Why are we being robbed of grade 5 in the engineering conversion for no reason?

No, I didn't say I wanted my G5 mods to pop in at max - my suggestion was, that FD can convert the key value in a G5 mod to approximately where it would equal the level of G5 your mod should be:

Using FSD as an example:

If your G5 FSD roll was +42% optimal mass, between the normal min of +20% and max of +50% (ignoring beneficial or detrimental side effects), then your G5 mod in the new system could be converted with fairly simple math to just over half of the new, total G5 range of that value.

Who cares what its optimal mass is? It uses less power than stock. It'll be up to me if I want to keep it or not. I more than likely won't, since I don't care for having unattainable advantages over others, but Frontier have left the choice in my hands.
 
Also, I saw, that grade 3 was considered too low for conversion - even though there are some mods that top out at grade 3, like engine focused distributors.

What about grade 4 then? There's some mods that top out at grade 4.

Will a grade 4 and the potentially many rolls to get one right be considered ZERO too?

From what I remember in beta 3.0 there was some issue with converting grandfathered lightweight sensors & life support to the new system which forced you to strip them first. I'm pretty certain this was fixed later in the beta...but my memory is rather poor.

As for G4, G3 & G2 engineered modules, they just start at the end of the level below them, the only exception being G1 modules which are stripped (so no point migrating those to the new system). I'm fairly sure about this because my AspX was the last ship in the beta that I converted the grandfathered modules to the new system, and it had a G3 Life support module and G1 Fast scanner; but I can't be certain I remember it correctly.
 
"Impossible task?" Seriously? It's extremely easy. If you can convert from USD to GBP you can do the math involved. It simply scales one value into another range.

They had no problem downgrading everyone's mods when they went through a massive Engineering nerf, they remapped the prior values to the lower ranges so it's extremely easy for them to scale mods in the other direction.

You know those existing modifications are dramatically inferior to what players can achieve in the new system for far less effort?

If what I have is better then I'll keep it
If what I can achieve with new system then I'll grandfather it, lose one grade and spend a couple of minutes upping it to the top.
For me it's a non issue. I won't lose what I already have, and what I have is excellent and if I want to improve it, I can - win/win
 
This is the pinnacle of disrespect for player's achievements and invested time.

Oh my.....

Did you ever hear of the publisher called EA? Is not a story FD would tell you. :D

Maybe you need to erm, get a little perspective here? Go outside, get a breath of fresh air. Its not that big an issue. You have your mods, you can keep them, or you can switch them over to the new system, whenever you like.
 
Absolutely pointless OP :

- no one obliges you to convert your old top rolls
- without the 3.0 engineering overhaul, what would you need to get a better roll ? ah, roll it again... so... no difference, just it roll again :rolleyes:
 
This is the pinnacle of disrespect for player's achievements and invested time.

This thread is the pinnacle of misguided indignation.

You don't actually lose anything. You keep your G5 mod unfortunately and if you convert to the new system, it becomes a mod as powerful as what G5 now, with scope for further powah increase if you didn't have a god roll.

So you are literally complaining about the fact your mod has the number "4" on it rather than the number "5".

Want to ask a better question? Ask why existing G5 mods aren't forcibly converted to G5 in the new system.
 

sollisb

Banned
Well...

There was no 'actual' reason to change Engineers or the Engineering...

There was a reason to change the 'grind' and RNG of the engineering.

That being said, they've created another beast, without any real reason, and pushing it down our throats as some hallejuah system, when it simply was not needed.

Additionally, it's entirely disengenous to say it's a simple matter to keep existing G5 and not upgrade if you don't want to.. No doubt, we'll see new NPC ships sporting the new G5 modules, which means to compete, we need to also upgrade.

I seriously wish they'd fix the broken stuff instead of rewriting stuff that never needed it.
We're 4 years in and still the docking doesn't work... Ye'd think a space sim would kinda require a working docking system yeh?
 
I realize all 'legacy' grade 5 engineering mods are different.

But its Frontier's responsibility to convert their customer's stuff without stealing the fruits of their annoyingly intractable and extremely time consuming grind.

