Doing the same mistakes for 25 years?

So basically there's a bunch of players who don't like Elite and should play something else.
But wait... they DO like Elite, they just wish it was something else. And THEN they don't like that there's some people who like it because they're playing wrong and their opinions don't matter and they shouldn't have a single game that suits them beyond maybe a railroad/bus/trucking/flight-sim so real gamers have something to laugh at.
What is your point? What is the point of "this-game-is-not-for-you-argument" every time ED is being criticised? I wonder if the police stops you claiming your car is too loud, you will get away with "maybe this car isn't for you then"?

David Braben once said that he makes game that he wants to play :)
I also think, ultimately it comes down to exactly that. I can't imagine any game designer being especially happy with that. If this were the case, Sandro would probably play more (as he should).

I often get impression that they genuinely believe people loved Elite back then specifically for boring repetitive bits, so strive hard to re-create them.
Or they failed to see that even back then, maybe due to relying too much on only British gaming press, which was mostly pleased with Elite, while others weren't so much.
 
What is your point? What is the point of "this-game-is-not-for-you-argument" every time ED is being criticised? I wonder if the police stops you claiming your car is too loud, you will get away with "maybe this car isn't for you then"?

The crucial difference, as I pointed out above, is that the notion that you get to decide the law with regards to game design is flawed. The police upholds the law, you just have an opinion about a game. They are not the same. Sandro has to stick to the law. He can tell you to stick your opinion anywhere he wants. :p
 
Gosh gawd dang it. If only there was a place for us to post our suggestions.

Maybe they could call it 'Suggestions & Feature Requests', or something like that.

In that way we could go there to post and comment on ideas designed to make the game better.

If only such a place existed!
 
latest

"Will Power Play be the gameplay that we've been waiting for?"

lol... Welcome to the Braben Zone
 
But they did not have a 'personal narrative' back then.
And no explicit statement that 'our time is valuable'.
Surely things have moved on beyond the better graphics.........
 
Gosh gawd dang it. If only there was a place for us to post our suggestions.

Maybe they could call it 'Suggestions & Feature Requests', or something like that.

In that way we could go there to post and comment on ideas designed to make the game better.

If only such a place existed!

No! don't!
If you post a really good idea they can't use it or everybody will think any idea they post there will be implemented. Keep your good ideas to yourself and hope Fdev comes to the same smart conclusions as you.
It's a joke, if you hadn't noticed.
 
Gosh gawd dang it. If only there was a place for us to post our suggestions.

Maybe they could call it 'Suggestions & Feature Requests', or something like that.

In that way we could go there to post and comment on ideas designed to make the game better.

If only such a place existed!

Why would we post suggestions if we can just moan and complain?
 
On the contrary,it’s all a matter of time.
Elite was way ahead then, and is way ahead now. Contemporary and future computing technology will aid in this endeavour. Increasing its vastly intricate development. Ultimately time will tell....

Flimley
 

verminstar

Banned
Except they get good reviews and sell tons of games. People forget that FD isn't their personal dev studio that solely exists to cater to their very whims. They are a company, and they make games to earn money to pay salaries to make more games. Alternatively, maybe the people who keep complaining should just accept that Elite series simply isnt what they are looking for?

I can guarantee you that many people would likewise complain if ED would be a small-universe with handcrafted-mission...

I already do accept that things probably wont change...Im not gonna sing joy joy songs about it, but overall, I dont start moan threads or spam other moan threads. It is what it is and I still enjoy some aspects of the game...not all but enough to keep me playing.

And no, its not the game I thought it was...I know that now but one is not exactly spoiled fer choice when it comes to alternatives so one must simply make the best of a bad situation all round. So while Im fairly certain things wont change, then thats what Ill hold to until frontier prove otherwise. This whole thing about it not being the game we should be playing...its funny to read but its an empty and hollow statement that I wouldnt spend too much time pondering simply because its just telling me what I already know.

I do play and do enjoy some of the game...doesnt mean I gotta put the devs on some sorta pedestal and lavish them with hero worship though ^
 
The big difference, when I bought Elite in '84, was that I bought a FINISHED game - with no modifications added to that game. I enjoyed every minute playing it.

Even though I also purchased the second Frontier game, I can't really remember playing that to death, like I did Elite. Though that would probably be because I had children by then & RL trumps games.

