In Eve Online, FLEETS are composed of 1 Fleet Commander (FC) per fleet then branches out to 5 wing commanders (WC); each wing has 5 squadron commanders (SC) with 10 players in each squadron, something like this:
-----------------------------[FC]
---------------------------[WC 1-5]
--[SC1]--------[SC2]--------[SC3]--------[SC4]--------[SC5]
-Player 1------Player 1------Player 1------Player 1------Player 1
-Player 2------Player 2------Player 2------Player 2------Player 2
-Player 3------Player 3------Player 3------Player 3------Player 3
-Player 4------Player 4------Player 4------Player 4------Player 4
-Player 5------Player 5------Player 5------Player 5------Player 5
-Player 6------Player 6------Player 6------Player 6------Player 6
-Player 7------Player 7------Player 7------Player 7------Player 7
-Player 8------Player 8------Player 8------Player 8------Player 8
-Player 9------Player 9------Player 9------Player 9------Player 9
-Player 10-----Player 10-----Player 10-----Player 10-----Player 10
Out of all that's coming out soon™ this is one topic I'm watching. I like this game but it's lacking in many things and player interaction is one of those "things." When there's a system to support large(r) fleets then the way this game is played will change dramatically and be able to achieve the feats like on Eve Online with massive space battles like this recent
battle.
Sorry about the above formatting at work and in a hurry. LOL
I'm not saying do it like above but this is a good template to start from to forge another.
Fly Reqless CMDR's o7