You shouldn't ever need 27 spreadsheets and 5 online tools to play a stinking game in the first place.

So if every rank 5 engineering mod is slightly different, just pick the key stat of it and use that for determining how high in the grade 5 continuum it should be - and then we'd still have to grind the rest of the way, that our own roll and lady luck didn't achive prior to 3.0...


Robbing players of what they already have achieved has never been a good idea and actually, I can't remember any MMO from shovelware to AAA title take away people's existing achievements.

This would be a despotic first... And it makes this game look like a poor place to invest your time in, compared to anything else.



Also, I saw, that grade 3 was considered too low for conversion - even though there are some mods that top out at grade 3, like engine focused distributors.

What about grade 4 then? There's some mods that top out at grade 4.

Will a grade 4 and the potentially many rolls to get one right be considered ZERO too?


This is the pinnacle of disrespect for player's achievements and invested time.

No one is converting your modules for you. It's a choice you make.

I'm not versed on all MMOs out there, but on diablo, they do force you the new set items when there are changes, and for the unique ones, you can keep the old one but if you want the new one you have to find it again (which can take 1 hour, 1 day, 1 month, random).
 
I realize all 'legacy' grade 5 engineering mods are different.

But its Frontier's responsibility to convert their customer's stuff without stealing the fruits of their annoyingly intractable and extremely time consuming grind.

You shouldn't ever need 27 spreadsheets and 5 online tools to play a stinking game in the first place.

So if every rank 5 engineering mod is slightly different, just pick the key stat of it and use that for determining how high in the grade 5 continuum it should be - and then we'd still have to grind the rest of the way, that our own roll and lady luck didn't achive prior to 3.0...


Robbing players of what they already have achieved has never been a good idea and actually, I can't remember any MMO from shovelware to AAA title take away people's existing achievements.

This would be a despotic first... And it makes this game look like a poor place to invest your time in, compared to anything else.



Also, I saw, that grade 3 was considered too low for conversion - even though there are some mods that top out at grade 3, like engine focused distributors.

What about grade 4 then? There's some mods that top out at grade 4.

Will a grade 4 and the potentially many rolls to get one right be considered ZERO too?


This is the pinnacle of disrespect for player's achievements and invested time.

Because investors don't care whether you're having fun. They care about how much time you spend playing.

That's why. That's your honest answer.
 
Oh my.....

Did you ever hear of the publisher called EA? Is not a story FD would tell you. :D

Maybe you need to erm, get a little perspective here? Go outside, get a breath of fresh air. Its not that big an issue. You have your mods, you can keep them, or you can switch them over to the new system, whenever you like.

You're the one who needs perspective here.

First, if you need to resort to EA to make fdev look good, you're already on shaky ground.

Second, go outside this echo chamber yourself, and see what the rest of the internet thinks of this soulless, repetitive nostalgia cash in.
 
The modules weren't converted because there are people that wanted to keep their existing god rolls. FD are respecting the people that put a ridiculous amount of work into getting those.

The reason they're not converting your modules on the fly is because that's not something they did before. Previously when they did adjust modules it was a one-pass process done on the database for everyone's data all at the same time. Once that code was done it could be discarded.

To allow players to convert their modules at a whim would require embedding that code in the client. That code would have to sit there in perpetuity for as long as one module could be converted. That's a waste of time and code.
 
Because G5 rolls are not all slightly different, they are vastly different.

G5 FSD long range for example has a 20-50% range on the primary stat.
G2 maxes out at 20%.
So a random G5 can be anywhere on the scale from max G2 to God Roll G5.

So using your system, a G5 could be converted to a new low end G3 based on stats alone.
 
I wonder if putting my text in larger type will make my point more clear, or does it just make me look silly?
You have a need to be insulting, I see. Who's been spitting into your soup, huh?


You have obviously never worked in advertising or page layout.

Larger type is for both emphasis and to lift the main points of a tract of text.

