Griefer Warning - Guardian ruins sites

Just a pity that it ruins the game for others. It's your way or the highway. We get it.

I've not actually blown anyone up in the game, never griefed anyone (but been griefed several times), never even fired a shot at another Commander in anger. But if someone genuinely wants to role play the idea that getting involved with Guardian tech is likely to bring Thargoid wrath to the bubble then they're perfectly entitled to try and stop players visiting Guardian sites. Personally, Id give them a warning and ask them to leave before opening fire if I were involved.
 
I've not actually blown anyone up in the game, never griefed anyone (but been griefed several times), never even fired a shot at another Commander in anger. But if someone genuinely wants to role play the idea that getting involved with Guardian tech is likely to bring Thargoid wrath to the bubble then they're perfectly entitled to try and stop players visiting Guardian sites. Personally, Id give them a warning and ask them to leave before opening fire if I were involved.

I agree, I have no problems someone RP'ing but the player in question stated that his groups (cult?? lol) aim is to stop anyone exploring a Guardian site - correct? But he didn't do that, he just griefed some unfortunate players by blowing up their defenceless ships. If he and the other members of his group were serious, they would be blockading the planet or at least the site, or targeting the Commanders (not their empty ships).

I suspect the ships were targeted because you don't incur a bounty or any penalties for shooting an empty ship (not sure on it but since there is no murder....). If the player in question had the intestinal fortitude to just admit he was having some fun at the expense of others most here would have a chuckle and immediately forget about it. But to make up some excuse that he is part of a group 'protecting the Guardian sites from the defilers' yet doesn't actually do any of that is just, well, LAME!
 
Anyone genuinely role playing the idea that messing with Guardians tech will make us a target for Thargoids is well within their rights to shoot at people.

I agree completely -- IF there's a tangible possibility that Thargoid behavior WILL change against what players do, or do not do to various alien tech or whatever else is here.

FDEV haven't offered that fork in the road, so the likelihood is nothing will change irrespective of what people do.

Therefore, there is no RP reason or any reason to destroy peoples empty ships and assume events will change or could change as a result.... It would be great if FDEV offered these choices, it would really split the audience and make an interesting thing... BUT alas, it's just another grief episode.
 
That wouldn't happen to be the same PvPers who have spent the last few weeks in Solo gathering mats and re-engineering their ships, would it? ;)

It would be.
Unneccessary risk taking is only to be forced upon the poor traders and explorers.

I think they're asking for consistent RP, not for the shooter to make up a new one for every scenario. One is playing a role, the other is creating an excuse.

You are hot today Cmdr. Sorry I can’t rep you twice.
+1
 
Griefers = targets of opportunity, It's like having WW2 National Socialists German soldiers in a shooter (it won't let me use the more common short version [blah]) - no one objects to you shooting those. Any time you hear of a "griefer" someplace either avoid that place or, and I recomend this as more fun, go mess with them - bonus points if you just harrass them and don't actually kill them - very easy to ruin someoens day in a cheap ship.
 
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Would be cool if there were some way for players to put out some kind of GalNet notice for Commanders to be on the watch for "misinformed Religious zealots" while exploring the Guardian ruins. I spent some time out there in my unarmed Asp, and met a few other players without any problems (we even teamed up to fight off sentinels and turn on the data orbs). I don't have a problem with role-players doing that sort of thing, but it would be nice if they would give you a chance to either not land at all or to leave the vicinity within a certain amount of time or face destruction. If I really don't want to be bothered I'll just go in solo - if I'm in Open it's because I want to see other players, and am willing to take the risks involved.
 

Deleted member 115407

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No you wouldn't. You lot are wedded to the idea of being angry and out of sorts.

The goalpost always seems to change.

Don't attack me for no reason...
If you have a valid RP reason it would be ok...
If you just admit it's for the lulz, it would be ok...

But somehow it never seems to turn out OK.

BTW, this might be a little tangential but my dream as a pirate is to happen upon someone, hatchbreak them, and then have them throw a fit over the loss of mission cargo. It would be the sweetest pull ever.
 
