PvP The PvE <-> PvP Rift

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ALGOMATIC

Banned
Wars can be won or lost on logistics alone. A trade war is still a war. A political war is still a war. You are way to narrow minded in your outlook.

Its a video game, dont give me this RL nonesense about political wars, because in RL you dont have an invisibilty safety cloak, so let's not go there. What you want is a mind numbing zero skill grind war.
 
Its a video game, dont give me this RL nonesense about political wars, because in RL you dont have an invisibilty safety cloak, so let's not go there. What you want is a mind numbing zero skill grind war.

Have you ever heard of Diplomatic Immunity? What we want is to play the game, and enjoy our interests. We invite you to do the same. Without me though.

FD advertises this game to include the three modes, and a shared BGS. Those are the facts. That you can only see or register the PvP aspect of the game is no one's problem but your own.
 
Many replies in this thread beg the question, if you hate the mode system so much, why did you buy a game in which the modes are equal and then proceed to moan about it?

Yes, because Elite: Dangerous (the game I'm still learning things about over two years in) is the type of game you know all about and totally understand the moment you pick up a copy.

Forget what it was like to be in that loaner Sidewinder and 1,000 credits to your name? I don't, and let me tell you something, you learn stuff you never thought possible. It's not surprising people's view of the game changes from whatever was originally intended.
 
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Yes, because Elite: Dangerous (the game I'm still learning things about over two years in) is the type of game you know all about and totally understand the moment you pick up a copy.

Forget what it was like to be in that loaner Sidewinder and 1,000 credits to your name? I don't, and let me tell you something, you learn stuff you never thought possible. It's not surprising people's view of the game changes from whatever was originally intended.

I could have backed the kickstarter, but instead waited & bought it on release (actually about a month after release). I knew what I was buying & it's already the game I want. I don't want it to be changed into a game I wouldn't have bought.
 
Yes, because Elite: Dangerous (the game I'm still learning things about over two years in) is the type of game you know all about and totally understand the moment you pick up a copy.

Forget what it was like to be in that loaner Sidewinder and 1,000 credits to your name? I don't, and let me tell you something, you learn stuff you never thought possible. It's not surprising people's view of the game changes from whatever was originally intended.

Not all people want it to change. And, it's pretty ridiculous to expect your lack of understanding to warrant the changes you ask for. Does, caveat emptor, mean anything to you? Would you buy a ham sandwich, and then finding you don't like ham, insist it be remade as a bologna sandwich? Or buy a car then, finding it cannot carry lumber, insist it be replaced by a truck? Come on.

Not knowing, or anticipating what the described environment means to game play, is your problem alone. When I got a look at Mechawarrior Online, I didn't start a forum campaign to have them include PvE content because I wanted to drive a giant robot. I left the game to those who enjoyed it as it was. You don't even have to do that.

You can have what you want within the brilliant design of this game, and so can I. If only you'd accept the fact that both sorts of interests are perfectly well served as the game stands.
 

ALGOMATIC

Banned
What ever. The fact remains. You can only expect to game along side those that wish to be there. Don't just pout, prove me wrong.

What is there to prove? That people knowlingly go to PG in order to min max shieldless build for screwing someones PF? You seriously dont know this happens on a regular basis specially in PP wars?
 
What is there to prove? That people knowlingly go to PG in order to min max shieldless build for screwing someones PF? You seriously dont know this happens on a regular basis specially in PP wars?

Then go into a PG with a min/max shieldless ship to counter them. Easy peasy. Everyone has access to the magic bonus' around. Use, and enjoy.
 
The point here is not to attract PVE players to OPEN. The point in adding an extra reward to a more challenging game mode is to discourage PF and PP groups to run to SOLO in order to avoid direct opposition.

Again, to repeat, if you have a conflict with another PF or PP player group you should be facing them DIRECTLY.

If you are a simple PVE player that just plays for own progression the private modes are not an issue and this whole debate doesnt have anything to do with you.

Except it won't do what you expect it to do.

They will either remain in the PG/solo or enter open and start filling up their block lists with every CMDR they see, or use other tricks. Few will enter open to get the bonus and accept the risk of PvPers trying to stop them.

So it will be down to the PvPers to take advantage of that bonus, meaning you still don't get more targets.

So, no extra risk for you (not like there was any anyway) and no extra risk for anyone else, but open players get a bonus for no extra risk.....

Facing people directly is of no benefit when working the BGS. You know this. You shooting down someone doesn't help your faction, you have to work the BGS. It might slow down the other faction, but there again, if they are not wanted, you might hurt your own faction. You can't just go around shooting unwanted players in your own territory, you'll get noteriety with your own faction. It was stupid before the changes to crime and punishment and doubly stupid now. Unless you support an anarchy faction - which has pluses and minuses.
 
There are strongly held opinions on both sides and Nobody is going to land the 'killer blow' which makes the other side agree with them. As always this debate then becomes circular with two distinct camps and tbh I'm a little bored of it, as apparently are FD which is why it's always shoved to a forgotten sub-forum.