When I bought ED on launch day, I knew that I was buying into a 'game in development' & not a finished product.
FD gave it a 10 year plan, so really we're just around half way now. Maybe in another 3 or 4 years would the game start to reach it's full potential.

In that time, it may then be the best game in history........it may well be just a 10 year flop........only time will tell, if FD has got it right.
 
What is your point? What is the point of "this-game-is-not-for-you-argument" every time ED is being criticised? I wonder if the police stops you claiming your car is too loud, you will get away with "maybe this car isn't for you then"?
Your example is plain stupid. It would make sense if you were shopping for a car and found the car you tried too loud then you'd rather buy a less loud car. Who's the police in your analogy? You? The gamers that don't like it? Who's the player who enjoys it? Please elaborate your trail of thought.

My point? If you don't like it walk away.

On another note not referring to you.
When did games become products? I thought they were made by artists and code-jockeys. Where the hell did this idea that a game must cater to the personal needs of the gamer? Because it's become a huge business? A service? Not saying a game shouldn't continue polishing and tweaking, but this loud indignant raving demanding stuff from creators is NOT productive or constructive. It creates a rift between developers and gamers and just makes the makers loathe their job and despise the faceless horde of whiny gamers.

Edit: And oh, while I really like the game, not sure why excactly, the feel, looks, ambiance, I find it very offensive to be met as a worshipper or fanboy. I have no prior relationship to FD or DB until I bought ED on sale a while back. I knew not of the KS and have just recently come to realise what a barebones experience these backers come from and have some understanding for some of their frustrations. I came blind into ED, my only prior experience is playing it on my Spectrum 48K and while I digged it at the time it didn't register deeply as a profound experience. I started playing ED a while before Beyond and after the first 20 minutes I was hooked. I play everything. But Elite has taken me over. A part of me wants to loose interest so I can turn my attention elsewhere. There is no loyality towards its creators but I do get annoyed at the manic obsessed discontent towards this game. Not because the beraters don't like it, but because they come off like crazy ex partners just 200 creepy messages more away from doing a crime of passion. Ugly.
 
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Your example is plain stupid. It would make sense if you were shopping for a car and found the car you tried too loud then you'd rather buy a less loud car. Who's the police in your analogy? You? The gamers that don't like it? Who's the player who enjoys it? Please elaborate your trail of thought.

My point? If you don't like it walk away.

On another note not referring to you.
When did games become products? I thought they were made by artists and code-jockeys. Where the hell did this idea that a game must cater to the personal needs of the gamer? Because it's become a huge business? A service? Not saying a game shouldn't continue polishing and tweaking, but this loud indignant raving demanding stuff from creators is NOT productive or constructive. It creates a rift between developers and gamers and just makes the makers loathe their job and despise the faceless horde of whiny gamers.
So people have to just accept that ED is never gonna be close to what we expected, just because you said so. Gotcha.
 
So people have to just accept that ED is never gonna be close to what we expected, just because you said so. Gotcha.
My expectations may be vastly different to your expectations. So who gets the right of way? Every single individual may have their own unique set of expectations. Who gets to say what's to be done?
 
I haven't played the old titles, but it really shocked me to see the same flaws in Elite: Dangerous 25 years later.
Game produced as a sequel to earlier games in response to demands from fans resembles the earlier games in most significant respects. Well, there's a surprise.

The earlier games certainly split opinion - but they were popular with many at the time despite (even in the 80s and 90s...) there existing games with dense content, storylines, simpler controls, handcrafted missions, etc.

I certainly hope that the games like Tie Fighter and Freespace - which take a very different approach to Elite to "space flight game" - also see some sort of revival, because I spent a lot of time playing those too. But the Elite series has never been about that and if you want that sort of game it isn't the place to look.
 
We = Everybody who expected Star Citizen lite, but instead we have to deal with NMS with better graphics and less lies.
My expectations may be vastly different to your expectations. So who gets the right of way? Every single individual may have their own unique set of expectations. Who gets to say what's to be done?
Same as above. Nothing wrong with having different expectations, but when there is hype that makes a game like this appear to be truly a cut above the common rabble, but only turns out to be another NMS but better, that's when I begin to have a minor gripe. I'm sure I'm not the only one who feels this way either.
 
Elite was a success, without argument.

Frontier, and FFE were successes, with some flaws.

ED.... well, it seems like its doing ok. And with time, it might do better. I'm not going to argue about specific points. All i can say is i've got close to 3000 hours in game and still loving it.
 
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