually choose my game time to chack whether they want to go out or in, the fourth just demands attention and petting.
Ammo: unlike (apparently) most RES farmers, I run a very ammo intensive ship (Vulture with double shot Pacifiers), so even if the cats don't interrupt (or it's the weekend and I have to open the door for the mail delivery), I'll have to drop out after ~5 kills to reload.

Usually, RESes are only sparely populated with players, so I have no problem finding a quiet corner. I also don't have a problem with "emergent content" when I fly in open (if I don't want that, I stay in solo or group). If the RES gets too busy, I'll switch.

If I find my self with sufficient free time, then I have no problems with winging up. But if I get invited, I also always send a short reason if I decline.
 
Depends on the rank as well, when I am there as Elite pilot people typically accept or send invites, not so much if I am there as my Mostly Harmless pilot, nobody accepted my wing invite yet , I always found it quite funny :)
 
Well, after reading some of the answers, I can understand. But it basically remains some sort of a nuisance, especially in the case of the one refusing the invite was the last to arrive in the RES. If I drop and I see another player, I'll usually leave the zone myself and leave them at their business. If I really have to work for a faction in the system, it's the only site, well. I'll just do something else, but that's me, and that's also a rare scenario. But if I was there before, that I found a good "spawn" (hate to break the illusion haha...) and someone drops before my eyes, I'll stick to the place and send an invite.

I don't really know how instancing works in this case (if 2 players that have been in the same RES spontaneously appear to each other after some time), but if the guy that just dropped refuses or does not leave, it's basically selfish competition. Because, it's your money and your combat rank VS MY money and MY combat rank.

Hate to behave like a dog peeing on the wall, but that's my doggish behaviour vs an unefficient, antisocial one. Haha, I'm being grumpy just thinking about it, but rest assured I'm immediately calmed by any form of "sorry mate not this time". and to those who can't bother typing - here's hoping you play VR !
 
I actually already think it's pretty nuts how many pirates come to the slaughter to be farmed (they don't learn that efficient pf bounty hunters are more common than miners in a RES?), so I'm glad that doesn't quadruple when you're in a wing!

I think HAZRES ships need an equipment buff, they are not as strong as CZ enemies.

tbh i do both mining and bountyhunting... mining is done somewhere random in a ring, not a RES.
so that leaves RES for bountyhunters in my eyes.

im fine if they buff the HAZRES ships, but then they should increase the bounty by allot.
 
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