Could this be a solution that doesn’t impinge on non explorers, has few mechanics, allows us to work together making more novel gameplay?
Critique invited, not gainsay,
#who let the Happy Dogs out?
As a way to Enhance and Tweak exploration in the Beyond update- a cheap and easy, player driven, devoloper hands off way would be an exploration only increase in jump distance cloaked in the LORE based Guise of a “new” module, expanding human Galactic Recon and supply, post Thargoids.
New Module: Exploration FSD- Draws additonal power from and hence disables Weapons “slots”
A change that’s easy on the Game Engine and is in no way of interest to anyone but explorers
Who are the Stellar Forges greatest Devotees.
Yes it’s a bit corny but a starting point. Or go back to the “debate”.
Crickets ; )
#Stellar Forge Forever
#Exploration is Freedom
Critique invited, not gainsay,
#who let the Happy Dogs out?
As a way to Enhance and Tweak exploration in the Beyond update- a cheap and easy, player driven, devoloper hands off way would be an exploration only increase in jump distance cloaked in the LORE based Guise of a “new” module, expanding human Galactic Recon and supply, post Thargoids.
New Module: Exploration FSD- Draws additonal power from and hence disables Weapons “slots”
A change that’s easy on the Game Engine and is in no way of interest to anyone but explorers
Who are the Stellar Forges greatest Devotees.
Yes it’s a bit corny but a starting point. Or go back to the “debate”.
Crickets ; )
#Stellar Forge Forever
#Exploration is Freedom
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