So as always the decision lies with FD and they have not only given no indication of a change of heart about the mode system they have gone so far as to promote the ability to choose who you play with even in open by strengthening the blocking feature so it reduces the chance of instancing.

I am confident that FD will honour the mode system and the people who bought it with open eyes wanting the mode system, rather than modify it at this late date to suit a minority.
 
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There are strongly held opinions on both sides and Nobody is going to land the 'killer blow' which makes the other side agree with them. As always this debate then becomes circular with two distinct camps and tbh I'm a little bored of it, as apparently are FD which is why it's always shoved to a forgotten sub-forum.

So as always the decision lies with FD and they have not only given no indication of a change of heart about the mode system they have gone so far as to promote the ability to choose who you play with even in open by strengthening the blocking feature so it reduces the chance of instancing.

I am confident that FD will honour the mode system and the people who bought it with open eyes wanting the mode system, rather than modify it at this late date to suit a minority.

Indeed there have been many proposals in riversides thread to put some meaning into pvp. Those agitating for mode reduction here havent got behind any of them and instead have continued to advocate removing the game from other modes instead of contributing and pushing for ideas that fdev possibly might have listened too and thought could be implemented. My guess is because those ideas didn't push everyone into open but meant that instead they would be fighting people who did want pvp and were prepared for pvp
 
Indeed there have been many proposals in riversides thread to put some meaning into pvp. Those agitating for mode reduction here havent got behind any of them and instead have continued to advocate removing the game from other modes instead of contributing and pushing for ideas that fdev possibly might have listened too and thought could be implemented. My guess is because those ideas didn't push everyone into open but meant that instead they would be fighting people who did want pvp and were prepared for pvp

Gotta say I agree with that. There is also (to a lesser extent) the simple fact that I'm not a worthy enough player in the eyes of some PvP'ers, I'm not 'one of them'. Frenotx has better standing than me so their threads attract more respect but then those threads deteriorate more quickly than mine (in general) so it's a double-edged sword.

Mostly I'd just like people to stop complaining in both directions & just get on with either playing the game as-is or supporting changes that are actually achievable.

Amongst all of this there is no feedback whatsoever from FDev. No matter who shouts loudest or makes the most sensible case for their argument none of us really have any clue what FDev actually think is good, or practical. So nobody wins :(
 

ALGOMATIC

Banned
Gotta say I agree with that. There is also (to a lesser extent) the simple fact that I'm not a worthy enough player in the eyes of some PvP'ers, I'm not 'one of them'. Frenotx has better standing than me so their threads attract more respect but then those threads deteriorate more quickly than mine (in general) so it's a double-edged sword.

Mostly I'd just like people to stop complaining in both directions & just get on with either playing the game as-is or supporting changes that are actually achievable.

Amongst all of this there is no feedback whatsoever from FDev. No matter who shouts loudest or makes the most sensible case for their argument none of us really have any clue what FDev actually think is good, or practical. So nobody wins :(

The problem with the current status quo is that the game is very toxic. PVE players are being used for salt and PvP players have nothing to do with their ships except ganking or 1 v 1 duels.

The game has to provide a proper outlet for PvP, unless Fdev likes the forum pvp wars.
 
The problem with the current status quo is that the game is very toxic. PVE players are being used for salt and PvP players have nothing to do with their ships except ganking or 1 v 1 duels.

The game has to provide a proper outlet for PvP, unless Fdev likes the forum pvp wars.

Power Play. There is already a C&P exemption for PP aligned players. Seeing a player pledged to an opposing Power easily identifies players ready for the fray. It is entirely conceivable that PP can, and will, migrate further into the default PvP mechanism. Get pledged up, and campaign for PvP motivation to be improved within PP.

Or, just continue to impotently agitate for the game to be redesigned into Eve-in-a-cockpit. Your choice.
 
Then the pvp'ers need to look at the suggestions made on Riversides thread all of which are things fdev may consider. Work out which they like. Flesh it out more and push for it with fdev. Or even come up with similar proposals themselves. Anyone can see that pushing for major changes in the game such as removing bgs play are not going to happen so you have to aim for something that fdev might consider
 
The problem with the current status quo is that the game is very toxic. PVE players are being used for salt and PvP players have nothing to do with their ships except ganking or 1 v 1 duels.

The game has to provide a proper outlet for PvP, unless Fdev likes the forum pvp wars.

As a community, you need to show some evidence that there would be some benefit to putting any effort in. I'm just not seeing it.
 

ALGOMATIC

Banned
Power Play. There is already a C&P exemption for PP aligned players. Seeing a player pledged to an opposing Power easily identifies players ready for the fray. It is entirely conceivable that PP can, and will, migrate further into the default PvP mechanism. Get pledged up, and campaign for PvP motivation to be improved within PP.

Or, just continue to impotently agitate for the game to be redesigned into Eve-in-a-cockpit. Your choice.

PP is the right direction as soon as its made an OPEN only activity otherwise its a fail atm.
 
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