This is mainly to avoid what's called "a wall of text" and it helps the reader save time - if the bold text doesn't catch your interest, you'll know immediately you can skip what's written in smaller type beneath.

You're like those pseudo scientists talking about "Junk DNA", which they'd like to remove and replace with useful info - not realizing, that the empty space in between the information is part of the formatting.

They'd probably tell you, that you could save at least 30 pages on a novel by removing all the spaces between characters, sentences, paragraphs and chapters. Enjoy reading that.
 
The modules weren't converted because there are people that wanted to keep their existing god rolls. FD are respecting the people that put a ridiculous amount of work into getting those.

The reason they're not converting your modules on the fly is because that's not something they did before. Previously when they did adjust modules it was a one-pass process done on the database for everyone's data all at the same time. Once that code was done it could be discarded.

To allow players to convert their modules at a whim would require embedding that code in the client. That code would have to sit there in perpetuity for as long as one module could be converted. That's a waste of time and code.

No auto conversion is planned - they do let you convert on a whim. And a bit of code with conversion math is hardly an issue to leave in the game...
I'm not asking for an auto-conversion, just a fair deal when we voluntarily convert for one reason or another.
 
This thread is the pinnacle of misguided indignation.

You don't actually lose anything. You keep your G5 mod unfortunately and if you convert to the new system, it becomes a mod as powerful as what G5 now, with scope for further powah increase if you didn't have a god roll.

So you are literally complaining about the fact your mod has the number "4" on it rather than the number "5".

Want to ask a better question? Ask why existing G5 mods aren't forcibly converted to G5 in the new system.

You are in error. New Grade 4 engineering mods do NOT match old Grade 5 engineering mods for power or capability, unless you had a terrible roll and had no materials to re-roll, nor time to get more.

I know FDev has claimed new grade 5 engineering mods to be ~5% more powerful.

But this has already been proven wrong by several YouTubers, who did the conversion, ground up to max level 5 again and found that at least several engineering mods are pretty much identical or less than 0.2% better. Not 5%.

So there MAY BE a number of new G5 mods that are 5% better, like FSD - an example where FD mentioned specific numbers. But the rest of the mods not talked about, don't take the hype for granted...

To your last point: If G5 mods were forcibly converted to new G5 mods, I wouldn't complain. I just don't want to loose my existing G5 mods, many of which were extremely costly in grinding time, due to requiring many many rolls.


I'm not blind to the one benefit of the new system - you can buy an experimental effect for your G5 engineering mod after the fact. And you can switch it without having to re-do your entire mod - with the RNG stat generator...

But overall, it'll be 5 times the grind, the materials traders are a rip-off and the theft of the 5th grade is inexcusable.
 
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But its Frontier's responsibility to convert their customer's stuff without stealing the fruits of their annoyingly intractable and extremely time consuming grind.

No it isn't, and they aren't doing that anyway.

You shouldn't ever need 27 spreadsheets and 5 online tools to play a stinking game in the first place.

I agree. I have zero spreadsheets and rarely use online tools.

Robbing players of what they already have achieved has never been a good idea and actually, I can't remember any MMO from shovelware to AAA title take away people's existing achievements.

This would be a despotic first... And it makes this game look like a poor place to invest your time in, compared to anything else.

Lucky that FD aren't doing that then, eh?


Also, I saw, that grade 3 was considered too low for conversion - even though there are some mods that top out at grade 3, like engine focused distributors.

What about grade 4 then? There's some mods that top out at grade 4.

Will a grade 4 and the potentially many rolls to get one right be considered ZERO too?


This is the pinnacle of disrespect for player's achievements and invested time.

You are showing a complete lack of understanding of the new system, and complaining about things that are only in your head. You don't have to convert any of your modules...
 
A bit late for this discussion. This boat has well and truly sailed. Time for discussion is gone, we go live next week

Seriously? You have a source for that?


Of course, things in games do keep getting changed - regardless if they've gone live or not. So I don't consider any boat untouchably gone.

But I guess I better go do a few grade 5 weapon mods this week, before FD makes it take me months and months of super-annoying ship scanning for little annoying data packages
 
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