I'll have you know in Mobius we fly au naturale.

I am sure he is aware of "Mobius", but chose to actually fly with some risk and have some fun in Open. Gotta get those armbands off sometime eh? Take the stabiliser off the bike you know? Go bowling without the guards up... Some people need a little more thrill than what "Mobius" offers lol ;)
 
A long time ago; as a role play thing. I sat in a cold Cobra IV, waiting in a dark place, for commanders to land and start shooting the Barnacles. I intended to kill their ships; in an effort to protect the Barnacle sites. However: No one turned up and after a couple of session of total boredom, I gave up on the idea. Not sure how close this puts me to the pond life in question today? But as a role play thing, I felt; at the time, it was a valid idea.

FDEV should have crafted some story beats and missions that would have encouraged commanders to protect the barnacles, maybe some ecological factions, some religious cults who worship aliens. Actual missions, characters and motivations.
 
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Unfortunately, we live in the age of trolls and online @55holes.

Worst thing I've ever heard of was the sabotage of the last journey of Dove Enigma.

I have no idea about the motivation behind griefing and trolling or spreading fake news, e.g. when Black Panther released and some individuals invented stories of black people beating up white people infront of movie theaters because "this movie aint for whities".

The amount of stupidity is unfathomable.
 
Those of you that are interested in the science of Elite and don't care much for the PVP/Griefing aspect I would invite you to check out Canonn as we have an extremely large playerbase that focuses just on the science and run a fairly decent sized player group just for members. I honestly haven't felt the need to play in open since I joined as we are all sick of it as well.

We do run player groups for Console as well as PC. We generally always recommend that our pilots while conducting research either do so in solo or in the PG unless your testing theories in regards to instancing (Common with Guardian Ruins)

I know many don't agree with this outlook as it "Ruins the game for others" but quite honestly in the real world science expeditions like these in hostile or unknown territory would be done with protection, there just isn't a good means to do so in the game. Thus PGs provide this.
 
I am the OP. Just a couple of points:
I wasn't messing with the Alien Tech in the Guardian Structures, I was doing the Ram Tah mission to scan 101 obelisks for the data, I was at a Guardians Ruins site, not a Structure
He attacked my ship first because I got the "Ship under attack" warning. I managed to get back into my ship and it had 10% hull left and alas, exploded within the next second or so. Didn't get chance to take off.

If this Commander is serious about "protecting the Alien Ruins from defilers" then surely a message to an offending player saying leave this site within the next X number of minutes or I will shoot you or your ship ??
That might have done the trick !
 
Nah, it was already fine before, it's absolutely within the game rules to protect the guardian ruins from the defilers, which I started doing when the very first one was added.

Please forgive my naivete but wouldn't destroying a ship containing artifacfs obtained from the site destroy those artifacts, losing them from history forever? Would it perhaps make more sense to ask the "defiler" to return those artifacts to the original location?
 
Please forgive my naivete but wouldn't destroying a ship containing artifacfs obtained from the site destroy those artifacts, losing them from history forever? Would it perhaps make more sense to ask the "defiler" to return those artifacts to the original location?

But...but where are the salty tears then?
 
Steph, you are absolutely spot on. I had a cargo of maybe 3 or 4 of each artifact, so maybe 24 artifacts in my hold when my ship was destroyed, therefore, destroying the artifacts.
It took me most of yesterday evening to fly back out to the ruins from Meene, and an hour or so to run around and defile the ruins (again?) to collect the needed artifact once more.
 
I am the OP. Just a couple of points:
I wasn't messing with the Alien Tech in the Guardian Structures, I was doing the Ram Tah mission to scan 101 obelisks for the data, I was at a Guardians Ruins site, not a Structure
He attacked my ship first because I got the "Ship under attack" warning. I managed to get back into my ship and it had 10% hull left and alas, exploded within the next second or so. Didn't get chance to take off.

If this Commander is serious about "protecting the Alien Ruins from defilers" then surely a message to an offending player saying leave this site within the next X number of minutes or I will shoot you or your ship ??
That might have done the trick !

Don't believe his lies.
 
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