Well mainly I just think you ought to have access to the shipyard (and maybe outfitting?) when using anonymous protocols. I mean if you can't switch between ships and modules then what's the point of having "hot ships" and "hot modules" in the first place? Sure, charge a premium to access these facilities when you're anonymous, lock everything else out, etc; but give us an opportunity to screw ourselves over in more in-depth ways than just making it "game over man" as soon as you have a single bounty on you.
I thought part of the whole C&P overhaul, and the attachment of bounties to ships and modules rather than CMDRs, was to allow for a sort of "descent into crime" situation where you could have a ship that is wanted in progressively more systems and you have to navigate a progressively more treacherous path in order to avoid getting caught (and then of course when you *do* get caught the penalties can be huge). But if you just throw out a full-on roadblock at the 1st 400cr bounty, there's nowhere else to go from there is there? It's just "whelp should have planned ahead, better kill yourself" The End.
I agree that it would be nice to have options other then suicide by cop, but I disagree with being able to acess nornal outfitting and shipyard services while using anonymous protocols, especially with all of the lore around tight registration and tracking of ship's transponders.
Honestly, I think that is the solution. When your ship is hot and you're wanted, you have to pay an outrageous fee to a shady contact for a new transponder, which effectively wipes your identity. The whole scenario ocurrs in Reclamation