ED came out on Dec 2014. In 4 years we've had, among others:
- Multi crew
- Planetary landings
- Engineers
- Guardian and Tharghoid story
- New ships
- New planet surfaces
- And much much more all detailed on the patch notes:
SC is not good comparison, because it's not even a game for now. Better comparison is NMS, which is great now after a year from poor release. Some little "no name" studio needed one year to make more content than Frontier since 4 years and new content is all for free with no Item Shop. NMS has more text inside than ED and it is translated for more languages than ED... Multiplayer is comming this summer
Let me complete this list from my point of view:
- Multi crew -dead and useless,
- Planetary landings -boring and just placeholder,
- Engineers -grindy and unbalanced,
- Guardian and Tharghoid story -shallow and grindy,
- New ships -silly design and mostly useless for me when I have all better ships since 3 years.
- New planet surfaces - after two years from Horizons which was cost like a second game...
- And much much more all detailed on the patch notes - mostly fixing bugs and just cosmetics, nothing for various gameplay.
Something more:
-CQC -dead and forgot by devs, no updates since release. Shame because it's just one thing in this game for competitive multiplayer, where skills has matter not effects from engineers.
-CG's which are all story in ED - shallow, repetitive, boring, grindy.
-Item Shop- mostly overpriced pieces of junk, nothing special by design.
Rest of the content is on forums and websites made by players imagination, not by devs.
Last edited: